Player Matchup

Merlin
Merlin
 
Merlin
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GottiR20llxn
Arachne
Level 93
God Stats
10W - 5L
1,705 SR
Queue Stats
181W - 160L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
贫道夜探青楼丶搂着迩妈蹦迪
Baron Samedi
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 152L
1,481 Elo+
Party 1
Izanami
Izanami
青青草原懒羊羊
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 152L
1,470 Elo+
Party 1
Bacchus
Bacchus
青青草原美羊羊
Bacchus
Level 142
God Stats
23W - 32L
1,361 SR
Queue Stats
40W - 46L
1,440 Elo+
Party 1
Team Averages
Level 146
1,513 SR
1,484 Elo+

VS

Team Averages
Level 96
1,562 SR
1,535 Elo+
Tiamat
Tiamat
BartreCampcon
Tiamat
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,635 Elo+
Solo
Vamana
Vamana
Brownbars
Vamana
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 378L
1,466 Elo+
Solo
Cerberus
Cerberus
JuliusML
Cerberus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 260L
1,578 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lathipoo
Kumbhakarna
Level 129
God Stats
4W - 6L
1,616 SR
Queue Stats
18W - 21L
1,547 Elo+
Solo
Skadi
Skadi
punk_gotosleep
Skadi
Level 80
God Stats
10W - 9L
1,695 SR
Queue Stats
326W - 326L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 1
8,447
603
7,506
5,157
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GottiR20llxn
Arachne
14
3 / 0 / 1
7,700
550
3,911
15,447
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
7,637
546
5,994
10,848
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 3 / 2
8,483
606
11,739
11,469
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 8
7,542
539
7,652
10,004
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,242
517
3,074
6,327
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Brownbars
Vamana
14
3 / 1 / 2
8,084
577
6,454
10,483
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JuliusML
Cerberus
13
3 / 4 / 4
7,583
542
7,396
18,883
11,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Lathipoo
Kumbhakarna
14
5 / 1 / 2
7,816
558
5,952
11,892
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
6,915
494
4,504
11,558
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
11
11
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
L
0
1
1
0.5
L
Vamana
Brownbars
Vamana
3
1
2
4
W
Arachne
GottiR20llxn
Arachne
3
0
1
3.5
L
Cerberus
JuliusML
Cerberus
3
4
4
1.25
L
Kumbhakarna
Lathipoo
Kumbhakarna
5
1
2
6
L
0
4
3
0.38
W
1
4
0
0.25
W
6
3
2
2.33
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,802
Damage
27,380
52,925
Taken
59,143
27,311
Mitigated
35,196
19,638
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,506
132
0
1,120
5,157
2,182
133
2,774
2,383
95,256
459
L
3,074
313
0
1,684
6,327
3,406
0
3,711
2,616
59,650
1,777
L
Vamana
Brownbars
Vamana
6,454
2,269
0
1,540
10,483
10,164
0
5,548
4,935
0
54,998
W
Arachne
GottiR20llxn
Arachne
3,911
2,866
0
10,459
15,447
6,496
245
3,100
12,296
0
64,559
L
Cerberus
JuliusML
Cerberus
7,396
1,784
1,134
4,629
18,883
11,328
0
5,748
13,135
24,892
0
L
Kumbhakarna
Lathipoo
Kumbhakarna
5,952
253
0
1,938
11,892
6,435
0
3,339
8,553
45,196
908
L
4,504
1,798
0
2,308
11,558
3,863
0
1,799
9,759
0
54,580
W
5,994
196
0
3,343
10,848
5,138
0
1,271
8,842
45,294
4,709
W
11,739
7,163
0
3,296
11,469
4,158
878
6,275
5,194
0
72,046
W
7,652
1,322
163
1,257
10,004
9,337
60
2,765
7,196
19,468
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
37,640
500
Minions Killed
412
0
Camps Cleared
0
1,345,258
Distance Traveled
1,465,934
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,447
603
163
12
0
269,879
1
L
Tiamat
7,242
517
123
9
0
288,856
0
L
Vamana
8,084
577
89
6
0
298,622
0
W
Arachne
7,700
550
108
8
0
320,055
3
L
Cerberus
7,583
542
42
3
0
289,631
3
L
Kumbhakarna
7,816
558
73
5
0
314,648
2
L
Skadi
6,915
494
85
6
0
274,177
0
W
Baron Samedi
7,637
546
90
6
0
235,111
5
W
Izanami
8,483
606
112
8
0
246,525
2
W
Bacchus
7,542
539
27
2
0
273,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role