Player Matchup

Hercules
Hercules
Gilded_Israelite
Hercules
Level 127
God Stats
3W - 2L
1,482 SR
Queue Stats
39W - 29L
1,556 Elo+
Party 3
Nut
Nut
Hypnotize1738
Nut
Level 50
God Stats
4W - 5L
1,402 SR
Queue Stats
79W - 79L
1,453 Elo+
Party 1
Loki
Loki
KAE_SamJamBones
Loki
Level 68
God Stats
24W - 5L
1,914 SR
Queue Stats
122W - 110L
1,498 Elo+
Party 1
Ares
Ares
LilRealZombieKiL
Ares
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 39L
1,529 Elo+
Party 3
Tiamat
Tiamat
Unknownkiller754
Tiamat
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 3
Team Averages
Level 96
1,560 SR
1,504 Elo+

VS

Team Averages
Level 110
1,455 SR
1,486 Elo+
Janus
Janus
B15MARK
Janus
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
151W - 144L
1,463 Elo+
Party 2
Neith
Neith
BigPërk
Neith
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 50L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
Evolution1st
Erlang Shen
Level 43
God Stats
0W - 2L
1,292 SR
Queue Stats
41W - 46L
1,467 Elo+
Solo
Atlas
Atlas
Hakomaro
Atlas
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 130L
1,408 Elo+
Party 2
Lancelot
Lancelot
ch3lseaw0lfe
Lancelot
Level 130
God Stats
0W - 1L
1,484 SR
Queue Stats
290W - 265L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,474
605
9,693
13,625
9,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,011
501
4,581
9,817
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 0
8,223
587
2,972
9,923
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 3
7,627
545
12,726
15,106
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 1
8,179
584
6,597
7,436
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B15MARK
Janus
13
1 / 3 / 0
6,904
493
5,200
7,364
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
BigPërk
Neith
12
3 / 2 / 2
7,428
531
8,854
8,471
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Evolution1st
Erlang Shen
10
2 / 6 / 0
6,616
473
7,285
17,382
16,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Hakomaro
Atlas
10
0 / 2 / 3
5,700
407
5,963
13,896
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ch3lseaw0lfe
Lancelot
13
2 / 0 / 1
6,714
480
5,608
10,165
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
8
8
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
B15MARK
Janus
1
3
0
0.33
L
Neith
BigPërk
Neith
3
2
2
2
L
Erlang Shen
Evolution1st
Erlang Shen
2
6
0
0.33
W
4
2
3
2.75
L
Atlas
Hakomaro
Atlas
0
2
3
0.75
W
0
2
0
0
W
5
0
0
5
W
1
4
3
0.63
W
3
0
1
3.5
L
Lancelot
ch3lseaw0lfe
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
32,910
55,907
Taken
57,278
35,371
Mitigated
38,261
22,675
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
B15MARK
Janus
5,200
29
0
1,750
7,364
2,374
0
5,607
1,757
51,542
968
L
Neith
BigPërk
Neith
8,854
2,423
0
2,086
8,471
3,537
0
3,140
5,331
0
54,686
L
Erlang Shen
Evolution1st
Erlang Shen
7,285
4,815
0
5,236
17,382
16,087
0
845
16,537
0
39,734
W
9,693
4,421
0
3,671
13,625
9,624
532
950
12,540
0
50,047
L
Atlas
Hakomaro
Atlas
5,963
2,100
0
1,854
13,896
11,643
20
5,039
8,857
30,251
37
W
4,581
3,325
0
3,060
9,817
3,898
535
731
8,934
0
48,641
W
2,972
549
0
7,534
9,923
3,976
0
580
9,284
0
80,530
W
12,726
866
1,428
3,497
15,106
13,813
187
3,882
10,590
28,922
2,833
W
6,597
394
0
3,485
7,436
4,060
597
3,747
3,632
53,288
1,951
L
Lancelot
ch3lseaw0lfe
Lancelot
5,608
994
0
6,214
10,165
4,620
0
4,047
6,118
0
54,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
33,362
414
Minions Killed
376
0
Camps Cleared
0
1,386,253
Distance Traveled
1,373,786
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,904
493
110
8
0
271,787
0
L
Neith
7,428
531
104
7
0
255,865
1
L
Erlang Shen
6,616
473
50
4
0
218,956
0
W
Hercules
8,474
605
87
6
0
287,092
0
L
Atlas
5,700
407
24
2
0
287,718
0
W
Nut
7,011
501
81
6
0
246,430
0
W
Loki
8,223
587
119
9
0
343,412
0
W
Ares
7,627
545
28
2
0
274,474
0
W
Tiamat
8,179
584
99
7
0
234,845
0
L
Lancelot
6,714
480
88
6
0
339,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role