Player Matchup

Odin
Odin
Braydizzle
Odin
Level 121
God Stats
3W - 4L
1,746 SR
Queue Stats
68W - 66L
1,550 Elo+
Party 2
Charon
Charon
DeathSariel
Charon
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 86L
1,563 Elo+
Solo
Thor
Thor
Laxative effekt
Thor
Level 101
God Stats
0W - 2L
1,329 SR
Queue Stats
143W - 154L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
Louass2
Xbalanque
Level 103
God Stats
2W - 3L
1,478 SR
Queue Stats
48W - 56L
1,462 Elo+
Party 3
Anubis
Anubis
ZealousQueen
Anubis
Level 129
God Stats
1W - 1L
1,581 SR
Queue Stats
10W - 16L
1,318 Elo+
Party 3
Team Averages
Level 119
1,527 SR
1,470 Elo+

VS

Team Averages
Level 148
1,733 SR
1,639 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Rubesthedubes
Serqet
Level 141
God Stats
3W - 0L
1,754 SR
Queue Stats
208W - 143L
1,708 Elo+
Party 1
Scylla
Scylla
Yatrick
Scylla
Level 107
God Stats
39W - 10L
2,006 SR
Queue Stats
119W - 60L
1,759 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mac11o
Cu Chulainn
Level 181
God Stats
11W - 9L
1,664 SR
Queue Stats
270W - 198L
1,624 Elo+
Party 1
Sol
Sol
psychollogical
Sol
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
131W - 107L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,488
422
2,666
9,522
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
9
0 / 1 / 2
6,224
479
6,796
11,229
9,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 4 / 2
5,945
457
2,097
12,937
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Louass2
Xbalanque
12
0 / 3 / 0
6,177
475
3,801
9,070
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
2 / 4 / 1
7,365
567
6,514
10,813
5,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 4
6,208
478
7,781
11,956
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
5 / 2 / 4
8,099
623
7,005
11,937
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Yatrick
Scylla
14
3 / 0 / 3
8,295
638
7,525
4,863
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
mac11o
Cu Chulainn
16
7 / 0 / 1
9,870
759
7,470
10,074
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 4
7,948
611
6,670
8,305
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
16
16
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
4
2
L
0
4
1
0.13
L
Charon
0
1
2
1
L
1
4
2
0.5
L
Xbalanque
Louass2
Xbalanque
0
3
0
0
W
5
2
4
3.5
W
Scylla
Yatrick
Scylla
3
0
3
4.5
L
Anubis
2
4
1
0.63
W
Cu Chulainn
mac11o
Cu Chulainn
7
0
1
7.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
36,451
53,571
Taken
47,135
31,091
Mitigated
23,319
13,436
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,781
946
49
4,390
11,956
8,179
0
5,266
6,690
38,038
546
L
2,666
434
0
1,812
9,522
7,966
0
1,897
7,366
0
30,429
L
Charon
6,796
1,968
0
2,454
11,229
9,132
0
5,936
4,713
26,673
928
L
2,097
338
0
1,706
12,937
5,500
0
1,945
10,458
0
33,612
L
Xbalanque
Louass2
Xbalanque
3,801
2,038
0
2,920
9,070
3,276
0
5,369
3,563
0
55,098
W
7,005
1,822
0
5,658
11,937
5,016
0
3,302
8,597
0
56,279
W
Scylla
Yatrick
Scylla
7,525
987
0
626
4,863
1,714
305
2,031
2,788
60,066
882
L
Anubis
6,514
320
0
4,544
10,813
5,217
0
5,927
4,331
61,507
973
W
Cu Chulainn
mac11o
Cu Chulainn
7,470
1,592
0
3,687
10,074
5,393
234
754
8,838
2,096
84,661
W
6,670
2,713
0
5,142
8,305
3,017
934
1,800
6,505
60,802
5,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
40,420
339
Minions Killed
533
0
Camps Cleared
0
1,286,576
Distance Traveled
1,371,216
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,208
478
57
4
0
262,782
0
L
Odin
5,488
422
64
5
0
255,055
4
L
Charon
6,224
479
26
2
0
268,816
0
L
Thor
5,945
457
50
4
0
247,956
1
L
Xbalanque
6,177
475
89
7
0
247,599
0
W
Serqet
8,099
623
102
8
0
300,883
2
W
Scylla
8,295
638
119
9
0
255,187
1
L
Anubis
7,365
567
110
8
0
267,150
0
W
Cu Chulainn
9,870
759
142
11
0
269,910
2
W
Sol
7,948
611
113
9
0
282,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role