Player Matchup

Fenrir
Fenrir
ITommyOP
Fenrir
Level 66
God Stats
6W - 9L
1,500 SR
Queue Stats
271W - 245L
1,533 Elo+
Solo
Ix Chel
Ix Chel
KillsDntMatter
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,516 Elo+
Solo
Hachiman
Hachiman
True_Coconut
Hachiman
Level 156
God Stats
10W - 6L
1,741 SR
Queue Stats
236W - 216L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Yamiboi
Sun Wukong
Level 130
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 9L
1,547 Elo+
Solo
Ra
Ra
immxortales
Ra
Level 69
God Stats
12W - 14L
1,538 SR
Queue Stats
276W - 287L
1,453 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,510 Elo+

VS

Team Averages
Level 124
1,751 SR
1,538 Elo+
Bacchus
Bacchus
BorealFurnace
Bacchus
Level 190
God Stats
33W - 25L
1,775 SR
Queue Stats
211W - 211L
1,536 Elo+
Solo
Loki
Loki
KineticGem
Loki
Level 89
God Stats
6W - 5L
1,848 SR
Queue Stats
8W - 9L
1,565 Elo+
Solo
Nu Wa
Nu Wa
LittleLoliiita
Nu Wa
Level 125
God Stats
17W - 11L
1,746 SR
Queue Stats
223W - 224L
1,558 Elo+
Solo
Neith
Neith
MIGUELMECGG
Neith
Level 146
God Stats
2W - 4L
1,533 SR
Queue Stats
60W - 58L
1,581 Elo+
Solo
Persephone
Persephone
backup_smackup
Persephone
Level 68
God Stats
3W - 1L
1,855 SR
Queue Stats
179W - 150L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITommyOP
Fenrir
14
5 / 3 / 2
8,546
534
8,522
13,256
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 5
7,169
448
3,124
11,303
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
True_Coconut
Hachiman
12
0 / 2 / 0
7,268
454
4,140
9,331
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Yamiboi
Sun Wukong
12
0 / 4 / 1
7,487
468
8,601
15,692
11,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 3
7,706
482
5,518
9,438
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 1 / 1
8,720
545
9,242
13,724
19,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 6
7,538
471
4,322
12,476
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 5
7,671
479
9,542
9,501
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 0 / 1
10,486
655
12,452
9,790
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
backup_smackup
Persephone
12
0 / 5 / 2
7,621
476
5,371
8,051
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
1
1
4.5
L
Fenrir
ITommyOP
Fenrir
5
3
2
2
L
0
4
5
0.63
W
1
3
6
1.33
W
1
1
5
3.5
W
9
0
1
9.5
L
Hachiman
True_Coconut
Hachiman
0
2
0
0
L
Sun Wukong
Yamiboi
Sun Wukong
0
4
1
0.13
W
Persephone
backup_smackup
Persephone
0
5
2
0.2
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
40,929
59,020
Taken
53,542
33,016
Mitigated
35,534
14,915
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,242
912
0
1,918
13,724
19,537
306
0
13,724
51,646
3,060
L
Fenrir
ITommyOP
Fenrir
8,522
2,162
0
1,609
13,256
6,915
566
2,588
10,668
0
63,979
L
3,124
276
856
3,084
11,303
7,391
0
5,770
5,533
32,687
0
W
4,322
1,024
0
4,392
12,476
4,256
0
955
11,521
0
50,366
W
9,542
3,304
0
3,084
9,501
4,810
216
3,092
6,409
52,230
0
W
12,452
3,367
0
4,029
9,790
4,379
592
977
8,813
0
93,720
L
Hachiman
True_Coconut
Hachiman
4,140
1,531
0
2,562
9,331
3,131
212
1,534
7,797
0
57,425
L
Sun Wukong
Yamiboi
Sun Wukong
8,601
2,013
0
2,729
15,692
11,564
0
8,133
7,559
0
57,415
W
Persephone
backup_smackup
Persephone
5,371
111
0
736
8,051
2,552
48
3,521
4,393
45,857
2,340
L
5,518
353
983
3,092
9,438
4,015
0
4,712
4,726
59,066
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
42,036
406
Minions Killed
468
0
Camps Cleared
0
1,471,282
Distance Traveled
1,538,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,720
545
92
6
0
290,002
3
L
Fenrir
8,546
534
87
5
0
323,380
0
L
Ix Chel
7,169
448
42
3
0
300,599
1
W
Loki
7,538
471
76
5
0
355,462
0
W
Nu Wa
7,671
479
71
4
0
273,554
2
W
Neith
10,486
655
149
9
0
316,507
0
L
Hachiman
7,268
454
100
6
0
220,769
0
L
Sun Wukong
7,487
468
81
5
0
313,027
0
W
Persephone
7,621
476
80
5
0
303,259
0
L
Ra
7,706
482
96
6
0
313,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role