Player Matchup

Izanami
Izanami
DreamMachine692
Izanami
Level 109
God Stats
19W - 20L
1,490 SR
Queue Stats
58W - 43L
1,545 Elo+
Solo
Bacchus
Bacchus
JershTherntern
Bacchus
Level 68
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 13L
1,502 Elo+
Solo
Ra
Ra
poshMONKIE9124
Ra
Level 83
God Stats
3W - 0L
1,823 SR
Queue Stats
61W - 54L
1,541 Elo+
Solo
Team Averages
Level 87
1,688 SR
1,530 Elo+

VS

Team Averages
Level 119
1,562 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Atros412
Bacchus
Level 79
God Stats
3W - 3L
1,686 SR
Queue Stats
46W - 56L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Invincible Oni
Zhong Kui
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 81L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,479
748
6,193
6,003
2,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 3
6,877
688
7,608
9,036
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 2
6,909
691
6,158
4,986
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 2
7,033
703
3,288
6,395
2,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Atros412
Bacchus
11
1 / 1 / 3
6,860
686
5,216
10,224
9,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Invincible Oni
Zhong Kui
12
2 / 1 / 1
7,188
719
8,444
8,854
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
4
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Bacchus
Atros412
Bacchus
1
1
3
2.5
W
2
1
1
2.5
L
Zhong Kui
Invincible Oni
Zhong Kui
2
1
1
2.5
W
1
2
3
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
16,948
20,025
Taken
25,473
11,099
Mitigated
21,639
1,943
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,288
836
0
795
6,395
2,638
160
4,259
1,982
0
23,111
L
Bacchus
Atros412
Bacchus
5,216
334
211
832
10,224
9,528
0
5,080
5,115
14,943
60
W
6,193
3,982
0
0
6,003
2,633
0
3,938
1,902
0
36,803
L
Zhong Kui
Invincible Oni
Zhong Kui
8,444
642
0
5,223
8,854
9,473
0
4,300
4,467
34,930
0
W
7,608
752
0
502
9,036
6,430
0
5,882
2,610
12,752
0
W
6,158
472
677
764
4,986
2,036
0
2,922
1,889
25,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
21,081
132
Minions Killed
122
0
Camps Cleared
0
519,061
Distance Traveled
523,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,033
703
41
4
0
175,460
2
L
Bacchus
6,860
686
20
2
0
175,474
2
W
Izanami
7,479
748
74
7
0
155,977
0
L
Zhong Kui
7,188
719
61
6
0
172,187
1
W
Bacchus
6,877
688
10
1
0
184,609
0
W
Ra
6,909
691
48
5
0
178,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role