Player Matchup

Chiron
Chiron
Leydross
Chiron
Level 134
God Stats
0W - 2L
1,568 SR
Queue Stats
46W - 52L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Raauul_7
Erlang Shen
Level 108
God Stats
1W - 5L
1,328 SR
Queue Stats
145W - 149L
1,443 Elo+
Solo
Ymir
Ymir
Shirrokami
Ymir
Level 125
God Stats
0W - 1L
1,454 SR
Queue Stats
18W - 22L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
VtoRm
Hun Batz
Level 175
God Stats
5W - 11L
1,169 SR
Queue Stats
145W - 154L
1,394 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 135
1,404 SR
1,476 Elo+

VS

Team Averages
Level 92
1,523 SR
1,475 Elo+
Anhur
Anhur
DV1234
Anhur
Level 65
God Stats
7W - 4L
1,494 SR
Queue Stats
146W - 131L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
ItzIta
Kuzenbo
Level 89
God Stats
21W - 16L
1,513 SR
Queue Stats
408W - 387L
1,499 Elo+
Solo
Janus
Janus
XARESX9
Janus
Level 88
God Stats
4W - 8L
1,506 SR
Queue Stats
110W - 100L
1,483 Elo+
Solo
Shiva
Shiva
XenoNerva
Shiva
Level 156
God Stats
16W - 14L
1,489 SR
Queue Stats
143W - 141L
1,440 Elo+
Solo
Fenrir
Fenrir
duzend
Fenrir
Level 62
God Stats
32W - 26L
1,613 SR
Queue Stats
144W - 122L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Leydross
Chiron
8
0 / 0 / 0
4,052
675
1,773
4,275
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Raauul_7
Erlang Shen
7
0 / 2 / 0
4,156
693
1,668
6,103
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 0
3,566
594
404
3,260
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
VtoRm
Hun Batz
7
0 / 1 / 0
3,747
625
959
4,641
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
2,773
462
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DV1234
Anhur
8
0 / 0 / 0
4,351
725
378
2,117
621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
ItzIta
Kuzenbo
7
0 / 0 / 1
4,306
718
1,061
1,919
1,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
XARESX9
Janus
9
0 / 0 / 1
4,525
754
513
2,324
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
XenoNerva
Shiva
8
1 / 0 / 1
4,550
758
2,911
3,726
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
duzend
Fenrir
8
2 / 0 / 0
4,181
697
2,449
5,755
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
DV1234
Anhur
0
0
0
0
W
Kuzenbo
ItzIta
Kuzenbo
0
0
1
0.5
L
Chiron
Leydross
Chiron
0
0
0
0
L
Erlang Shen
Raauul_7
Erlang Shen
0
2
0
0
L
0
0
0
0
L
Hun Batz
VtoRm
Hun Batz
0
1
0
0
W
Janus
XARESX9
Janus
0
0
1
0.5
W
Shiva
XenoNerva
Shiva
1
0
1
1.5
L
0
0
0
0
W
Fenrir
duzend
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,804
Damage
7,312
18,279
Taken
15,841
7,132
Mitigated
6,586
6,455
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DV1234
Anhur
378
135
0
1,104
2,117
621
360
246
1,871
0
31,301
W
Kuzenbo
ItzIta
Kuzenbo
1,061
543
0
288
1,919
1,157
0
158
1,761
11,902
2,303
L
Chiron
Leydross
Chiron
1,773
127
54
1,668
4,275
1,376
0
876
3,325
0
27,800
L
Erlang Shen
Raauul_7
Erlang Shen
1,668
915
0
2,159
6,103
2,115
0
0
5,748
0
22,373
L
404
0
0
805
3,260
2,107
0
410
2,850
12,734
0
L
Hun Batz
VtoRm
Hun Batz
959
176
0
1,769
4,641
1,534
0
154
4,487
0
22,075
W
Janus
XARESX9
Janus
513
0
0
228
2,324
692
0
0
2,324
24,545
218
W
Shiva
XenoNerva
Shiva
2,911
455
110
1,120
3,726
1,774
0
0
3,726
0
20,306
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
duzend
Fenrir
2,449
530
0
1,532
5,755
2,342
0
0
5,755
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,294
Gold Earned
21,913
143
Minions Killed
204
0
Camps Cleared
0
529,389
Distance Traveled
652,372
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,351
725
49
8
0
109,654
1
W
Kuzenbo
4,306
718
27
5
0
135,549
0
L
Chiron
4,052
675
39
7
0
136,242
0
L
Erlang Shen
4,156
693
45
8
0
128,579
0
L
Ymir
3,566
594
15
3
0
119,302
1
L
Hun Batz
3,747
625
44
7
0
137,120
0
W
Janus
4,525
754
66
11
0
138,721
2
W
Shiva
4,550
758
30
5
0
132,769
0
L
Sol
2,773
462
0
0
0
8,146
0
W
Fenrir
4,181
697
32
5
0
135,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role