Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 172
God Stats
238W - 207L
1,547 SR
Queue Stats
658W - 624L
1,480 Elo+
Solo
Aphrodite
Aphrodite
AireosX
Aphrodite
Level 45
God Stats
1W - 0L
1,264 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Anubis
Anubis
THElibris
Anubis
Level 106
God Stats
131W - 107L
1,530 SR
Queue Stats
220W - 216L
1,422 Elo+
Solo
Charybdis
Charybdis
USgarza
Charybdis
Level 145
God Stats
5W - 5L
1,753 SR
Queue Stats
136W - 127L
1,430 Elo+
Solo
Thor
Thor
heyrefustink
Thor
Level 146
God Stats
4W - 3L
1,473 SR
Queue Stats
76W - 81L
1,459 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,458 Elo+

VS

Team Averages
Level 114
1,331 SR
1,478 Elo+
Serqet
Serqet
DCMERKS
Serqet
Level 149
God Stats
0W - 7L
1,032 SR
Queue Stats
175W - 201L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Kakapo918dancer
Sylvanus
Level 108
God Stats
23W - 21L
1,564 SR
Queue Stats
398W - 389L
1,498 Elo+
Solo
Vamana
Vamana
Lan2117
Vamana
Level 181
God Stats
9W - 10L
1,258 SR
Queue Stats
195W - 183L
1,554 Elo+
Solo
Hun Batz
Hun Batz
The Bison8172
Hun Batz
Level 48
God Stats
4W - 6L
1,509 SR
Queue Stats
181W - 182L
1,450 Elo+
Party 1
Janus
Janus
thacker92
Janus
Level 84
God Stats
30W - 41L
1,292 SR
Queue Stats
435W - 421L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,400
646
8,414
6,759
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
AireosX
Aphrodite
10
0 / 3 / 0
6,304
485
1,636
8,467
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
THElibris
Anubis
14
2 / 0 / 0
7,907
608
4,983
6,116
2,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
USgarza
Charybdis
11
0 / 4 / 3
6,644
511
5,208
9,061
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
7,915
609
4,399
10,591
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DCMERKS
Serqet
13
4 / 3 / 3
7,362
566
5,114
9,445
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
4 / 1 / 4
7,811
601
8,299
9,333
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Lan2117
Vamana
11
0 / 3 / 0
6,767
521
3,037
11,142
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
The Bison8172
Hun Batz
11
0 / 0 / 1
5,897
454
2,390
9,976
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
thacker92
Janus
13
0 / 1 / 0
7,010
539
4,691
4,980
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Aphrodite
AireosX
Aphrodite
0
3
0
0
L
Serqet
DCMERKS
Serqet
4
3
3
1.83
L
Sylvanus
4
1
4
6
L
Vamana
Lan2117
Vamana
0
3
0
0
W
Anubis
THElibris
Anubis
2
0
0
2
L
Hun Batz
The Bison8172
Hun Batz
0
0
1
0.5
W
Charybdis
USgarza
Charybdis
0
4
3
0.38
W
4
1
2
5
L
Janus
thacker92
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
23,531
40,994
Taken
44,876
19,074
Mitigated
20,144
16,873
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,414
2,493
0
3,498
6,759
3,797
392
0
6,627
0
72,584
W
Aphrodite
AireosX
Aphrodite
1,636
319
2,099
4,181
8,467
4,933
0
2,697
5,466
20,784
84
L
Serqet
DCMERKS
Serqet
5,114
1,611
0
2,235
9,445
4,152
0
585
8,860
0
44,840
L
Sylvanus
8,299
2,769
487
3,538
9,333
4,895
390
1,044
8,289
41,818
13,237
L
Vamana
Lan2117
Vamana
3,037
1,208
0
1,524
11,142
6,531
0
0
11,142
0
48,004
W
Anubis
THElibris
Anubis
4,983
217
0
4,050
6,116
2,514
441
3,090
2,696
70,790
0
L
Hun Batz
The Bison8172
Hun Batz
2,390
488
0
4,858
9,976
3,080
0
2,190
7,786
0
40,547
W
Charybdis
USgarza
Charybdis
5,208
3,449
0
730
9,061
3,019
818
3,354
5,427
0
44,613
W
4,399
1,057
0
2,315
10,591
4,811
0
2,097
8,352
0
62,677
L
Janus
thacker92
Janus
4,691
45
0
750
4,980
1,486
0
2,716
2,264
54,606
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
34,847
444
Minions Killed
414
0
Camps Cleared
0
1,119,271
Distance Traveled
1,262,343
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,400
646
124
10
0
232,188
0
W
Aphrodite
6,304
485
42
3
0
210,943
0
L
Serqet
7,362
566
67
5
0
287,736
0
L
Sylvanus
7,811
601
74
6
0
238,828
4
L
Vamana
6,767
521
95
7
0
211,764
2
W
Anubis
7,907
608
107
8
0
226,485
0
L
Hun Batz
5,897
454
73
6
0
281,487
3
W
Charybdis
6,644
511
84
6
0
202,381
0
W
Thor
7,915
609
87
7
0
247,274
7
L
Janus
7,010
539
105
8
0
242,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role