Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond II
Anthurium700
Fafnir
Diamond II
Level 204
God Stats
4W - 4L
1,631 SR
Queue Stats
221W - 181L
2,299 MMR
Solo
Anhur
Anhur
Diamond II
Hir0n
Anhur
Diamond II
Level 253
God Stats
61W - 63L
1,535 SR
Queue Stats
172W - 147L
2,375 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond III
MrAgusIV
Zhong Kui
Diamond III
Level 159
God Stats
11W - 4L
2,078 SR
Queue Stats
86W - 71L
2,320 MMR
Solo
Cliodhna
Cliodhna
Diamond V
fuјi
Cliodhna
Diamond V
Level 144
God Stats
5W - 2L
1,782 SR
Queue Stats
186W - 116L
2,312 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,705 SR
2,161 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,618 SR
2,167 MMR
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
D3athbl0w
Ravana
Diamond IV
Level 116
God Stats
6W - 8L
1,578 SR
Queue Stats
126W - 106L
2,261 MMR
Solo
Sobek
Sobek
Diamond III
IQTanks
Sobek
Diamond III
Level 78
God Stats
1W - 6L
1,359 SR
Queue Stats
105W - 92L
2,253 MMR
Solo
Neith
Neith
Masters
TottiFushiguro
Neith
Masters
Level 105
God Stats
7W - 9L
1,734 SR
Queue Stats
263W - 244L
2,393 MMR
Party 1
Chiron
Chiron
Diamond II
Zαρργ
Chiron
Diamond II
Level 170
God Stats
9W - 5L
1,919 SR
Queue Stats
135W - 80L
2,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 5
7,889
564
8,144
9,773
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
12
2 / 0 / 5
7,836
560
7,001
10,118
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Hir0n
Anhur
16
1 / 1 / 4
9,047
646
6,794
9,331
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
MrAgusIV
Zhong Kui
14
0 / 0 / 1
8,829
631
10,059
10,124
9,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
fuјi
Cliodhna
15
4 / 1 / 1
8,593
614
7,260
9,298
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KuzenboThothThorHeimdallr

VS

Bans
AthenaAh Muzen CabAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 2
6,524
466
5,261
11,947
9,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
D3athbl0w
Ravana
11
0 / 3 / 2
6,209
444
4,139
8,528
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
IQTanks
Sobek
13
0 / 1 / 1
7,090
506
6,908
13,654
15,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,605
472
4,765
9,988
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Zαρργ
Chiron
14
3 / 2 / 0
7,437
531
4,877
8,576
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
3
3
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Geb
 
Geb
0
1
2
1
W
Fafnir
2
0
5
4.5
L
Ravana
D3athbl0w
Ravana
0
3
2
0.33
W
Anhur
Hir0n
Anhur
1
1
4
3
L
Sobek
IQTanks
Sobek
0
1
1
0.5
W
Zhong Kui
MrAgusIV
Zhong Kui
0
0
1
0.5
L
0
5
1
0.1
L
Chiron
Zαρργ
Chiron
3
2
0
1.5
W
Cliodhna
fuјi
Cliodhna
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
25,950
48,644
Taken
52,693
34,035
Mitigated
34,769
25,730
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,144
1,623
0
8,815
9,773
4,564
31
694
9,039
0
64,717
L
Geb
 
Geb
5,261
706
0
3,052
11,947
9,644
0
2,860
9,087
22,502
924
W
Fafnir
7,001
1,670
0
3,413
10,118
11,466
32
1,474
8,644
17,344
2,162
L
Ravana
D3athbl0w
Ravana
4,139
727
0
2,719
8,528
3,154
0
2,480
6,048
0
46,084
W
Anhur
Hir0n
Anhur
6,794
3,591
0
4,944
9,331
3,982
31
904
8,427
0
91,703
L
Sobek
IQTanks
Sobek
6,908
859
0
6,218
13,654
15,834
0
8,481
5,173
46,378
2,349
W
Zhong Kui
MrAgusIV
Zhong Kui
10,059
3,489
0
5,448
10,124
9,819
0
5,311
3,850
70,961
12,790
L
4,765
2,322
0
1,996
9,988
2,676
0
802
9,186
0
49,650
L
Chiron
Zαρργ
Chiron
4,877
1,774
247
2,149
8,576
3,461
0
1,474
7,102
0
72,119
W
Cliodhna
fuјi
Cliodhna
7,260
529
0
3,110
9,298
4,204
0
1,831
7,467
0
91,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
33,865
580
Minions Killed
455
0
Camps Cleared
0
1,472,317
Distance Traveled
1,322,610
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,889
564
89
6
0
339,851
0
L
Geb
6,524
466
28
2
0
270,298
2
W
Fafnir
7,836
560
17
1
0
284,305
2
L
Ravana
6,209
444
78
6
0
296,636
1
W
Anhur
9,047
646
163
12
0
274,247
4
L
Sobek
7,090
506
99
7
0
268,577
3
W
Zhong Kui
8,829
631
147
11
0
250,329
4
L
Neith
6,605
472
106
8
0
212,291
0
L
Chiron
7,437
531
144
10
0
274,808
1
W
Cliodhna
8,593
614
164
12
0
323,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role