Player Matchup

Medusa
Medusa
CubicLight7
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 2
Nike
Nike
DarkStarNeptune
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,486 Elo+
Party 2
Serqet
Serqet
Feshzy
Serqet
Level 69
God Stats
2W - 6L
1,408 SR
Queue Stats
139W - 112L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
FrostyCocho334
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
jeffersonstewart
Nu Wa
Level 128
God Stats
10W - 13L
1,390 SR
Queue Stats
72W - 70L
1,377 Elo+
Solo
Team Averages
Level 43
1,460 SR
1,397 Elo+

VS

Team Averages
Level 123
1,597 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Mick72
Chiron
Level 68
God Stats
13W - 8L
1,766 SR
Queue Stats
59W - 57L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
NorthJupiter
Sun Wukong
Level 122
God Stats
14W - 14L
1,688 SR
Queue Stats
151W - 129L
1,571 Elo+
Solo
Cerberus
Cerberus
weberdj
Cerberus
Level 108
God Stats
110W - 86L
1,529 SR
Queue Stats
186W - 175L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 1 / 0
3,676
525
539
2,452
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,502
643
2,603
5,971
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Feshzy
Serqet
9
0 / 0 / 0
4,227
604
864
5,213
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
1
0 / 0 / 0
2,919
417
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
3,764
538
1,163
3,144
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 0 / 0
5,004
715
2,693
2,627
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
8
1 / 0 / 0
4,258
608
1,464
5,196
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Mick72
Chiron
8
0 / 0 / 1
4,376
625
503
1,164
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NorthJupiter
Sun Wukong
8
0 / 1 / 0
4,478
640
3,732
5,271
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
weberdj
Cerberus
9
1 / 0 / 0
4,468
638
1,291
3,967
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Loki
 
Loki
1
0
0
1
L
Medusa
0
1
0
0
L
1
0
0
1
L
Serqet
Feshzy
Serqet
0
0
0
0
L
Kukulkan
0
0
0
0
W
Chiron
Mick72
Chiron
0
0
1
0.5
W
Sun Wukong
NorthJupiter
Sun Wukong
0
1
0
0
L
0
2
0
0
W
Cerberus
weberdj
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,169
Damage
9,683
16,780
Taken
18,225
7,174
Mitigated
8,530
5,139
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,693
45
0
795
2,627
804
0
648
1,823
34,010
1,529
W
Loki
 
Loki
1,464
56
0
3,493
5,196
1,626
0
367
4,829
0
27,748
L
Medusa
539
356
0
65
2,452
554
0
1,127
1,161
0
12,740
L
2,603
695
0
1,197
5,971
3,803
0
0
5,565
0
25,379
L
Serqet
Feshzy
Serqet
864
193
0
3,259
5,213
1,891
0
1,026
4,187
0
26,268
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Mick72
Chiron
503
0
252
895
1,164
358
0
0
1,164
0
23,354
W
Sun Wukong
NorthJupiter
Sun Wukong
3,732
1,299
0
2,676
5,271
3,017
0
67
4,719
0
27,341
L
1,163
589
0
618
3,144
926
0
1,667
1,477
15,592
0
W
Cerberus
weberdj
Cerberus
1,291
0
0
560
3,967
2,725
0
81
3,886
22,163
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,088
Gold Earned
22,584
156
Minions Killed
258
0
Camps Cleared
0
589,188
Distance Traveled
751,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,004
715
52
7
0
142,066
3
W
Loki
4,258
608
58
8
0
182,450
0
L
Medusa
3,676
525
17
2
0
130,850
0
L
Nike
4,502
643
42
6
0
139,491
0
L
Serqet
4,227
604
60
9
0
187,496
0
L
Kukulkan
2,919
417
0
0
0
2,543
0
W
Chiron
4,376
625
45
6
0
133,332
0
W
Sun Wukong
4,478
640
37
5
0
150,198
2
L
Nu Wa
3,764
538
37
5
0
128,808
2
W
Cerberus
4,468
638
66
9
0
143,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role