Player Matchup

Loki
Loki
Silver I
Impressivc
Loki
Silver I
Level 129
God Stats
14W - 22L
1,499 SR
Queue Stats
180W - 191L
1,197 MMR
Solo
Sol
Sol
Bronze I
JoshelGrande7
Sol
Bronze I
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 44L
955 MMR
Party 2
Sylvanus
Sylvanus
Silver I
SixPoint
Sylvanus
Silver I
Level 133
God Stats
1W - 1L
1,701 SR
Queue Stats
122W - 138L
1,179 MMR
Solo
Achilles
Achilles
Bronze III
bassartist23
Achilles
Bronze III
Level 84
God Stats
0W - 3L
1,354 SR
Queue Stats
2W - 9L
1,354 MMR
Party 2
Poseidon
Poseidon
Silver II
hokieboy16
Poseidon
Silver II
Level 74
God Stats
3W - 4L
1,741 SR
Queue Stats
154W - 173L
1,172 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,516 SR
1,171 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,419 SR
1,173 MMR
Geb
Geb
Silver I
DeadlyVengeance7
Geb
Silver I
Level 159
God Stats
40W - 36L
1,568 SR
Queue Stats
47W - 50L
1,192 MMR
Party 1
Chernobog
Chernobog
Silver I
EisModeloTime
Chernobog
Silver I
Level 82
God Stats
70W - 61L
1,594 SR
Queue Stats
123W - 130L
1,203 MMR
Party 1
Nemesis
Nemesis
Silver I
HappyCalf429566
Nemesis
Silver I
Level 153
God Stats
5W - 5L
1,146 SR
Queue Stats
319W - 331L
1,189 MMR
Solo
Hades
Hades
Silver I
SilenceTheKiII
Hades
Silver I
Level 235
God Stats
3W - 5L
1,436 SR
Queue Stats
322W - 329L
1,147 MMR
Solo
Thoth
Thoth
Silver II
Twyce101
Thoth
Silver II
Level 78
God Stats
4W - 5L
1,349 SR
Queue Stats
42W - 55L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
7,834
522
11,627
14,800
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,101
407
3,684
8,739
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SixPoint
Sylvanus
15
3 / 2 / 1
8,894
593
7,248
12,453
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Achilles
bassartist23
Achilles
10
0 / 4 / 1
6,586
439
5,826
14,310
11,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
hokieboy16
Poseidon
12
5 / 7 / 0
7,564
504
6,944
12,752
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixBake KujiraOsirisAthena

VS

Bans
KumbhakarnaAo KuangArtemisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
8,033
536
7,902
11,209
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
EisModeloTime
Chernobog
15
10 / 2 / 7
9,928
662
14,217
14,609
6,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 8
8,870
591
8,973
13,362
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 0
8,636
576
10,218
15,696
8,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
Twyce101
Thoth
12
3 / 6 / 6
7,781
519
5,868
11,139
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
11
Kills
21
22
Deaths
11
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Chernobog
EisModeloTime
Chernobog
10
2
7
6.75
W
2
0
8
6
L
3
3
2
1.33
L
0
6
1
0.08
W
2
3
0
0.67
L
Sylvanus
SixPoint
Sylvanus
3
2
1
1.75
W
Thoth
Twyce101
Thoth
3
6
6
1
L
Achilles
bassartist23
Achilles
0
4
1
0.13
L
Poseidon
hokieboy16
Poseidon
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
47,178
63,054
Taken
66,015
31,197
Mitigated
35,126
10,077
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,902
533
417
5,207
11,209
11,255
925
3,219
7,990
34,828
1,623
W
Chernobog
EisModeloTime
Chernobog
14,217
9,786
0
4,872
14,609
6,103
8,248
3,641
10,968
0
71,210
W
8,973
3,451
0
1,085
13,362
6,192
442
2,162
11,200
0
95,337
L
11,627
4,557
0
793
14,800
5,774
0
5,864
8,805
0
70,525
L
3,684
1,729
0
1,659
8,739
2,479
0
2,229
6,230
34,663
8,086
W
10,218
790
0
8,604
15,696
8,049
23
5,703
9,993
63,629
2,802
L
Sylvanus
SixPoint
Sylvanus
7,248
2,574
288
4,959
12,453
7,671
0
6,587
5,866
47,393
12,003
W
Thoth
Twyce101
Thoth
5,868
732
0
1,030
11,139
3,527
0
2,456
8,683
35,048
0
L
Achilles
bassartist23
Achilles
5,826
1,201
0
1,620
14,310
11,939
0
4,248
9,447
0
22,911
L
Poseidon
hokieboy16
Poseidon
6,944
1,018
0
758
12,752
3,334
0
3,819
8,799
48,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
43,248
382
Minions Killed
451
0
Camps Cleared
0
1,429,832
Distance Traveled
1,495,051
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,033
536
35
2
0
321,987
7
W
Chernobog
9,928
662
109
7
0
307,347
1
W
Nemesis
8,870
591
127
8
0
346,271
2
L
Loki
7,834
522
100
7
0
349,735
2
L
Sol
6,101
407
66
4
0
236,427
1
W
Hades
8,636
576
116
8
0
236,952
0
L
Sylvanus
8,894
593
103
7
0
260,669
0
W
Thoth
7,781
519
64
4
0
282,494
0
L
Achilles
6,586
439
25
2
0
298,511
0
L
Poseidon
7,564
504
88
6
0
284,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role