Player Matchup

Cabrakan
Cabrakan
Platinum IV
Orbeniamino
Cabrakan
Platinum IV
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 130L
1,713 MMR
Solo
Awilix
Awilix
Gold III
Volcasar
Awilix
Gold III
Level 163
God Stats
4W - 2L
1,919 SR
Queue Stats
7W - 6L
1,784 MMR
Party 2
Vulcan
Vulcan
Gold III
Xastor73
Vulcan
Gold III
Level 144
God Stats
3W - 3L
1,896 SR
Queue Stats
7W - 6L
1,784 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,771 SR
1,760 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,625 SR
1,710 MMR
Cerberus
Cerberus
Gold IV
Istrilaris
Cerberus
Gold IV
Level 118
God Stats
3W - 2L
1,743 SR
Queue Stats
20W - 17L
1,638 MMR
Party 1
Hachiman
Hachiman
Platinum V
Lawiphi
Hachiman
Platinum V
Level 167
God Stats
39W - 43L
1,614 SR
Queue Stats
101W - 129L
1,719 MMR
Solo
Janus
Janus
Gold II
marethyu136
Janus
Gold II
Level 129
God Stats
2W - 4L
1,517 SR
Queue Stats
18W - 14L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Orbeniamino
Cabrakan
14
2 / 6 / 4
9,177
656
5,392
18,477
22,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Volcasar
Awilix
16
3 / 3 / 3
10,042
717
8,105
11,177
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Xastor73
Vulcan
16
1 / 3 / 5
9,663
690
17,150
9,337
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekAchillesKuzenboThothAres

VS

Bans
PersephoneAthenaGebCharonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Istrilaris
Cerberus
14
0 / 4 / 7
9,252
661
8,362
16,866
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Lawiphi
Hachiman
18
8 / 2 / 4
12,119
866
15,551
11,510
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 0 / 8
11,719
837
10,490
7,580
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
12
12
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Istrilaris
Cerberus
0
4
7
0.88
W
Hachiman
Lawiphi
Hachiman
8
2
4
5
L
Cabrakan
Orbeniamino
Cabrakan
2
6
4
0.67
L
Awilix
Volcasar
Awilix
3
3
3
1.5
L
Vulcan
Xastor73
Vulcan
1
3
5
1.17
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,647
Damage
34,403
38,991
Taken
35,956
34,186
Mitigated
23,015
6,515
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Istrilaris
Cerberus
8,362
108
0
3,319
16,866
15,551
382
9,418
5,788
14,902
793
W
Hachiman
Lawiphi
Hachiman
15,551
8,841
0
2,474
11,510
4,477
1,142
6,284
4,428
0
67,741
L
Cabrakan
Orbeniamino
Cabrakan
5,392
879
0
3,801
18,477
22,434
0
7,726
9,788
15,206
247
L
Awilix
Volcasar
Awilix
8,105
1,698
0
1,068
11,177
6,419
0
4,572
6,106
0
41,980
L
Vulcan
Xastor73
Vulcan
17,150
6,307
0
1,646
9,337
5,333
0
4,323
4,458
57,282
0
W
10,490
425
180
3,282
7,580
2,987
1,144
4,269
2,542
61,169
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
33,090
174
Minions Killed
240
0
Camps Cleared
0
794,757
Distance Traveled
832,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,252
661
25
2
0
270,339
2
W
Hachiman
12,119
866
78
6
0
255,127
0
L
Cabrakan
9,177
656
21
2
0
236,114
4
L
Awilix
10,042
717
60
4
0
281,630
0
L
Vulcan
9,663
690
93
7
0
277,013
0
W
Janus
11,719
837
137
10
0
307,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role