Player Matchup

Horus
Horus
ADerpTeddyBear
Horus
Level 149
God Stats
1W - 0L
1,661 SR
Queue Stats
30W - 16L
1,628 Elo+
Party 2
Ao Kuang
Ao Kuang
BatsAsteroid77
Ao Kuang
Level 144
God Stats
8W - 4L
1,264 SR
Queue Stats
93W - 97L
1,383 Elo+
Solo
Merlin
Merlin
GreenxxBeans
Merlin
Level 141
God Stats
9W - 5L
1,406 SR
Queue Stats
259W - 221L
1,525 Elo+
Party 1
Charon
Charon
Jarkner
Charon
Level 156
God Stats
1W - 1L
1,594 SR
Queue Stats
55W - 39L
1,631 Elo+
Party 2
Medusa
Medusa
Th3Drift
Medusa
Level 119
God Stats
8W - 5L
1,577 SR
Queue Stats
132W - 107L
1,522 Elo+
Party 1
Team Averages
Level 142
1,501 SR
1,538 Elo+

VS

Team Averages
Level 113
1,551 SR
1,568 Elo+
Chaac
Chaac
 
Chaac
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Energy1357
Geb
Level 72
God Stats
3W - 3L
1,873 SR
Queue Stats
173W - 132L
1,572 Elo+
Party 3
Bakasura
Bakasura
RZSamurai
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 32L
1,716 Elo+
Party 3
Merlin
Merlin
Xander712
Merlin
Level 109
God Stats
7W - 10L
1,308 SR
Queue Stats
123W - 96L
1,573 Elo+
Solo
Artemis
Artemis
wicqk
Artemis
Level 88
God Stats
36W - 32L
1,575 SR
Queue Stats
399W - 380L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,325
527
3,352
8,196
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
12
3 / 0 / 2
6,449
537
2,318
6,994
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
12
2 / 1 / 1
7,165
597
2,995
3,696
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Jarkner
Charon
12
3 / 0 / 5
6,956
580
7,846
8,602
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Th3Drift
Medusa
13
4 / 1 / 1
7,321
610
7,562
6,688
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 5 / 0
5,839
487
4,088
10,747
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,005
417
1,978
9,565
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RZSamurai
Bakasura
12
2 / 1 / 0
6,255
521
2,744
12,978
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Xander712
Merlin
12
0 / 1 / 0
6,541
545
2,781
4,051
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
wicqk
Artemis
9
0 / 3 / 0
4,738
395
3,974
6,677
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
1
0
5
3.5
W
Ao Kuang
3
0
2
4
L
0
3
0
0
W
Merlin
2
1
1
2.5
W
Charon
Jarkner
Charon
3
0
5
5.5
L
Bakasura
RZSamurai
Bakasura
2
1
0
2
W
Medusa
Th3Drift
Medusa
4
1
1
4.5
L
Merlin
Xander712
Merlin
0
1
0
0
L
Artemis
wicqk
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
15,565
34,176
Taken
44,018
18,524
Mitigated
21,782
10,145
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,088
1,152
0
3,780
10,747
6,131
0
5,233
4,822
0
39,156
W
3,352
1,543
533
2,862
8,196
5,972
23
943
6,908
0
19,443
W
Ao Kuang
2,318
660
0
3,143
6,994
2,601
827
655
6,252
38,802
13,030
L
1,978
237
0
1,500
9,565
6,535
0
1,610
7,853
11,071
0
W
Merlin
2,995
144
0
677
3,696
1,269
0
1,325
1,857
54,024
416
W
Charon
Jarkner
Charon
7,846
1,726
0
2,000
8,602
5,940
0
657
7,289
34,052
3,934
L
Bakasura
RZSamurai
Bakasura
2,744
1,858
0
8,787
12,978
5,464
0
2,159
10,817
0
34,288
W
Medusa
Th3Drift
Medusa
7,562
2,653
0
930
6,688
2,742
59
1,091
5,557
0
60,619
L
Merlin
Xander712
Merlin
2,781
86
0
460
4,051
1,360
76
2,370
1,637
46,436
0
L
Artemis
wicqk
Artemis
3,974
1,269
0
2,162
6,677
2,292
0
0
6,677
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
28,378
358
Minions Killed
335
0
Camps Cleared
0
1,203,536
Distance Traveled
1,025,616
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,839
487
73
6
0
166,303
3
W
Horus
6,325
527
19
2
0
249,113
3
W
Ao Kuang
6,449
537
89
7
0
279,363
0
L
Geb
5,005
417
11
1
0
168,979
2
W
Merlin
7,165
597
112
9
0
243,275
0
W
Charon
6,956
580
50
4
0
211,588
1
L
Bakasura
6,255
521
85
7
0
322,072
0
W
Medusa
7,321
610
88
7
0
220,197
0
L
Merlin
6,541
545
109
9
0
219,783
2
L
Artemis
4,738
395
57
5
0
148,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role