Player Matchup

Fenrir
Fenrir
Alchemistical
Fenrir
Level 101
God Stats
13W - 11L
1,815 SR
Queue Stats
132W - 129L
1,559 Elo+
Party 1
Rama
Rama
CR0WNX3R0
Rama
Level 50
God Stats
1W - 6L
1,500 SR
Queue Stats
50W - 52L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
IC1ro
Nu Wa
Level 159
God Stats
4W - 3L
1,298 SR
Queue Stats
110W - 98L
1,612 Elo+
Solo
Ganesha
Ganesha
Pheoniix
Ganesha
Level 99
God Stats
3W - 1L
1,779 SR
Queue Stats
127W - 120L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
pitttiger
Amaterasu
Level 152
God Stats
16W - 14L
1,591 SR
Queue Stats
661W - 679L
1,443 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,538 Elo+

VS

Team Averages
Level 101
1,631 SR
1,488 Elo+
Nut
Nut
Raul_Da_Vinci
Nut
Level 128
God Stats
9W - 4L
1,578 SR
Queue Stats
255W - 249L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sir Krakenzz
Tsukuyomi
Level 158
God Stats
4W - 4L
1,933 SR
Queue Stats
92W - 75L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
chipsickle
Cu Chulainn
Level 63
God Stats
22W - 14L
1,605 SR
Queue Stats
315W - 315L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
evilasian1234
Nu Wa
Level 127
God Stats
10W - 6L
1,802 SR
Queue Stats
84W - 92L
1,511 Elo+
Solo
Charon
Charon
ifshe15im15
Charon
Level 27
God Stats
8W - 3L
1,239 SR
Queue Stats
75W - 66L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,173
517
2,110
10,649
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
8
0 / 3 / 1
4,605
461
4,217
8,157
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
IC1ro
Nu Wa
10
0 / 2 / 0
5,460
546
2,443
4,448
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Pheoniix
Ganesha
8
0 / 2 / 1
4,987
499
2,473
9,357
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
pitttiger
Amaterasu
9
0 / 0 / 0
5,019
502
1,134
10,190
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,003
600
7,244
6,415
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Sir Krakenzz
Tsukuyomi
13
5 / 0 / 0
6,881
688
5,003
7,261
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
chipsickle
Cu Chulainn
12
0 / 0 / 1
7,163
716
5,906
5,431
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 3
6,295
630
2,394
3,138
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Charon
10
1 / 1 / 5
6,368
637
5,718
9,217
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Rama
0
3
1
0.17
L
Nu Wa
IC1ro
Nu Wa
0
2
0
0
L
Ganesha
Pheoniix
Ganesha
0
2
1
0.25
W
2
0
3
3.5
W
Tsukuyomi
Sir Krakenzz
Tsukuyomi
5
0
0
5
W
Cu Chulainn
chipsickle
Cu Chulainn
0
0
1
0.5
W
0
0
3
1.5
W
Charon
1
1
5
3.5
L
Amaterasu
pitttiger
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,377
Damage
26,265
42,801
Taken
31,462
22,828
Mitigated
16,625
11,385
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,110
259
0
3,154
10,649
4,580
0
903
9,701
0
37,974
L
Rama
4,217
3,193
0
2,723
8,157
2,889
0
2,869
5,288
0
27,795
L
Nu Wa
IC1ro
Nu Wa
2,443
979
0
1,090
4,448
1,260
0
1,162
3,286
41,391
0
L
Ganesha
Pheoniix
Ganesha
2,473
434
56
1,992
9,357
6,548
0
2,729
6,628
12,272
0
W
7,244
4,143
0
2,140
6,415
2,665
511
1,038
5,377
0
43,467
W
Tsukuyomi
Sir Krakenzz
Tsukuyomi
5,003
1,402
0
5,734
7,261
2,650
0
1,141
6,120
0
60,769
W
Cu Chulainn
chipsickle
Cu Chulainn
5,906
834
0
2,077
5,431
3,995
54
0
5,431
0
54,863
W
2,394
380
0
1,243
3,138
1,011
0
1,403
1,735
37,305
2,032
W
Charon
5,718
1,956
1,262
2,827
9,217
6,304
417
1,334
7,883
18,047
0
L
Amaterasu
pitttiger
Amaterasu
1,134
351
0
2,370
10,190
7,551
0
322
9,148
0
30,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
32,710
259
Minions Killed
359
0
Camps Cleared
0
988,590
Distance Traveled
1,015,221
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,173
517
65
7
0
202,833
0
L
Rama
4,605
461
50
5
0
171,106
0
L
Nu Wa
5,460
546
82
8
0
186,304
0
L
Ganesha
4,987
499
4
0
0
222,897
4
W
Nut
6,003
600
68
7
0
181,486
0
W
Tsukuyomi
6,881
688
105
11
0
238,603
0
W
Cu Chulainn
7,163
716
96
10
0
203,293
0
W
Nu Wa
6,295
630
75
8
0
204,404
0
W
Charon
6,368
637
15
2
0
187,435
0
L
Amaterasu
5,019
502
58
6
0
205,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role