Player Matchup

Ares
Ares
Brownbars
Ares
Level 87
God Stats
23W - 26L
1,463 SR
Queue Stats
326W - 378L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lucario_Returns
Cu Chulainn
Level 122
God Stats
4W - 6L
1,767 SR
Queue Stats
29W - 27L
1,569 Elo+
Solo
Arachne
Arachne
贫道夜探青楼丶搂着迩妈蹦迪
Arachne
Level 162
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 154L
1,495 Elo+
Party 1
Ullr
Ullr
青青草原懒羊羊
Ullr
Level 128
God Stats
3W - 0L
1,733 SR
Queue Stats
156W - 156L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
青青草原美羊羊
Kukulkan
Level 142
God Stats
10W - 5L
1,774 SR
Queue Stats
40W - 46L
1,456 Elo+
Party 1
Team Averages
Level 128
1,647 SR
1,492 Elo+

VS

Team Averages
Level 106
1,451 SR
1,483 Elo+
Susano
Susano
 
Susano
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AngZuri2001
Janus
Level 51
God Stats
15W - 23L
1,397 SR
Queue Stats
111W - 138L
1,510 Elo+
Party 2
Apollo
Apollo
EJBH2001
Apollo
Level 131
God Stats
7W - 16L
1,387 SR
Queue Stats
56W - 82L
1,443 Elo+
Party 2
Ganesha
Ganesha
ZTruth21
Ganesha
Level 171
God Stats
11W - 13L
1,470 SR
Queue Stats
110W - 102L
1,465 Elo+
Solo
Nike
Nike
yhoung
Nike
Level 117
God Stats
6W - 3L
1,498 SR
Queue Stats
113W - 113L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 3
8,506
532
7,928
11,699
10,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cu Chulainn
Lucario_Returns
Cu Chulainn
14
0 / 2 / 0
8,164
510
9,768
15,289
13,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 3
8,190
512
3,880
14,098
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 4
8,261
516
10,607
10,712
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 1
9,233
577
7,433
5,557
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 4 / 0
6,076
380
4,189
10,050
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,415
526
8,091
9,246
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
EJBH2001
Apollo
13
2 / 2 / 1
7,577
474
7,522
11,667
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
ZTruth21
Ganesha
12
0 / 3 / 3
7,077
442
4,499
14,763
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
yhoung
Nike
14
2 / 0 / 0
8,116
507
9,211
13,048
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
0
0.5
L
2
1
2
3
W
Ares
3
2
3
2.25
L
Apollo
EJBH2001
Apollo
2
2
1
1.25
W
Cu Chulainn
Lucario_Returns
Cu Chulainn
0
2
0
0
L
Ganesha
ZTruth21
Ganesha
0
3
3
0.5
L
Nike
yhoung
Nike
2
0
0
2
W
2
2
4
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
33,512
57,355
Taken
58,774
36,382
Mitigated
35,857
17,650
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,189
1,329
0
2,848
10,050
3,436
0
1,766
8,245
0
31,239
L
8,091
876
0
859
9,246
3,831
11
5,398
3,799
65,516
0
W
Ares
7,928
1,536
0
2,162
11,699
10,624
0
3,253
8,275
34,467
2,370
L
Apollo
EJBH2001
Apollo
7,522
4,696
0
3,801
11,667
4,555
0
2,594
9,073
0
60,890
W
Cu Chulainn
Lucario_Returns
Cu Chulainn
9,768
1,714
0
4,322
15,289
13,621
0
1,259
12,986
1,276
58,927
L
Ganesha
ZTruth21
Ganesha
4,499
881
0
3,047
14,763
13,352
0
4,990
9,724
29,594
0
L
Nike
yhoung
Nike
9,211
1,839
0
3,062
13,048
10,683
0
793
11,237
0
59,865
W
3,880
3,110
0
8,545
14,098
5,657
39
1,447
12,367
0
81,206
W
10,607
4,038
0
2,324
10,712
4,633
481
2,354
8,318
0
71,738
W
7,433
486
0
297
5,557
1,847
225
3,637
1,619
75,562
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
37,261
507
Minions Killed
427
0
Camps Cleared
0
1,562,043
Distance Traveled
1,449,459
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,076
380
43
3
0
214,836
0
L
Janus
8,415
526
141
9
0
326,587
7
W
Ares
8,506
532
36
2
0
318,164
1
L
Apollo
7,577
474
130
8
0
295,291
3
W
Cu Chulainn
8,164
510
111
7
0
304,458
0
L
Ganesha
7,077
442
7
0
0
287,341
5
L
Nike
8,116
507
106
7
0
325,404
0
W
Arachne
8,190
512
120
8
0
315,032
0
W
Ullr
8,261
516
110
7
0
287,815
2
W
Kukulkan
9,233
577
130
8
0
336,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role