Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrazyEyes9462
Bacchus
Level 64
God Stats
1W - 3L
1,200 SR
Queue Stats
67W - 75L
1,469 Elo+
Party 2
Anhur
Anhur
Used2bheavy
Anhur
Level 66
God Stats
1W - 2L
1,193 SR
Queue Stats
38W - 35L
1,480 Elo+
Party 2
Yemoja
Yemoja
VingadorTox
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,509 Elo+
Solo
Skadi
Skadi
gikaergemlidze
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,314 Elo+
Solo
Team Averages
Level 86
1,379 SR
1,454 Elo+

VS

Team Averages
Level 90
1,482 SR
1,432 Elo+
Zeus
Zeus
Crunchienana
Zeus
Level 27
God Stats
1W - 4L
1,305 SR
Queue Stats
56W - 74L
1,362 Elo+
Party 1
Susano
Susano
Im Axudus
Susano
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 242L
1,536 Elo+
Solo
Yemoja
Yemoja
POPIJEOC
Yemoja
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 115L
1,483 Elo+
Solo
Chernobog
Chernobog
ReadnRainJoe
Chernobog
Level 109
God Stats
17W - 14L
1,819 SR
Queue Stats
903W - 914L
1,450 Elo+
Solo
Sol
Sol
not_emo_044
Sol
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 77L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 3
7,656
957
10,463
11,768
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
12
3 / 1 / 3
6,908
864
8,416
10,505
11,602
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 4
6,529
816
4,118
6,736
3,546
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
0 / 0 / 5
6,942
868
1,874
7,127
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 4 / 3
5,774
722
1,162
6,574
2,487

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,065
633
0
609
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Im Axudus
Susano
11
3 / 3 / 2
6,311
789
7,533
8,457
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
POPIJEOC
Yemoja
10
0 / 1 / 4
5,965
746
1,593
4,996
2,881
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ReadnRainJoe
Chernobog
13
2 / 3 / 3
7,099
887
7,549
9,060
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 1 / 5
6,782
848
9,575
6,334
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
7
Kills
5
6
Deaths
8
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Bacchus
3
1
3
4.5
L
0
0
0
0
L
Susano
Im Axudus
Susano
3
3
2
1.33
L
Yemoja
POPIJEOC
Yemoja
0
1
4
2
L
Chernobog
ReadnRainJoe
Chernobog
2
3
3
1.17
W
1
1
4
3
W
Yemoja
0
0
5
2.5
W
0
4
3
0.38
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
26,250
42,710
Taken
29,456
32,027
Mitigated
17,898
22,141
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,463
1,336
0
7,330
11,768
9,451
39
2,965
8,552
23,399
2,457
W
Bacchus
8,416
427
2,403
1,853
10,505
11,602
33
2,425
7,969
9,623
3,232
L
0
0
0
0
609
269
0
578
31
0
0
L
Susano
Im Axudus
Susano
7,533
654
263
2,328
8,457
7,340
0
4,880
3,577
0
8,165
L
Yemoja
POPIJEOC
Yemoja
1,593
925
5,074
1,544
4,996
2,881
0
3,223
1,773
3,883
110
L
Chernobog
ReadnRainJoe
Chernobog
7,549
3,684
463
1,361
9,060
4,441
0
6,025
3,035
0
18,385
W
4,118
2,351
1,060
1,531
6,736
3,546
764
1,800
4,643
0
10,003
W
Yemoja
1,874
576
4,939
3,025
7,127
4,941
70
2,069
5,058
5,583
457
W
1,162
182
0
0
6,574
2,487
21
1,841
4,605
0
2,901
L
9,575
1,476
455
1,459
6,334
2,967
0
3,914
2,420
24,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
31,222
79
Minions Killed
63
0
Camps Cleared
0
756,185
Distance Traveled
588,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,656
957
50
6
0
172,080
0
W
Bacchus
6,908
864
6
1
0
183,858
0
L
Zeus
5,065
633
0
0
0
25,318
0
L
Susano
6,311
789
6
1
0
137,441
0
L
Yemoja
5,965
746
7
1
0
106,946
0
L
Chernobog
7,099
887
23
3
0
149,049
0
W
Anhur
6,529
816
15
2
0
130,844
0
W
Yemoja
6,942
868
5
1
0
126,579
0
W
Skadi
5,774
722
3
0
0
142,824
0
L
Sol
6,782
848
27
3
0
169,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role