Player Matchup

Awilix
Awilix
Hozpul
Awilix
Level 139
God Stats
5W - 8L
1,378 SR
Queue Stats
991W - 1,020L
1,415 Elo+
Solo
Horus
Horus
JgramatooboxK
Horus
Level 155
God Stats
13W - 10L
1,628 SR
Queue Stats
340W - 325L
1,537 Elo+
Solo
Neith
Neith
Lord-_-Hermann
Neith
Level 118
God Stats
42W - 40L
1,497 SR
Queue Stats
436W - 424L
1,606 Elo+
Solo
Kukulkan
Kukulkan
RED_MONKS_6
Kukulkan
Level 80
God Stats
36W - 24L
1,651 SR
Queue Stats
265W - 264L
1,407 Elo+
Party 2
Raijin
Raijin
zombie_slayahh
Raijin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 163L
1,390 Elo+
Party 2
Team Averages
Level 120
1,531 SR
1,471 Elo+

VS

Team Averages
Level 97
1,383 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Anime_Jakal
Sun Wukong
Level 14
God Stats
2W - 7L
1,437 SR
Queue Stats
9W - 22L
1,345 Elo+
Party 1
Bakasura
Bakasura
LurKGam3r
Bakasura
Level 127
God Stats
0W - 2L
1,237 SR
Queue Stats
84W - 98L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
PAPA BUTZ
Kukulkan
Level 108
God Stats
1W - 3L
1,453 SR
Queue Stats
67W - 80L
1,273 Elo+
Solo
Ishtar
Ishtar
Rainstorm4640
Ishtar
Level 97
God Stats
1W - 4L
1,288 SR
Queue Stats
104W - 112L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnclearAtom3928
Morgan Le Fay
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
408W - 416L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hozpul
Awilix
17
5 / 1 / 7
9,481
558
11,092
14,706
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 2 / 1
9,905
583
7,797
13,815
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 6
9,884
581
13,810
8,700
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RED_MONKS_6
Kukulkan
15
4 / 1 / 1
9,704
571
4,833
6,463
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 1 / 6
8,983
528
8,739
10,829
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anime_Jakal
Sun Wukong
12
0 / 5 / 1
6,048
356
5,681
15,365
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LurKGam3r
Bakasura
13
3 / 6 / 0
7,589
446
7,178
19,188
7,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PAPA BUTZ
Kukulkan
13
0 / 4 / 1
7,988
470
4,767
7,741
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 3 / 1
6,902
406
5,501
12,961
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
UnclearAtom3928
Morgan Le Fay
16
2 / 1 / 0
8,778
516
7,108
13,203
8,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
6
6
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anime_Jakal
Sun Wukong
0
5
1
0.1
W
Awilix
Hozpul
Awilix
5
1
7
8.5
W
1
2
1
0.75
W
7
1
6
10
L
Bakasura
LurKGam3r
Bakasura
3
6
0
0.5
L
Kukulkan
PAPA BUTZ
Kukulkan
0
4
1
0.13
W
Kukulkan
RED_MONKS_6
Kukulkan
4
1
1
4.5
L
1
3
1
0.5
L
Morgan Le Fay
UnclearAtom3928
Morgan Le Fay
2
1
0
2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
30,235
54,513
Taken
68,458
31,446
Mitigated
35,343
22,189
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anime_Jakal
Sun Wukong
5,681
505
58
3,004
15,365
10,896
0
4,720
10,645
0
33,100
W
Awilix
Hozpul
Awilix
11,092
4,599
0
7,866
14,706
6,462
0
1,378
12,896
0
79,052
W
7,797
2,839
130
6,333
13,815
11,475
35
6,463
7,291
0
87,798
W
13,810
4,412
0
2,616
8,700
3,677
2,429
835
7,438
0
77,199
L
Bakasura
LurKGam3r
Bakasura
7,178
4,806
0
2,547
19,188
7,922
0
2,770
16,376
0
58,395
L
Kukulkan
PAPA BUTZ
Kukulkan
4,767
0
0
805
7,741
3,034
0
2,263
5,478
61,028
0
W
Kukulkan
RED_MONKS_6
Kukulkan
4,833
302
0
1,672
6,463
2,866
0
2,818
3,375
64,474
1,729
L
5,501
1,663
0
1,872
12,961
4,959
0
3,641
9,320
0
45,882
L
Morgan Le Fay
UnclearAtom3928
Morgan Le Fay
7,108
1,087
0
7,418
13,203
8,532
0
0
12,301
75,354
0
W
8,739
1,655
72
3,500
10,829
6,966
380
381
9,644
45,635
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
37,305
534
Minions Killed
457
0
Camps Cleared
0
1,596,892
Distance Traveled
1,487,533
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,048
356
35
2
0
296,945
0
W
Awilix
9,481
558
109
6
0
409,970
4
W
Horus
9,905
583
124
7
0
330,294
5
W
Neith
9,884
581
115
7
0
281,135
0
L
Bakasura
7,589
446
103
6
0
353,589
0
L
Kukulkan
7,988
470
115
7
0
278,234
8
W
Kukulkan
9,704
571
126
7
0
286,924
3
L
Ishtar
6,902
406
71
4
0
303,082
3
L
Morgan Le Fay
8,778
516
133
8
0
255,683
4
W
Raijin
8,983
528
60
4
0
288,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role