Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Caligoldenboi
King Arthur
Level 151
God Stats
7W - 5L
1,211 SR
Queue Stats
60W - 67L
1,489 Elo+
Solo
Artemis
Artemis
TripleDotted
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,487 Elo+
Solo
Team Averages
Level 150
1,442 SR
1,495 Elo+

VS

Team Averages
Level 102
1,534 SR
1,576 Elo+
Thanatos
Thanatos
ChainsawChanUwO
Thanatos
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 13L
1,839 Elo+
Party 1
Kukulkan
Kukulkan
Escada27
Kukulkan
Level 58
God Stats
46W - 42L
1,505 SR
Queue Stats
81W - 72L
1,460 Elo+
Party 1
Nox
Nox
Lovath
Nox
Level 255
God Stats
40W - 40L
1,498 SR
Queue Stats
611W - 633L
1,463 Elo+
Solo
Nut
Nut
ch0p5
Nut
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 84L
1,538 Elo+
Solo
Surtr
Surtr
namechanged8662
Surtr
Level 18
God Stats
6W - 2L
1,668 SR
Queue Stats
6W - 2L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 0
6,448
1,290
3,575
5,254
6,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
 
Zeus
11
1 / 5 / 1
6,224
1,245
4,633
6,708
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
10
1 / 4 / 2
5,880
1,176
4,678
10,443
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
Caligoldenboi
King Arthur
11
1 / 1 / 3
6,405
1,281
6,068
6,255
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TripleDotted
Artemis
5
0 / 0 / 0
5,086
1,017
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

349

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 6
6,948
1,390
8,834
5,973
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Escada27
Kukulkan
11
1 / 0 / 4
6,151
1,230
4,116
2,495
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Lovath
Nox
11
0 / 0 / 3
5,676
1,135
3,208
1,481
537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
ch0p5
Nut
12
3 / 2 / 5
7,158
1,432
4,360
4,741
1,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 3
6,532
1,306
4,379
6,462
4,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
10
10
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Zeus
 
Zeus
1
5
1
0.3
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
L
King Arthur
Caligoldenboi
King Arthur
1
1
3
2.5
W
Thanatos
4
1
6
7
W
Kukulkan
Escada27
Kukulkan
1
0
4
3
W
Nox
Lovath
Nox
0
0
3
1.5
L
Artemis
TripleDotted
Artemis
0
0
0
0
W
Nut
ch0p5
Nut
3
2
5
2.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
24,897
28,660
Taken
21,152
18,711
Mitigated
10,222
1,364
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,575
1,941
0
291
5,254
6,286
0
2,011
3,243
13,149
0
L
Zeus
 
Zeus
4,633
536
0
346
6,708
1,637
0
942
5,766
15,362
0
L
Ao Kuang
 
Ao Kuang
4,678
1,313
0
727
10,443
5,956
0
1,719
8,724
5,600
0
L
King Arthur
Caligoldenboi
King Arthur
6,068
551
0
0
6,255
4,832
0
2,565
3,690
0
13,065
W
Thanatos
8,834
2,089
0
3,174
5,973
2,378
0
2,732
2,968
0
13,698
W
Kukulkan
Escada27
Kukulkan
4,116
409
0
0
2,495
924
0
1,632
703
17,639
0
W
Nox
Lovath
Nox
3,208
42
0
0
1,481
537
0
1,172
177
10,713
368
L
Artemis
TripleDotted
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Nut
ch0p5
Nut
4,360
2,842
0
550
4,741
1,913
0
2,216
2,350
0
18,211
W
4,379
1,482
0
618
6,462
4,470
0
3,962
2,068
112
7,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
32,465
70
Minions Killed
97
4
Camps Cleared
7
408,108
Distance Traveled
561,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,448
1,290
14
3
0
115,633
0
L
Zeus
6,224
1,245
32
6
2
91,741
3
L
Ao Kuang
5,880
1,176
4
1
2
87,974
0
L
King Arthur
6,405
1,281
20
4
0
112,760
0
W
Thanatos
6,948
1,390
7
1
3
119,511
0
W
Kukulkan
6,151
1,230
39
8
0
108,599
0
W
Nox
5,676
1,135
15
3
1
118,762
0
L
Artemis
5,086
1,017
0
0
0
0
0
W
Nut
7,158
1,432
32
6
2
103,734
0
W
Surtr
6,532
1,306
4
1
1
110,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role