Player Matchup

Hun Batz
Hun Batz
MinisterMooser
Hun Batz
Level 200
God Stats
27W - 16L
1,617 SR
Queue Stats
555W - 528L
1,495 Elo+
Solo
Kali
Kali
OGwiz1993
Kali
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 111L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
Snarky_Goblin94
Baba Yaga
Level 39
God Stats
2W - 2L
1,802 SR
Queue Stats
105W - 142L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
VeilEmpyr
Guan Yu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,442 Elo+
Solo
Martichoras
Martichoras
ashtonrain
Martichoras
Level 120
God Stats
0W - 2L
1,237 SR
Queue Stats
56W - 51L
1,514 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,469 Elo+

VS

Team Averages
Level 105
1,339 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Assassin__Killua
Neith
Level 104
God Stats
1W - 5L
1,023 SR
Queue Stats
189W - 180L
1,483 Elo+
Solo
Ganesha
Ganesha
EldritchEshi
Ganesha
Level 87
God Stats
2W - 0L
1,729 SR
Queue Stats
607W - 584L
1,453 Elo+
Solo
Horus
Horus
Gamer4Prez
Horus
Level 67
God Stats
4W - 5L
1,154 SR
Queue Stats
374W - 474L
1,377 Elo+
Solo
Mercury
Mercury
SHucO_81
Mercury
Level 136
God Stats
2W - 2L
1,287 SR
Queue Stats
94W - 105L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
1 / 2 / 5
9,489
730
13,558
9,720
5,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kali
16
2 / 3 / 5
9,442
726
5,786
13,181
7,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Snarky_Goblin94
Baba Yaga
17
1 / 4 / 8
9,677
744
15,813
11,079
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
VeilEmpyr
Guan Yu
1
0 / 0 / 0
3,640
280
0
0
0
Martichoras
ashtonrain
Martichoras
20
4 / 3 / 2
10,352
796
12,428
11,818
7,991
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 0 / 9
10,358
797
2,393
11,724
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 1 / 6
10,774
829
12,481
14,436
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
EldritchEshi
Ganesha
16
0 / 4 / 7
9,894
761
8,457
17,556
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
16
1 / 1 / 10
10,621
817
6,173
15,023
17,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
SHucO_81
Mercury
18
5 / 3 / 4
10,890
838
10,240
14,717
8,415
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
8
Kills
11
12
Deaths
9
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
W
5
1
6
8
W
Ganesha
EldritchEshi
Ganesha
0
4
7
0.88
W
Horus
1
1
10
6
L
Hun Batz
1
2
5
1.75
L
Kali
2
3
5
1.5
W
Mercury
SHucO_81
Mercury
5
3
4
2.33
L
Baba Yaga
Snarky_Goblin94
Baba Yaga
1
4
8
1.25
L
Guan Yu
VeilEmpyr
Guan Yu
0
0
0
0
L
Martichoras
ashtonrain
Martichoras
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
39,744
45,798
Taken
73,456
26,867
Mitigated
67,441
14,906
Healing
36,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,393
0
3,212
3,220
11,724
11,163
667
2,338
9,386
7,783
2,725
W
12,481
4,788
520
3,420
14,436
9,012
1,667
4,527
9,909
0
33,289
W
Ganesha
EldritchEshi
Ganesha
8,457
390
1,418
2,384
17,556
21,586
850
3,365
14,191
19,428
0
W
Horus
6,173
2,728
9,067
7,999
15,023
17,265
875
2,634
12,389
1,996
9,908
L
Hun Batz
13,558
210
1,904
2,268
9,720
5,722
254
2,550
7,170
0
30,822
L
Kali
5,786
2,314
1,934
4,866
13,181
7,599
544
3,750
9,431
0
8,150
W
Mercury
SHucO_81
Mercury
10,240
4,061
1,249
3,517
14,717
8,415
3,866
2,949
11,768
0
28,857
L
Baba Yaga
Snarky_Goblin94
Baba Yaga
15,813
1,784
1,017
1,955
11,079
5,555
300
2,820
8,259
31,281
0
L
Guan Yu
VeilEmpyr
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
ashtonrain
Martichoras
12,428
4,152
120
842
11,818
7,991
738
2,724
9,094
0
38,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
52,537
135
Minions Killed
142
0
Camps Cleared
0
943,205
Distance Traveled
1,183,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,358
797
25
2
0
169,480
0
W
Neith
10,774
829
48
4
0
250,801
0
W
Ganesha
9,894
761
1
0
0
230,452
0
W
Horus
10,621
817
17
1
0
271,525
0
L
Hun Batz
9,489
730
38
3
0
262,905
0
L
Kali
9,442
726
5
0
0
261,402
0
W
Mercury
10,890
838
51
4
0
260,750
0
L
Baba Yaga
9,677
744
36
3
0
221,687
0
L
Guan Yu
3,640
280
0
0
0
0
0
L
Martichoras
10,352
796
56
4
0
197,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role