Player Matchup

Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Captain-lilbear
Ra
Level 65
God Stats
2W - 3L
1,876 SR
Queue Stats
57W - 49L
1,514 Elo+
Solo
Lancelot
Lancelot
ImJosie
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,522 Elo+
Party 1
Cerberus
Cerberus
LastxKryptonian
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
unknwnjon
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,529 Elo+
Party 1
Team Averages
Level 105
1,575 SR
1,519 Elo+

VS

Team Averages
Level 125
1,625 SR
1,493 Elo+
Bacchus
Bacchus
BigKorean
Bacchus
Level 153
God Stats
1W - 1L
1,644 SR
Queue Stats
19W - 19L
1,461 Elo+
Solo
Ravana
Ravana
Gtown1228
Ravana
Level 145
God Stats
8W - 3L
1,648 SR
Queue Stats
181W - 161L
1,561 Elo+
Party 2
Vamana
Vamana
RandyWasTakenFu
Vamana
Level 66
God Stats
3W - 5L
1,508 SR
Queue Stats
50W - 36L
1,511 Elo+
Solo
Anhur
Anhur
VaultHhunterBro
Anhur
Level 139
God Stats
8W - 6L
1,542 SR
Queue Stats
99W - 111L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
sp3ctraa
Baron Samedi
Level 124
God Stats
6W - 1L
1,781 SR
Queue Stats
79W - 80L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 1
6,993
538
7,068
11,855
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
6,458
497
3,744
8,349
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
ImJosie
Lancelot
13
2 / 3 / 2
6,728
518
4,978
12,660
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
8
0 / 8 / 1
5,233
403
3,101
14,968
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
unknwnjon
Heimdallr
10
1 / 6 / 0
6,498
500
3,869
10,828
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigKorean
Bacchus
12
6 / 1 / 6
7,873
606
7,046
9,276
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
Gtown1228
Ravana
15
9 / 2 / 2
8,270
636
9,805
7,678
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,616
509
5,232
10,903
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 6
8,101
623
9,117
8,249
3,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
sp3ctraa
Baron Samedi
12
0 / 1 / 4
6,871
529
5,892
5,434
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
21
21
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
W
Bacchus
BigKorean
Bacchus
6
1
6
9
L
1
3
1
0.5
W
Ravana
Gtown1228
Ravana
9
2
2
5
L
Lancelot
ImJosie
Lancelot
2
3
2
1
L
Cerberus
0
8
1
0.06
W
0
1
1
0.5
W
6
0
6
9
W
Baron Samedi
sp3ctraa
Baron Samedi
0
1
4
2
L
Heimdallr
unknwnjon
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
37,092
58,660
Taken
41,540
24,724
Mitigated
24,102
13,607
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,068
3,123
0
5,393
11,855
5,628
28
239
10,887
1,192
49,966
W
Bacchus
BigKorean
Bacchus
7,046
2,171
0
2,312
9,276
8,740
102
1,531
7,745
38,146
2,156
L
3,744
731
234
2,849
8,349
2,663
0
3,679
4,670
41,954
1,199
W
Ravana
Gtown1228
Ravana
9,805
3,207
0
4,351
7,678
3,013
0
1,348
6,330
0
73,479
L
Lancelot
ImJosie
Lancelot
4,978
1,142
0
1,300
12,660
5,395
0
1,344
11,316
0
54,379
L
Cerberus
3,101
893
0
1,434
14,968
7,372
0
4,316
10,652
17,868
0
W
5,232
2,290
0
4,210
10,903
6,666
245
280
10,623
0
44,222
W
9,117
5,613
0
5,197
8,249
3,144
207
554
7,695
0
56,664
W
Baron Samedi
sp3ctraa
Baron Samedi
5,892
215
222
1,724
5,434
2,539
959
3,289
2,145
45,500
1,903
L
Heimdallr
unknwnjon
Heimdallr
3,869
2,111
0
2,397
10,828
3,666
0
2,716
8,112
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
37,731
350
Minions Killed
370
0
Camps Cleared
0
1,230,014
Distance Traveled
1,327,744
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,993
538
80
6
0
272,236
0
W
Bacchus
7,873
606
41
3
0
281,144
2
L
Ra
6,458
497
74
6
0
228,694
6
W
Ravana
8,270
636
114
9
0
276,365
0
L
Lancelot
6,728
518
83
6
0
298,342
3
L
Cerberus
5,233
403
42
3
0
234,532
0
W
Vamana
6,616
509
65
5
0
278,939
2
W
Anhur
8,101
623
84
6
0
257,690
0
W
Baron Samedi
6,871
529
66
5
0
233,606
0
L
Heimdallr
6,498
500
71
5
0
196,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role