Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Juwek
Set
Level 26
God Stats
9W - 5L
1,698 SR
Queue Stats
15W - 20L
1,499 Elo+
Party 1
Raijin
Raijin
OverBuffy
Raijin
Level 43
God Stats
2W - 3L
1,860 SR
Queue Stats
29W - 36L
1,428 Elo+
Party 1
Team Averages
Level 58
1,686 SR
1,476 Elo+

VS

Team Averages
Level 153
1,393 SR
1,470 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
San136_
King Arthur
Level 157
God Stats
16W - 22L
1,179 SR
Queue Stats
86W - 76L
1,564 Elo+
Solo
Merlin
Merlin
elementari7
Merlin
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 4 / 0
6,721
672
5,593
11,635
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Juwek
Set
11
0 / 2 / 1
6,236
624
4,603
7,855
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
OverBuffy
Raijin
11
0 / 3 / 1
6,225
623
3,780
9,237
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 3
6,959
696
2,517
4,912
2,275
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
San136_
King Arthur
14
5 / 0 / 4
8,322
832
11,776
10,667
11,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
3 / 1 / 5
8,130
813
7,807
4,399
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
0
0.25
W
Serqet
 
Serqet
1
0
3
2.5
L
Set
Juwek
Set
0
2
1
0.25
L
Raijin
OverBuffy
Raijin
0
3
1
0.17
W
King Arthur
San136_
King Arthur
5
0
4
7
W
Merlin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
22,100
28,727
Taken
19,978
21,027
Mitigated
15,655
4,562
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,593
1,482
0
1,450
11,635
8,236
0
3,945
7,326
21,850
802
W
Serqet
 
Serqet
2,517
387
0
0
4,912
2,275
0
2,072
2,220
0
12,067
L
Set
Juwek
Set
4,603
1,800
0
1,404
7,855
6,637
0
1,730
6,061
0
18,469
L
Raijin
OverBuffy
Raijin
3,780
557
0
1,708
9,237
6,154
0
1,943
6,902
14,433
0
W
King Arthur
San136_
King Arthur
11,776
1,204
0
1,173
10,667
11,673
0
2,987
6,512
0
33,391
W
Merlin
7,807
476
0
0
4,399
1,707
901
2,160
1,873
34,290
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,182
Gold Earned
23,411
96
Minions Killed
119
0
Camps Cleared
0
554,879
Distance Traveled
528,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,721
672
29
3
0
185,334
1
W
Serqet
6,959
696
17
2
0
159,451
4
L
Set
6,236
624
35
4
0
201,164
1
L
Raijin
6,225
623
32
3
0
168,381
0
W
King Arthur
8,322
832
37
4
0
198,300
0
W
Merlin
8,130
813
65
7
0
171,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role