Player Matchup

Thanatos
Thanatos
HateStove
Thanatos
Level 85
God Stats
3W - 9L
1,522 SR
Queue Stats
78W - 82L
1,446 Elo+
Solo
Sol
Sol
Jlrsnake
Sol
Level 128
God Stats
65W - 45L
1,629 SR
Queue Stats
746W - 652L
1,512 Elo+
Solo
Raijin
Raijin
ThomasFisterPC
Raijin
Level 143
God Stats
11W - 11L
1,653 SR
Queue Stats
180W - 168L
1,492 Elo+
Solo
Nut
Nut
banjopears
Nut
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Horus
Horus
yesterdaymen841
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 2
Team Averages
Level 96
1,561 SR
1,464 Elo+

VS

Team Averages
Level 88
1,523 SR
1,569 Elo+
Apollo
Apollo
CONQUESTisARENA
Apollo
Level 151
God Stats
15W - 12L
1,820 SR
Queue Stats
180W - 161L
1,499 Elo+
Solo
Shiva
Shiva
Masushii
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,745 Elo+
Party 1
Merlin
Merlin
SageIzanami
Merlin
Level 12
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 4L
1,664 Elo+
Party 1
Hachiman
Hachiman
britteruscritter
Hachiman
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,483 Elo+
Solo
Bacchus
Bacchus
prootus
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HateStove
Thanatos
1
0 / 0 / 0
4,677
275
0
0
0
16
3 / 4 / 1
9,900
582
12,417
17,461
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 2 / 0
9,611
565
5,102
10,295
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 3 / 2
8,853
521
11,496
8,304
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
8,438
496
3,767
13,982
12,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
9,852
580
10,051
16,900
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Masushii
Shiva
16
1 / 3 / 3
9,687
570
8,750
15,474
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
15
1 / 1 / 3
8,879
522
5,736
6,669
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 3 / 3
8,599
506
7,099
13,200
5,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
prootus
Bacchus
12
1 / 2 / 4
7,909
465
3,972
9,680
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
11
Kills
11
11
Deaths
11
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Thanatos
HateStove
Thanatos
0
0
0
0
L
3
4
1
0.88
W
Shiva
Masushii
Shiva
1
3
3
0.83
W
Merlin
1
1
3
2.5
L
2
2
0
1
L
3
3
2
1.33
W
2
3
3
1.17
W
Bacchus
prootus
Bacchus
1
2
4
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
35,608
50,042
Taken
61,923
31,534
Mitigated
38,016
14,668
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
4,601
0
8,595
16,900
7,677
21
3,695
13,205
0
80,828
L
Thanatos
HateStove
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
12,417
3,779
0
8,382
17,461
11,459
0
280
16,277
87,765
5,667
W
Shiva
Masushii
Shiva
8,750
1,301
0
5,615
15,474
11,680
0
8,819
6,655
0
72,570
W
Merlin
5,736
177
0
0
6,669
2,289
0
3,920
2,749
64,021
108
L
5,102
538
0
625
10,295
4,269
0
3,357
6,938
87,571
1,725
L
11,496
5,933
0
250
8,304
3,749
0
1,609
6,695
0
83,650
W
7,099
3,745
207
4,700
13,200
5,400
576
0
13,200
0
69,085
W
Bacchus
prootus
Bacchus
3,972
605
0
4,345
9,680
10,970
0
357
9,323
17,575
0
L
3,767
1,942
668
4,743
13,982
12,057
0
4,462
9,469
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
44,926
486
Minions Killed
467
0
Camps Cleared
0
1,264,432
Distance Traveled
1,737,778
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,852
580
106
6
0
384,570
0
L
Thanatos
4,677
275
0
0
0
0
0
L
Sol
9,900
582
167
10
0
280,288
4
W
Shiva
9,687
570
133
8
0
359,363
2
W
Merlin
8,879
522
114
7
0
326,034
0
L
Raijin
9,611
565
166
10
0
303,779
2
L
Nut
8,853
521
123
7
0
322,691
0
W
Hachiman
8,599
506
94
6
0
308,180
4
W
Bacchus
7,909
465
20
1
0
359,631
0
L
Horus
8,438
496
30
2
0
357,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role