Player Matchup

Sun Wukong
Sun Wukong
MATUTIS_TUTIS
Sun Wukong
Level 45
God Stats
6W - 10L
1,340 SR
Queue Stats
63W - 69L
1,416 Elo+
Solo
Vulcan
Vulcan
fire4power
Vulcan
Level 87
God Stats
9W - 8L
1,660 SR
Queue Stats
28W - 32L
1,383 Elo+
Party 1
Nut
Nut
prizill
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,420 Elo+

VS

Team Averages
Level 95
1,349 SR
1,416 Elo+
Bacchus
Bacchus
LewisPatch
Bacchus
Level 69
God Stats
7W - 3L
1,445 SR
Queue Stats
34W - 41L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
MagnificentFagan
Kukulkan
Level 158
God Stats
2W - 1L
1,116 SR
Queue Stats
53W - 71L
1,415 Elo+
Party 2
Set
Set
l-CHEV2Z
Set
Level 59
God Stats
2W - 1L
1,486 SR
Queue Stats
205W - 191L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MATUTIS_TUTIS
Sun Wukong
17
6 / 3 / 5
11,695
780
10,774
15,336
12,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
fire4power
Vulcan
15
1 / 7 / 5
9,480
632
9,653
11,809
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
15
4 / 8 / 1
10,745
716
13,159
13,467
6,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LewisPatch
Bacchus
16
7 / 4 / 6
11,064
738
11,409
18,760
27,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 2 / 3
12,832
855
10,680
9,814
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 5
9,885
659
7,958
15,289
10,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
18
18
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LewisPatch
Bacchus
7
4
6
2.5
L
Sun Wukong
MATUTIS_TUTIS
Sun Wukong
6
3
5
2.83
W
10
2
3
5.75
L
Vulcan
fire4power
Vulcan
1
7
5
0.5
W
1
5
5
0.7
L
Nut
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
30,047
40,612
Taken
43,863
23,815
Mitigated
43,337
4,688
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LewisPatch
Bacchus
11,409
1,334
0
647
18,760
27,315
378
5,322
13,346
27,368
0
L
Sun Wukong
MATUTIS_TUTIS
Sun Wukong
10,774
3,439
0
2,431
15,336
12,292
888
6,917
8,400
0
59,539
W
10,680
1,157
0
617
9,814
5,211
1,136
2,246
7,542
65,354
371
L
Vulcan
fire4power
Vulcan
9,653
3,848
560
943
11,809
5,407
180
7,690
4,099
33,306
237
W
7,958
3,920
0
2,026
15,289
10,811
1,105
2,302
12,885
0
24,489
L
Nut
13,159
7,271
0
754
13,467
6,116
580
8,030
5,427
0
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
33,781
175
Minions Killed
151
0
Camps Cleared
0
722,379
Distance Traveled
763,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,064
738
21
1
0
271,760
0
L
Sun Wukong
11,695
780
76
5
0
262,198
0
W
Kukulkan
12,832
855
102
7
0
248,188
0
L
Vulcan
9,480
632
40
3
0
251,230
0
W
Set
9,885
659
28
2
0
243,617
0
L
Nut
10,745
716
59
4
0
208,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role