Player Matchup

Arachne
Arachne
AgileWind
Arachne
Level 153
God Stats
4W - 9L
1,933 SR
Queue Stats
372W - 373L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
ShaneMane92
Zhong Kui
Level 123
God Stats
12W - 4L
1,420 SR
Queue Stats
231W - 242L
1,511 Elo+
Party 1
Vamana
Vamana
SubparMinotaur
Vamana
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,494 Elo+
Solo
Apollo
Apollo
ThatCaptainAce2
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 192L
1,473 Elo+
Party 1
Eset
Eset
gohanamon15
Eset
Level 236
God Stats
3W - 4L
1,715 SR
Queue Stats
1,038W - 1,080L
1,455 Elo+
Party 1
Team Averages
Level 159
1,614 SR
1,489 Elo+

VS

Team Averages
Level 103
1,613 SR
1,512 Elo+
Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dynexto
Nu Wa
Level 18
God Stats
9W - 10L
1,759 SR
Queue Stats
509W - 508L
1,511 Elo+
Solo
Olorun
Olorun
FreyaSimp
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,517 Elo+
Solo
Fafnir
Fafnir
GabrielTurner
Fafnir
Level 116
God Stats
2W - 2L
1,805 SR
Queue Stats
130W - 124L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgileWind
Arachne
14
2 / 0 / 8
8,324
832
5,590
6,721
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ShaneMane92
Zhong Kui
14
3 / 0 / 5
8,198
820
6,064
7,509
9,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 6
8,228
823
8,499
10,208
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 5
8,095
810
5,998
5,787
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 0 / 6
8,450
845
4,476
5,287
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 2 / 1
7,219
722
4,501
4,618
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
 
Hercules
13
0 / 2 / 0
6,631
663
6,012
8,922
9,903
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Dynexto
Nu Wa
6
0 / 1 / 1
5,942
594
1,626
2,173
769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
FreyaSimp
Olorun
13
0 / 3 / 1
6,953
695
5,231
6,699
3,783
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 0
7,322
732
2,917
9,735
12,323
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
11
Kills
0
2
Deaths
11
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
L
Hercules
 
Hercules
0
2
0
0
W
Arachne
AgileWind
Arachne
2
0
8
6
L
Nu Wa
Dynexto
Nu Wa
0
1
1
0.5
L
Olorun
FreyaSimp
Olorun
0
3
1
0.17
L
0
3
0
0
W
Zhong Kui
ShaneMane92
Zhong Kui
3
0
5
5.5
W
3
1
6
6
W
2
1
5
4.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
20,287
35,512
Taken
32,147
30,262
Mitigated
28,900
21,135
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,501
232
88
231
4,618
2,122
0
1,057
3,250
22,987
212
L
Hercules
 
Hercules
6,012
688
462
4,398
8,922
9,903
0
3,479
5,037
0
8,874
W
Arachne
AgileWind
Arachne
5,590
3,698
1,015
2,794
6,721
5,912
1,307
2,454
4,267
0
11,614
L
Nu Wa
Dynexto
Nu Wa
1,626
421
160
302
2,173
769
0
471
1,587
3,896
0
L
Olorun
FreyaSimp
Olorun
5,231
1,948
586
1,800
6,699
3,783
0
2,322
4,101
19,759
1,008
L
2,917
812
450
1,735
9,735
12,323
0
3,211
6,133
14,288
0
W
Zhong Kui
ShaneMane92
Zhong Kui
6,064
532
1,929
3,414
7,509
9,151
781
2,433
5,076
14,951
0
W
8,499
2,672
950
3,082
10,208
9,445
522
4,861
5,347
0
16,832
W
5,998
2,408
524
948
5,787
3,027
849
2,514
3,273
0
16,013
W
4,476
163
4,371
2,108
5,287
2,727
744
1,899
3,388
18,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
34,067
123
Minions Killed
115
0
Camps Cleared
0
1,064,576
Distance Traveled
648,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,219
722
46
5
0
144,974
0
L
Hercules
6,631
663
10
1
0
175,814
0
W
Arachne
8,324
832
16
2
0
232,187
0
L
Nu Wa
5,942
594
7
1
0
39,774
0
L
Olorun
6,953
695
40
4
0
145,669
0
L
Fafnir
7,322
732
12
1
0
142,745
0
W
Zhong Kui
8,198
820
22
2
0
217,820
0
W
Vamana
8,228
823
21
2
0
213,279
0
W
Apollo
8,095
810
28
3
0
182,370
0
W
Eset
8,450
845
36
4
0
218,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role