Player Matchup

Athena
Athena
Gold I
MentallyDisabl3d
Athena
Gold I
Level 155
God Stats
18W - 18L
1,663 SR
Queue Stats
46W - 45L
1,669 MMR
Party 1
Agni
Agni
Gold II
Slark_99
Agni
Gold II
Level 133
God Stats
51W - 53L
1,571 SR
Queue Stats
74W - 96L
1,613 MMR
Solo
Ne Zha
Ne Zha
Gold I
bbsha
Ne Zha
Gold I
Level 162
God Stats
12W - 2L
1,780 SR
Queue Stats
47W - 45L
1,718 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,671 SR
1,667 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 104
1,462 SR
1,232 MMR
Horus
Horus
Bronze IV
Lamiix
Horus
Bronze IV
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 5L
1,232 MMR
Party 2
Anubis
Anubis
Bronze IV
biipolarexpress
Anubis
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,232 MMR
Party 2
Neith
Neith
Bronze IV
iirmax
Neith
Bronze IV
Level 110
God Stats
0W - 2L
1,596 SR
Queue Stats
0W - 5L
1,232 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
10,181
727
8,699
15,782
13,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
17
6 / 0 / 13
11,283
806
16,955
7,706
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
bbsha
Ne Zha
16
10 / 0 / 10
11,560
826
14,314
12,417
11,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothKuzenboCharonDiscordiaVamana

VS

Bans
VulcanNoxThanatosHeraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lamiix
Horus
12
1 / 5 / 0
8,150
582
2,682
16,333
11,790
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 9 / 0
8,800
629
7,524
12,664
5,931
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
iirmax
Neith
12
0 / 6 / 2
8,528
609
7,719
16,316
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
20
Kills
2
2
Deaths
20
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Lamiix
Horus
1
5
0
0.2
W
4
2
16
6
W
Agni
6
0
13
12.5
W
Ne Zha
bbsha
Ne Zha
10
0
10
15
L
1
9
0
0.11
L
Neith
iirmax
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
17,925
35,905
Taken
45,313
27,598
Mitigated
24,207
7,255
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Lamiix
Horus
2,682
1,231
1,341
3,698
16,333
11,790
0
10,979
4,860
0
10,008
W
8,699
2,458
0
1,870
15,782
13,255
608
3,218
12,564
18,839
1,233
W
Agni
16,955
1,170
0
2,325
7,706
3,045
2,026
1,740
5,966
66,651
1,273
W
Ne Zha
bbsha
Ne Zha
14,314
2,628
0
3,060
12,417
11,298
259
3,062
9,355
0
46,800
L
7,524
1,039
0
1,174
12,664
5,931
0
6,297
6,221
34,990
569
L
Neith
iirmax
Neith
7,719
2,944
0
1,156
16,316
6,486
0
7,317
8,803
0
35,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
25,478
176
Minions Killed
127
0
Camps Cleared
0
763,448
Distance Traveled
650,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,150
582
16
1
0
245,757
0
W
Athena
10,181
727
23
2
0
271,941
0
W
Agni
11,283
806
111
8
0
242,547
1
W
Ne Zha
11,560
826
42
3
0
248,960
0
L
Anubis
8,800
629
57
4
0
198,121
0
L
Neith
8,528
609
54
4
0
206,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role