Player Matchup

Hercules
Hercules
FERRISEBA
Hercules
Level 189
God Stats
0W - 2L
1,313 SR
Queue Stats
129W - 149L
1,459 Elo+
Solo
Nu Wa
Nu Wa
NamineAngel
Nu Wa
Level 34
God Stats
1W - 3L
1,255 SR
Queue Stats
11W - 12L
1,406 Elo+
Solo
Izanami
Izanami
Omega Mochi
Izanami
Level 89
God Stats
0W - 6L
1,171 SR
Queue Stats
251W - 255L
1,499 Elo+
Party 2
Medusa
Medusa
fergaliciousuwu
Medusa
Level 87
God Stats
38W - 34L
1,536 SR
Queue Stats
196W - 198L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ghostamy1001
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,553 SR
Queue Stats
21W - 17L
1,571 Elo+
Solo
Team Averages
Level 109
1,365 SR
1,482 Elo+

VS

Team Averages
Level 99
1,538 SR
1,472 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Deficiencyx
Aphrodite
Level 47
God Stats
102W - 101L
1,501 SR
Queue Stats
336W - 378L
1,471 Elo+
Party 1
Bellona
Bellona
Jessamyn
Bellona
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 209L
1,546 Elo+
Solo
Fenrir
Fenrir
NotSoTeddyBear
Fenrir
Level 15
God Stats
32W - 42L
1,500 SR
Queue Stats
125W - 163L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
Sasoriuguu
Baron Samedi
Level 149
God Stats
41W - 24L
1,691 SR
Queue Stats
324W - 341L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FERRISEBA
Hercules
15
1 / 3 / 4
9,732
973
11,954
24,138
33,277
16
2 / 6 / 2
10,318
1,032
11,077
13,199
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Omega Mochi
Izanami
15
1 / 2 / 4
9,847
985
11,532
10,717
4,370
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 5
10,605
1,061
21,086
16,321
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ghostamy1001
Morgan Le Fay
16
1 / 2 / 5
10,172
1,017
16,183
9,236
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 2 / 6
11,692
1,169
19,224
17,352
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Aphrodite
Deficiencyx
Aphrodite
16
1 / 0 / 8
10,391
1,039
4,047
8,763
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Jessamyn
Bellona
16
2 / 1 / 10
10,507
1,051
14,742
21,051
26,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 6
9,480
948
5,912
15,862
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Sasoriuguu
Baron Samedi
17
6 / 0 / 7
11,997
1,200
26,755
13,871
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
7
Kills
14
14
Deaths
7
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
6
4
W
Aphrodite
Deficiencyx
Aphrodite
1
0
8
5
L
Hercules
FERRISEBA
Hercules
1
3
4
1
W
Bellona
Jessamyn
Bellona
2
1
10
7
L
2
6
2
0.5
W
0
4
6
0.75
L
Izanami
Omega Mochi
Izanami
1
2
4
1.5
W
Baron Samedi
Sasoriuguu
Baron Samedi
6
0
7
9.5
L
2
1
5
4.5
L
Morgan Le Fay
ghostamy1001
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,832
Damage
70,680
73,611
Taken
76,899
52,582
Mitigated
60,128
8,839
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,224
8,853
698
3,778
17,352
8,248
0
5,815
11,066
0
49,094
W
Aphrodite
Deficiencyx
Aphrodite
4,047
1,135
10,325
5,896
8,763
7,166
0
2,349
6,146
25,432
0
L
Hercules
FERRISEBA
Hercules
11,954
931
0
5,216
24,138
33,277
0
9,245
14,031
0
21,757
W
Bellona
Jessamyn
Bellona
14,742
3,677
0
1,694
21,051
26,460
0
6,088
13,922
0
28,492
L
11,077
5,402
0
687
13,199
4,793
0
7,027
5,982
19,613
2,072
W
5,912
1,162
0
614
15,862
9,430
0
4,918
10,454
0
9,467
L
Izanami
Omega Mochi
Izanami
11,532
7,961
0
837
10,717
4,370
0
4,751
5,780
0
34,962
W
Baron Samedi
Sasoriuguu
Baron Samedi
26,755
390
4,660
4,384
13,871
8,824
0
5,281
7,985
55,086
0
L
21,086
8,552
0
1,112
16,321
6,727
0
4,858
10,991
0
45,656
L
Morgan Le Fay
ghostamy1001
Morgan Le Fay
16,183
812
0
987
9,236
3,415
0
4,921
4,103
32,731
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
54,067
220
Minions Killed
238
9
Camps Cleared
6
1,026,031
Distance Traveled
1,092,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,692
1,169
79
8
3
190,060
0
W
Aphrodite
10,391
1,039
56
6
1
217,682
0
L
Hercules
9,732
973
21
2
1
210,736
0
W
Bellona
10,507
1,051
24
2
2
241,320
0
L
Nu Wa
10,318
1,032
18
2
4
192,096
0
W
Fenrir
9,480
948
8
1
0
207,984
0
L
Izanami
9,847
985
62
6
1
187,926
0
W
Baron Samedi
11,997
1,200
71
7
0
235,017
0
L
Medusa
10,605
1,061
67
7
3
237,636
0
L
Morgan Le Fay
10,172
1,017
52
5
0
197,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role