Player Matchup

Izanami
Izanami
IssacSnootin
Izanami
Level 102
God Stats
32W - 39L
1,485 SR
Queue Stats
199W - 228L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
iSwxoLUCKY
Baron Samedi
Level 124
God Stats
21W - 5L
1,945 SR
Queue Stats
186W - 132L
1,634 Elo+
Solo
Athena
Athena
uniformcrown3043
Athena
Level 45
God Stats
0W - 3L
1,307 SR
Queue Stats
34W - 64L
1,273 Elo+
Solo
Team Averages
Level 90
1,579 SR
1,413 Elo+

VS

Team Averages
Level 81
1,666 SR
1,641 Elo+
Nut
Nut
 
Nut
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KingVampyre666
Kukulkan
Level 120
God Stats
5W - 1L
1,764 SR
Queue Stats
19W - 3L
1,910 Elo+
Solo
Bacchus
Bacchus
lil sakkike
Bacchus
Level 55
God Stats
3W - 1L
1,734 SR
Queue Stats
17W - 18L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IssacSnootin
Izanami
7
0 / 3 / 0
7,004
539
1,475
4,168
1,439
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
iSwxoLUCKY
Baron Samedi
16
3 / 0 / 0
9,357
720
6,783
8,683
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 3
8,495
653
5,823
16,576
18,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 1 / 1
8,435
649
3,028
4,827
2,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
17
4 / 0 / 1
10,798
831
11,572
5,837
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
lil sakkike
Bacchus
15
0 / 2 / 5
8,931
687
7,404
10,154
9,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
1
1.5
L
Izanami
IssacSnootin
Izanami
0
3
0
0
W
Kukulkan
4
0
1
4.5
L
Baron Samedi
iSwxoLUCKY
Baron Samedi
3
0
0
3
W
Bacchus
lil sakkike
Bacchus
0
2
5
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,081
Damage
22,004
29,427
Taken
20,818
26,368
Mitigated
14,566
3,885
Healing
1,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,028
1,685
0
1,008
4,827
2,543
523
3,975
620
0
15,020
L
Izanami
IssacSnootin
Izanami
1,475
972
102
91
4,168
1,439
140
1,931
2,235
0
11,097
W
Kukulkan
11,572
939
0
0
5,837
2,540
387
2,491
3,130
65,052
1,149
L
Baron Samedi
iSwxoLUCKY
Baron Samedi
6,783
414
720
2,482
8,683
6,222
0
4,975
3,248
39,867
739
W
Bacchus
lil sakkike
Bacchus
7,404
697
0
448
10,154
9,483
0
5,120
4,719
21,028
3,835
L
5,823
1,184
0
490
16,576
18,707
0
9,725
6,049
18,463
124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
28,164
121
Minions Killed
189
0
Camps Cleared
0
513,927
Distance Traveled
600,608
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,435
649
26
2
0
123,105
0
L
Izanami
7,004
539
21
2
0
94,630
0
W
Kukulkan
10,798
831
132
10
0
250,178
2
L
Baron Samedi
9,357
720
76
6
0
199,191
0
W
Bacchus
8,931
687
31
2
0
227,325
0
L
Athena
8,495
653
24
2
0
220,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role