Player Matchup

Persephone
Persephone
Angel Of Hel206
Persephone
Level 129
God Stats
15W - 11L
1,738 SR
Queue Stats
161W - 149L
1,535 Elo+
Solo
Charon
Charon
BloodRave_101
Charon
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 77L
1,534 Elo+
Solo
Mercury
Mercury
Blothe7716
Mercury
Level 64
God Stats
2W - 3L
1,533 SR
Queue Stats
43W - 45L
1,370 Elo+
Solo
Izanami
Izanami
GodDelFuego
Izanami
Level 116
God Stats
93W - 77L
1,513 SR
Queue Stats
248W - 220L
1,524 Elo+
Solo
Bellona
Bellona
Sloth_Tingz
Bellona
Level 69
God Stats
3W - 4L
1,465 SR
Queue Stats
103W - 102L
1,478 Elo+
Solo
Team Averages
Level 82
1,550 SR
1,488 Elo+

VS

Team Averages
Level 109
1,534 SR
1,517 Elo+
Baron Samedi
Baron Samedi
DezyHeart
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,415 Elo+
Solo
Sobek
Sobek
MEGAchameleonzz
Sobek
Level 117
God Stats
3W - 1L
1,664 SR
Queue Stats
106W - 103L
1,442 Elo+
Solo
Bakasura
Bakasura
XxLinkosxX
Bakasura
Level 125
God Stats
22W - 19L
1,506 SR
Queue Stats
190W - 182L
1,515 Elo+
Solo
Skadi
Skadi
biipolarexpress
Skadi
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 17L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
iirmax
Gilgamesh
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angel Of Hel206
Persephone
18
4 / 1 / 0
11,748
559
15,172
10,714
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 6 / 5
9,754
464
10,557
21,913
20,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Blothe7716
Mercury
10
0 / 2 / 1
7,133
340
1,041
7,141
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
GodDelFuego
Izanami
17
6 / 4 / 0
10,996
524
15,638
17,178
8,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Sloth_Tingz
Bellona
14
1 / 4 / 0
9,745
464
19,274
25,172
27,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DezyHeart
Baron Samedi
17
0 / 2 / 5
9,967
475
7,986
14,674
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 6
10,521
501
9,524
23,542
23,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
XxLinkosxX
Bakasura
20
5 / 1 / 4
13,227
630
12,303
21,334
17,824
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 4
9,571
456
14,700
15,626
6,696
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
iirmax
Gilgamesh
15
2 / 1 / 4
9,183
437
11,790
21,886
20,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
17
17
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
Angel Of Hel206
Persephone
4
1
0
4
L
1
6
5
0.58
L
Mercury
Blothe7716
Mercury
0
2
1
0.25
W
Baron Samedi
DezyHeart
Baron Samedi
0
2
5
1.25
L
Izanami
GodDelFuego
Izanami
6
4
0
1.5
W
7
3
6
3.33
L
Bellona
Sloth_Tingz
Bellona
1
4
0
0.25
W
Bakasura
XxLinkosxX
Bakasura
5
1
4
7
W
3
5
4
1
W
Gilgamesh
iirmax
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,682
Damage
56,303
82,118
Taken
97,062
63,206
Mitigated
76,005
21,357
Healing
27,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Angel Of Hel206
Persephone
15,172
1,105
0
2,859
10,714
4,570
0
4,909
5,475
100,907
1,858
L
10,557
2,414
0
3,301
21,913
20,571
0
5,991
14,858
36,946
0
L
Mercury
Blothe7716
Mercury
1,041
201
0
250
7,141
2,784
0
569
6,502
0
32,356
W
Baron Samedi
DezyHeart
Baron Samedi
7,986
1,181
519
3,159
14,674
7,024
441
9,383
5,291
77,465
1,118
L
Izanami
GodDelFuego
Izanami
15,638
11,052
0
4,035
17,178
8,055
976
2,034
14,812
0
105,954
W
9,524
1,091
474
9,126
23,542
23,472
152
6,975
16,567
32,765
0
L
Bellona
Sloth_Tingz
Bellona
19,274
8,617
0
10,912
25,172
27,226
228
3,853
20,117
0
75,676
W
Bakasura
XxLinkosxX
Bakasura
12,303
7,931
0
6,204
21,334
17,824
0
3,872
17,462
0
164,074
W
14,700
9,286
0
3,446
15,626
6,696
1,248
2,061
13,565
0
74,419
W
Gilgamesh
iirmax
Gilgamesh
11,790
4,595
0
4,448
21,886
20,989
521
3,250
18,636
0
53,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
52,469
520
Minions Killed
612
0
Camps Cleared
0
1,795,128
Distance Traveled
1,989,674
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,748
559
162
8
0
403,319
6
L
Charon
9,754
464
33
2
0
365,108
0
L
Mercury
7,133
340
55
3
0
275,715
0
W
Baron Samedi
9,967
475
138
7
0
390,369
0
L
Izanami
10,996
524
176
8
0
380,679
0
W
Sobek
10,521
501
39
2
0
407,779
2
L
Bellona
9,745
464
94
4
0
370,307
0
W
Bakasura
13,227
630
262
12
0
479,119
2
W
Skadi
9,571
456
106
5
0
325,290
0
W
Gilgamesh
9,183
437
67
3
0
387,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role