Player Matchup

Ix Chel
Ix Chel
FANTMGHOST
Ix Chel
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 1
Set
Set
Mr Shoooe
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,302 Elo+
Party 1
Vulcan
Vulcan
OwenKid
Vulcan
Level 107
God Stats
4W - 3L
1,113 SR
Queue Stats
162W - 156L
1,504 Elo+
Solo
Horus
Horus
SoloUnDolo
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,969 Elo+
Solo
Ravana
Ravana
yasho_xdd
Ravana
Level 120
God Stats
34W - 38L
1,375 SR
Queue Stats
93W - 109L
1,479 Elo+
Solo
Team Averages
Level 129
1,398 SR
1,505 Elo+

VS

Team Averages
Level 119
1,606 SR
1,531 Elo+
King Arthur
King Arthur
BOOMFRENCHTOAST
King Arthur
Level 168
God Stats
193W - 228L
1,471 SR
Queue Stats
995W - 1,138L
1,517 Elo+
Solo
Tiamat
Tiamat
BombasticPIastic
Tiamat
Level 72
God Stats
7W - 13L
1,429 SR
Queue Stats
12W - 17L
1,451 Elo+
Solo
Hera
Hera
LiveVenom2432
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,523 Elo+
Solo
Artio
Artio
PinkKittySoap
Artio
Level 148
God Stats
9W - 2L
1,869 SR
Queue Stats
966W - 766L
1,531 Elo+
Solo
Nut
Nut
Wavy Ceeze
Nut
Level 127
God Stats
6W - 5L
1,759 SR
Queue Stats
25W - 17L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FANTMGHOST
Ix Chel
10
0 / 0 / 1
5,516
1,103
1,571
1,116
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,097
1,219
2,373
3,619
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
OwenKid
Vulcan
11
2 / 0 / 3
6,518
1,304
9,517
1,652
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
0 / 1 / 4
5,653
1,131
5,371
8,000
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
yasho_xdd
Ravana
10
2 / 1 / 3
6,111
1,222
4,667
4,537
2,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

389

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOMFRENCHTOAST
King Arthur
10
0 / 1 / 2
5,529
1,106
3,253
6,966
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,190
1,038
803
1,545
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,696
1,139
4,144
6,812
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,201
1,240
3,124
6,361
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,993
1,199
3,624
3,927
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
6
Kills
2
2
Deaths
6
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOOMFRENCHTOAST
King Arthur
0
1
2
1
L
0
1
1
0.5
W
Ix Chel
FANTMGHOST
Ix Chel
0
0
1
0.5
L
1
3
1
0.5
W
2
0
2
3
W
Vulcan
OwenKid
Vulcan
2
0
3
3.5
L
0
0
2
1
W
Horus
0
1
4
2
L
1
1
1
1.5
W
Ravana
yasho_xdd
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
14,948
18,924
Taken
25,611
11,222
Mitigated
14,306
4,678
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOOMFRENCHTOAST
King Arthur
3,253
188
0
870
6,966
4,958
0
3,620
3,182
0
13,874
L
803
0
0
23
1,545
869
0
1,086
459
2,161
0
W
Ix Chel
FANTMGHOST
Ix Chel
1,571
131
1,537
396
1,116
441
0
467
649
7,060
1,616
L
4,144
855
0
0
6,812
2,192
0
1,826
4,820
10,964
336
W
2,373
896
0
114
3,619
1,842
0
1,756
1,863
0
5,395
W
Vulcan
OwenKid
Vulcan
9,517
5,182
0
0
1,652
681
0
149
1,503
27,150
505
L
3,124
256
660
1,994
6,361
5,002
0
2,854
3,425
9,580
0
W
Horus
5,371
2,421
400
1,391
8,000
5,306
0
3,906
4,094
0
9,125
L
3,624
2,245
0
598
3,927
1,285
0
1,421
2,464
0
15,311
W
Ravana
yasho_xdd
Ravana
4,667
885
0
840
4,537
2,952
0
1,624
2,228
0
9,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
28,609
91
Minions Killed
94
3
Camps Cleared
3
534,245
Distance Traveled
447,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,529
1,106
22
4
1
104,818
0
L
Tiamat
5,190
1,038
3
1
1
38,332
0
W
Ix Chel
5,516
1,103
20
4
0
101,757
0
L
Hera
5,696
1,139
19
4
0
97,499
0
W
Set
6,097
1,219
6
1
0
110,812
0
W
Vulcan
6,518
1,304
53
11
2
111,965
0
L
Artio
6,201
1,240
15
3
0
119,464
0
W
Horus
5,653
1,131
9
2
1
103,475
0
L
Nut
5,993
1,199
35
7
1
86,973
0
W
Ravana
6,111
1,222
3
1
0
106,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role