Player Matchup

Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Abodey-19
Chang'e
Level 97
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 27L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
LIKEZSº
Sun Wukong
Level 167
God Stats
0W - 2L
1,302 SR
Queue Stats
25W - 22L
1,530 Elo+
Solo
Ne Zha
Ne Zha
Law1067
Ne Zha
Level 109
God Stats
8W - 7L
1,482 SR
Queue Stats
352W - 334L
1,551 Elo+
Solo
Yemoja
Yemoja
iDanger502_-
Yemoja
Level 104
God Stats
18W - 5L
1,819 SR
Queue Stats
77W - 67L
1,436 Elo+
Party 1
Team Averages
Level 126
1,476 SR
1,499 Elo+

VS

Team Averages
Level 128
1,578 SR
1,462 Elo+
Nu Wa
Nu Wa
G-KILLAZ-W4L
Nu Wa
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 423L
1,458 Elo+
Solo
Mercury
Mercury
LuvGODBibleTruth
Mercury
Level 104
God Stats
1W - 1L
1,646 SR
Queue Stats
9W - 10L
1,410 Elo+
Solo
Ymir
Ymir
Xx SMOKER505 xX
Ymir
Level 122
God Stats
12W - 7L
1,574 SR
Queue Stats
76W - 76L
1,475 Elo+
Solo
Amaterasu
Amaterasu
cikatic93b
Amaterasu
Level 157
God Stats
3W - 1L
1,668 SR
Queue Stats
94W - 103L
1,481 Elo+
Solo
Chernobog
Chernobog
dizzydee_nuts4
Chernobog
Level 105
God Stats
3W - 3L
1,505 SR
Queue Stats
43W - 44L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 0
6,329
396
4,504
12,413
4,631
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Abodey-19
Chang'e
13
3 / 4 / 1
8,072
505
5,585
11,658
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LIKEZSº
Sun Wukong
17
1 / 0 / 1
10,024
627
12,299
14,723
13,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
Law1067
Ne Zha
12
1 / 4 / 3
7,061
441
5,350
14,093
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
0 / 1 / 1
7,228
452
4,541
10,862
7,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,793
550
8,583
6,567
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 4 / 4
8,046
503
7,388
12,023
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 3
8,567
535
5,585
12,406
11,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
cikatic93b
Amaterasu
14
0 / 1 / 0
8,396
525
7,195
17,232
13,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
dizzydee_nuts4
Chernobog
14
1 / 0 / 6
8,098
506
7,863
7,134
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
11
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
Chang'e
Abodey-19
Chang'e
3
4
1
0.88
W
3
0
4
5
L
Sun Wukong
LIKEZSº
Sun Wukong
1
0
1
1.5
L
Ne Zha
Law1067
Ne Zha
1
4
3
0.63
W
3
4
4
1.25
W
4
1
3
5.5
W
Amaterasu
cikatic93b
Amaterasu
0
1
0
0
W
Chernobog
dizzydee_nuts4
Chernobog
1
0
6
4
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
36,614
63,749
Taken
55,362
36,250
Mitigated
34,733
19,677
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,504
1,622
214
2,334
12,413
4,631
606
2,312
10,101
0
42,087
L
Chang'e
Abodey-19
Chang'e
5,585
355
1,106
3,432
11,658
4,237
264
5,313
6,345
58,727
1,195
W
8,583
2,235
0
2,713
6,567
2,642
588
2,881
3,418
78,194
666
L
Sun Wukong
LIKEZSº
Sun Wukong
12,299
2,520
0
3,760
14,723
13,575
0
1,012
13,711
0
100,019
L
Ne Zha
Law1067
Ne Zha
5,350
1,523
0
2,152
14,093
6,246
0
2,580
11,513
0
48,897
W
7,388
3,631
0
2,576
12,023
4,764
498
1,658
10,249
0
68,216
W
5,585
1,409
0
1,973
12,406
11,588
0
3,647
8,651
29,484
0
W
Amaterasu
cikatic93b
Amaterasu
7,195
3,215
0
8,287
17,232
13,006
0
0
17,232
0
73,653
W
Chernobog
dizzydee_nuts4
Chernobog
7,863
4,071
0
4,671
7,134
2,733
791
1,439
5,695
0
72,100
L
Yemoja
4,541
977
2,823
3,856
10,862
7,561
81
2,960
7,902
33,094
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
41,900
454
Minions Killed
494
0
Camps Cleared
0
1,490,626
Distance Traveled
1,564,081
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,329
396
55
3
0
268,259
7
L
Chang'e
8,072
505
114
7
0
289,165
2
W
Nu Wa
8,793
550
111
7
0
282,829
4
L
Sun Wukong
10,024
627
183
11
0
307,526
0
L
Ne Zha
7,061
441
62
4
0
337,130
6
W
Mercury
8,046
503
101
6
0
387,605
0
W
Ymir
8,567
535
37
2
0
297,897
5
W
Amaterasu
8,396
525
134
8
0
316,705
0
W
Chernobog
8,098
506
111
7
0
279,045
1
L
Yemoja
7,228
452
40
3
0
288,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role