Player Matchup

Izanami
Izanami
JackieEscobar
Izanami
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 3
Terra
Terra
SisterNiceptic
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 3
Fenrir
Fenrir
gostsniper91
Fenrir
Level 23
God Stats
12W - 14L
1,423 SR
Queue Stats
17W - 22L
1,290 Elo+
Party 2
Thor
Thor
rprmrprm1
Thor
Level 63
God Stats
0W - 2L
1,144 SR
Queue Stats
23W - 34L
1,272 Elo+
Party 2
Sol
Sol
wicqk
Sol
Level 88
God Stats
3W - 5L
1,570 SR
Queue Stats
412W - 387L
1,462 Elo+
Solo
Team Averages
Level 63
1,382 SR
1,284 Elo+

VS

Team Averages
Level 61
1,549 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CommandantAce
Gilgamesh
Level 49
God Stats
13W - 4L
1,649 SR
Queue Stats
221W - 208L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gengarrx-
Morgan Le Fay
Level 74
God Stats
45W - 38L
1,597 SR
Queue Stats
454W - 409L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Solyr04
Jormungandr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 168L
1,423 Elo+
Party 1
Ganesha
Ganesha
killshot_country
Ganesha
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 187L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 1 / 2
6,473
462
6,228
7,433
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 3
7,075
505
6,799
10,643
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
4 / 7 / 2
7,481
534
6,647
14,041
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
10
0 / 7 / 1
6,002
429
4,706
13,390
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
wicqk
Sol
14
2 / 4 / 0
8,574
612
5,148
14,097
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
7 / 1 / 3
8,654
618
11,053
14,674
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
CommandantAce
Gilgamesh
13
5 / 1 / 3
7,692
549
9,352
11,325
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Gengarrx-
Morgan Le Fay
15
5 / 1 / 2
8,688
621
10,295
7,395
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Solyr04
Jormungandr
11
1 / 3 / 2
6,080
434
7,026
10,123
5,712
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 7
6,783
485
3,145
9,610
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
19
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
3
8.5
W
Gilgamesh
CommandantAce
Gilgamesh
5
1
3
6.5
W
Morgan Le Fay
Gengarrx-
Morgan Le Fay
5
1
2
6
L
Izanami
0
1
2
1
L
0
0
3
1.5
W
Jormungandr
Solyr04
Jormungandr
1
3
2
0.67
L
Fenrir
4
7
2
0.71
W
0
0
7
3.5
L
Thor
0
7
1
0.07
L
Sol
wicqk
Sol
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
40,871
59,604
Taken
53,127
31,364
Mitigated
39,359
15,852
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,053
3,972
0
4,997
14,674
16,245
395
521
13,202
0
50,164
W
Gilgamesh
CommandantAce
Gilgamesh
9,352
2,731
0
1,873
11,325
5,317
0
2,019
9,217
0
50,404
W
Morgan Le Fay
Gengarrx-
Morgan Le Fay
10,295
1,609
0
1,233
7,395
3,162
0
3,588
3,807
54,550
2,468
L
Izanami
6,228
4,478
0
1,226
7,433
3,886
432
3,846
3,587
0
47,112
L
6,799
921
2,417
2,753
10,643
9,743
0
4,125
6,422
28,127
1,978
W
Jormungandr
Solyr04
Jormungandr
7,026
2,273
0
749
10,123
5,712
0
2,829
7,294
46,361
0
L
Fenrir
6,647
1,011
0
1,072
14,041
5,974
0
2,317
11,401
0
33,792
W
3,145
285
0
2,326
9,610
8,923
0
2,403
7,207
16,818
1,386
L
Thor
4,706
746
0
1,722
13,390
7,059
0
523
11,792
0
25,011
L
Sol
wicqk
Sol
5,148
469
0
6,662
14,097
4,702
1,070
8,119
5,231
71,602
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
37,897
329
Minions Killed
325
0
Camps Cleared
0
1,384,619
Distance Traveled
1,452,052
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,654
618
73
5
0
266,590
6
W
Gilgamesh
7,692
549
75
5
0
314,626
0
W
Morgan Le Fay
8,688
621
108
8
0
304,856
6
L
Izanami
6,473
462
77
6
0
243,276
0
L
Terra
7,075
505
45
3
0
330,604
4
W
Jormungandr
6,080
434
66
5
0
276,860
0
L
Fenrir
7,481
534
43
3
0
337,376
0
W
Ganesha
6,783
485
3
0
0
289,120
0
L
Thor
6,002
429
27
2
0
232,477
5
L
Sol
8,574
612
137
10
0
240,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role