Player Matchup

Gilgamesh
Gilgamesh
Auntyi
Gilgamesh
Level 24
God Stats
0W - 3L
1,271 SR
Queue Stats
61W - 69L
1,682 Elo+
Solo
Ix Chel
Ix Chel
DEVINEking
Ix Chel
Level 146
God Stats
4W - 3L
1,739 SR
Queue Stats
507W - 492L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Silenttrinity26
Kumbhakarna
Level 157
God Stats
3W - 3L
1,767 SR
Queue Stats
474W - 474L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiffins26
Tsukuyomi
Level 120
God Stats
26W - 17L
1,740 SR
Queue Stats
581W - 619L
1,476 Elo+
Solo
Surtr
Surtr
Zman301
Surtr
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
126W - 126L
1,515 Elo+
Solo
Team Averages
Level 111
1,560 SR
1,543 Elo+

VS

Team Averages
Level 129
1,549 SR
1,524 Elo+
Mulan
Mulan
 
Mulan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChvckJones
Ix Chel
Level 134
God Stats
2W - 2L
1,193 SR
Queue Stats
167W - 160L
1,480 Elo+
Solo
Ymir
Ymir
Damashu
Ymir
Level 63
God Stats
2W - 0L
1,733 SR
Queue Stats
67W - 53L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImJTBro
Ah Muzen Cab
Level 127
God Stats
7W - 3L
1,550 SR
Queue Stats
148W - 142L
1,539 Elo+
Solo
Charon
Charon
llkiikell
Charon
Level 150
God Stats
14W - 6L
1,771 SR
Queue Stats
678W - 697L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auntyi
Gilgamesh
7
0 / 1 / 0
5,976
598
3,571
4,093
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
DEVINEking
Ix Chel
18
3 / 2 / 5
8,265
827
19,276
10,454
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Silenttrinity26
Kumbhakarna
13
0 / 6 / 3
7,198
720
2,105
16,221
15,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Tiffins26
Tsukuyomi
18
6 / 5 / 1
9,641
964
11,376
11,951
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Zman301
Surtr
13
0 / 8 / 3
7,041
704
7,053
18,021
11,922
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 3 / 12
9,355
936
9,074
12,508
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
ChvckJones
Ix Chel
15
5 / 1 / 15
9,347
935
13,484
11,677
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Damashu
Ymir
15
2 / 2 / 17
9,279
928
6,868
19,654
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
ImJTBro
Ah Muzen Cab
17
6 / 2 / 15
9,905
991
15,735
12,180
6,452
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charon
llkiikell
Charon
15
5 / 1 / 11
9,154
915
9,533
10,331
9,398
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
9
Kills
22
22
Deaths
9
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
12
3.33
L
Gilgamesh
Auntyi
Gilgamesh
0
1
0
0
W
Ix Chel
ChvckJones
Ix Chel
5
1
15
12.5
L
Ix Chel
DEVINEking
Ix Chel
3
2
5
2.75
W
Ymir
Damashu
Ymir
2
2
17
5.25
W
Ah Muzen Cab
ImJTBro
Ah Muzen Cab
6
2
15
6.75
L
Kumbhakarna
Silenttrinity26
Kumbhakarna
0
6
3
0.25
L
Tsukuyomi
Tiffins26
Tsukuyomi
6
5
1
1.3
L
Surtr
Zman301
Surtr
0
8
3
0.19
W
Charon
llkiikell
Charon
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,381
Damage
54,694
60,740
Taken
66,350
42,074
Mitigated
51,946
13,127
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,074
463
739
2,633
12,508
12,009
369
4,462
7,813
200
16,166
L
Gilgamesh
Auntyi
Gilgamesh
3,571
351
143
589
4,093
3,180
0
2,226
1,789
1,317
2,784
W
Ix Chel
ChvckJones
Ix Chel
13,484
1,753
8,708
3,693
11,677
6,121
1,294
2,991
8,451
23,679
0
L
Ix Chel
DEVINEking
Ix Chel
19,276
1,012
2,508
3,639
10,454
5,489
0
4,760
5,445
33,494
0
W
Ymir
Damashu
Ymir
6,868
793
1,468
4,310
19,654
17,966
146
7,773
11,644
9,085
1,394
W
Ah Muzen Cab
ImJTBro
Ah Muzen Cab
15,735
5,198
846
613
12,180
6,452
5,001
4,151
7,981
0
36,294
L
Kumbhakarna
Silenttrinity26
Kumbhakarna
2,105
235
1,167
1,071
16,221
15,375
0
8,574
7,103
4,524
0
L
Tsukuyomi
Tiffins26
Tsukuyomi
11,376
730
172
1,593
11,951
6,108
0
5,894
5,903
0
29,400
L
Surtr
Zman301
Surtr
7,053
2,416
403
1,842
18,021
11,922
0
6,947
10,700
172
12,274
W
Charon
llkiikell
Charon
9,533
849
2,452
2,812
10,331
9,398
890
3,373
6,793
18,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
47,040
92
Minions Killed
138
0
Camps Cleared
0
705,999
Distance Traveled
856,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,355
936
27
3
0
171,318
0
L
Gilgamesh
5,976
598
3
0
0
69,215
0
W
Ix Chel
9,347
935
26
3
0
188,787
0
L
Ix Chel
8,265
827
24
2
0
171,018
0
W
Ymir
9,279
928
7
1
0
175,661
0
W
Ah Muzen Cab
9,905
991
48
5
0
163,090
0
L
Kumbhakarna
7,198
720
11
1
0
137,506
0
L
Tsukuyomi
9,641
964
38
4
0
186,723
0
L
Surtr
7,041
704
16
2
0
141,537
0
W
Charon
9,154
915
30
3
0
157,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role