Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
OmaNGled
Anhur
Gold I
Level 158
God Stats
1W - 1L
1,336 SR
Queue Stats
241W - 270L
1,598 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
TWE3Zi
Kuzenbo
Platinum IV
Level 159
God Stats
8W - 10L
1,434 SR
Queue Stats
255W - 291L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,424 SR
1,602 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,718 SR
1,598 MMR
Freya
Freya
Platinum V
Fer_zZ97Zz
Freya
Platinum V
Level 181
God Stats
1W - 1L
1,810 SR
Queue Stats
120W - 137L
1,518 MMR
Solo
Ra
Ra
Bronze III
GoldMoney428
Ra
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,474 MMR
Solo
Thor
Thor
Gold III
ill_pound_ur_GF
Thor
Gold III
Level 45
God Stats
2W - 1L
1,845 SR
Queue Stats
6W - 4L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 2
7,387
739
7,357
8,896
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
OmaNGled
Anhur
14
2 / 0 / 0
7,634
763
6,071
6,941
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TWE3Zi
Kuzenbo
11
0 / 1 / 2
6,611
661
4,520
8,986
11,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAchillesNe ZhaBacchusPersephone

VS

Bans
Bake KujiraHorusChaacShivaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 0 / 2
6,522
652
4,049
7,654
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 2
6,317
632
2,841
5,459
2,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,950
695
8,474
8,376
4,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
2
2
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
L
Freya
0
0
2
1
L
0
1
2
1
W
Anhur
OmaNGled
Anhur
2
0
0
2
W
Kuzenbo
TWE3Zi
Kuzenbo
0
1
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
15,364
24,823
Taken
21,489
16,303
Mitigated
9,289
7,566
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,357
1,291
0
4,227
8,896
2,780
924
1,658
7,187
37,402
2,075
L
Freya
4,049
1,055
0
2,867
7,654
2,858
0
3,815
3,726
22,896
1,154
L
2,841
0
1,181
1,239
5,459
2,127
0
3,069
2,285
14,963
0
W
Anhur
OmaNGled
Anhur
6,071
3,837
0
2,673
6,941
2,428
365
2,019
4,866
0
36,285
W
Kuzenbo
TWE3Zi
Kuzenbo
4,520
1,846
0
666
8,986
11,095
15
3,112
5,874
13,373
94
L
8,474
1,994
0
1,590
8,376
4,304
0
3,906
4,269
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
19,789
154
Minions Killed
103
0
Camps Cleared
0
559,327
Distance Traveled
562,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,387
739
80
8
0
176,681
0
L
Freya
6,522
652
46
5
0
199,028
0
L
Ra
6,317
632
24
2
0
168,975
0
W
Anhur
7,634
763
57
6
0
178,701
0
W
Kuzenbo
6,611
661
17
2
0
203,945
0
L
Thor
6,950
695
33
3
0
194,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role