Player Matchup

Baron Samedi
Baron Samedi
GillMatthew
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Pooks8075
Nu Wa
Level 31
God Stats
4W - 2L
1,258 SR
Queue Stats
9W - 13L
1,154 Elo+
Solo
Xing Tian
Xing Tian
Rat-_-Bandit
Xing Tian
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
198W - 190L
1,485 Elo+
Solo
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 154
God Stats
33W - 29L
1,602 SR
Queue Stats
266W - 268L
1,498 Elo+
Solo
Sol
Sol
Willchock
Sol
Level 109
God Stats
5W - 2L
1,691 SR
Queue Stats
21W - 27L
1,501 Elo+
Solo
Team Averages
Level 96
1,559 SR
1,455 Elo+

VS

Team Averages
Level 94
1,494 SR
1,511 Elo+
Sobek
Sobek
DJgeronimo746
Sobek
Level 144
God Stats
1W - 0L
1,407 SR
Queue Stats
66W - 61L
1,481 Elo+
Party 1
Achilles
Achilles
FemBoyGayLover
Achilles
Level 58
God Stats
21W - 22L
1,500 SR
Queue Stats
137W - 124L
1,462 Elo+
Solo
Charybdis
Charybdis
Ginxer81
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,545 Elo+
Party 1
Arachne
Arachne
Lacuna_Kenotita
Arachne
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 23L
1,508 Elo+
Party 1
Scylla
Scylla
vamptown
Scylla
Level 33
God Stats
7W - 6L
1,561 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GillMatthew
Baron Samedi
4
0 / 1 / 0
4,032
403
501
2,749
1,105
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Pooks8075
Nu Wa
9
0 / 3 / 1
5,062
506
5,798
5,409
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Rat-_-Bandit
Xing Tian
8
1 / 3 / 1
4,684
468
3,212
8,354
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
SFB_Stix
Charybdis
11
0 / 0 / 0
5,802
580
1,112
7,199
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 2 / 0
6,536
654
5,020
8,016
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,723
572
2,509
8,435
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
12
0 / 0 / 1
6,708
671
2,937
4,964
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Ginxer81
Charybdis
11
3 / 0 / 1
6,834
683
3,865
7,301
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
3 / 2 / 2
5,676
568
3,744
8,645
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
vamptown
Scylla
10
2 / 2 / 2
5,979
598
4,144
6,193
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
9
9
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Achilles
0
0
1
0.5
L
Baron Samedi
GillMatthew
Baron Samedi
0
1
0
0
W
Charybdis
Ginxer81
Charybdis
3
0
1
3.5
W
3
2
2
2
L
Nu Wa
Pooks8075
Nu Wa
0
3
1
0.17
L
Xing Tian
Rat-_-Bandit
Xing Tian
1
3
1
0.5
L
Charybdis
SFB_Stix
Charybdis
0
0
0
0
L
4
2
0
2
W
Scylla
vamptown
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
17,199
31,727
Taken
35,538
11,424
Mitigated
16,912
10,104
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,509
140
0
3,478
8,435
6,218
0
2,403
5,756
19,615
346
W
Achilles
2,937
60
0
1,791
4,964
2,761
0
307
4,539
0
47,257
L
Baron Samedi
GillMatthew
Baron Samedi
501
94
311
635
2,749
1,105
0
541
2,208
4,279
0
W
Charybdis
Ginxer81
Charybdis
3,865
1,938
0
3,053
7,301
2,330
842
2,563
4,368
0
59,750
W
3,744
2,507
0
2,352
8,645
3,325
0
3,459
5,108
0
28,388
L
Nu Wa
Pooks8075
Nu Wa
5,798
1,462
0
1,025
5,409
1,674
0
917
4,492
33,926
616
L
Xing Tian
Rat-_-Bandit
Xing Tian
3,212
231
0
677
8,354
3,950
0
1,066
7,288
23,914
0
L
Charybdis
SFB_Stix
Charybdis
1,112
581
0
4,134
7,199
2,196
0
0
6,802
0
41,845
L
5,020
2,222
0
3,322
8,016
2,499
1,030
3,743
4,273
46,986
1,858
W
Scylla
vamptown
Scylla
4,144
570
0
711
6,193
2,278
786
4,601
1,474
37,608
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
30,920
296
Minions Killed
307
0
Camps Cleared
0
721,586
Distance Traveled
970,572
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,723
572
13
1
0
189,384
0
W
Achilles
6,708
671
85
9
0
205,331
4
L
Baron Samedi
4,032
403
12
1
0
65,439
0
W
Charybdis
6,834
683
107
11
0
166,228
0
W
Arachne
5,676
568
44
4
0
220,210
0
L
Nu Wa
5,062
506
65
7
0
163,348
0
L
Xing Tian
4,684
468
41
4
0
171,251
0
L
Charybdis
5,802
580
96
10
0
164,474
0
L
Sol
6,536
654
82
8
0
157,074
0
W
Scylla
5,979
598
58
6
0
189,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role