Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Amaziing_Jbus
Chang'e
Level 119
God Stats
18W - 19L
1,577 SR
Queue Stats
154W - 184L
1,374 Elo+
Party 1
Neith
Neith
Guez_FC
Neith
Level 22
God Stats
3W - 3L
1,433 SR
Queue Stats
192W - 229L
1,151 Elo+
Party 1
Bellona
Bellona
Wzagy
Bellona
Level 44
God Stats
1W - 4L
1,477 SR
Queue Stats
178W - 230L
1,387 Elo+
Party 1
Loki
Loki
davisitooo10
Loki
Level 49
God Stats
1W - 3L
1,313 SR
Queue Stats
72W - 75L
1,440 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,370 Elo+

VS

Team Averages
Level 85
1,533 SR
1,448 Elo+
Zhong Kui
Zhong Kui
NiiKlaus_Mik
Zhong Kui
Level 62
God Stats
4W - 2L
1,526 SR
Queue Stats
59W - 71L
1,484 Elo+
Party 2
Loki
Loki
TheDiabloXD02
Loki
Level 87
God Stats
30W - 22L
1,564 SR
Queue Stats
68W - 68L
1,497 Elo+
Party 2
Odin
Odin
ZuuRmø
Odin
Level 77
God Stats
9W - 7L
1,542 SR
Queue Stats
26W - 36L
1,335 Elo+
Solo
Danzaburou
Danzaburou
loiclethug
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,424 Elo+
Solo
Anubis
Anubis
mightynovice86
Anubis
Level 137
God Stats
104W - 102L
1,534 SR
Queue Stats
215W - 221L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 2
4,743
431
2,943
8,370
5,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
10
0 / 5 / 0
5,207
473
2,999
10,889
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Guez_FC
Neith
11
2 / 4 / 1
5,719
520
4,783
8,056
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Wzagy
Bellona
10
0 / 2 / 0
4,928
448
2,250
10,550
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,981
453
2,872
7,264
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NiiKlaus_Mik
Zhong Kui
12
3 / 0 / 3
7,193
654
8,552
6,308
5,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 2
7,328
666
3,675
7,446
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
ZuuRmø
Odin
12
3 / 0 / 0
7,096
645
6,882
6,250
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
loiclethug
Danzaburou
10
5 / 3 / 2
6,589
599
6,059
7,316
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 3
5,490
499
4,781
6,426
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
17
17
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Chang'e
0
5
0
0
L
Neith
Guez_FC
Neith
2
4
1
0.63
W
Zhong Kui
NiiKlaus_Mik
Zhong Kui
3
0
3
4.5
W
4
0
2
5
L
Bellona
Wzagy
Bellona
0
2
0
0
W
Odin
ZuuRmø
Odin
3
0
0
3
L
1
2
0
0.5
W
Danzaburou
loiclethug
Danzaburou
5
3
2
2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
29,949
45,129
Taken
33,746
23,382
Mitigated
17,984
13,566
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,943
173
198
1,551
8,370
5,474
0
2,329
6,041
21,827
0
L
Chang'e
2,999
184
0
2,613
10,889
3,952
0
7,059
3,830
32,445
0
L
Neith
Guez_FC
Neith
4,783
1,083
0
1,915
8,056
2,508
0
2,122
5,934
0
36,125
W
Zhong Kui
NiiKlaus_Mik
Zhong Kui
8,552
1,486
0
4,776
6,308
5,367
62
2,551
3,757
51,158
2,024
W
3,675
1,159
0
4,945
7,446
2,852
0
618
6,828
0
67,381
L
Bellona
Wzagy
Bellona
2,250
859
0
4,286
10,550
9,098
0
0
9,775
0
28,445
W
Odin
ZuuRmø
Odin
6,882
1,163
0
2,060
6,250
4,107
182
0
6,250
0
50,056
L
2,872
1,034
0
3,003
7,264
2,350
0
1,585
5,607
0
26,284
W
Danzaburou
loiclethug
Danzaburou
6,059
2,726
0
1,817
7,316
2,856
590
1,265
6,051
0
33,830
W
4,781
368
0
2,939
6,426
2,802
586
1,508
4,918
26,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
33,696
251
Minions Killed
369
0
Camps Cleared
0
941,606
Distance Traveled
964,122
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,743
431
20
2
0
186,138
2
L
Chang'e
5,207
473
56
5
0
212,386
0
L
Neith
5,719
520
60
5
0
181,814
0
W
Zhong Kui
7,193
654
85
8
0
192,495
0
W
Loki
7,328
666
113
10
0
242,223
0
L
Bellona
4,928
448
55
5
0
205,898
2
W
Odin
7,096
645
77
7
0
218,405
0
L
Loki
4,981
453
60
5
0
155,370
0
W
Danzaburou
6,589
599
58
5
0
183,119
0
W
Anubis
5,490
499
36
3
0
127,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role