Player Matchup

Artemis
Artemis
Gold II
Frostbite110
Artemis
Gold II
Level 258
God Stats
77W - 77L
1,559 SR
Queue Stats
247W - 274L
1,618 MMR
Party 1
Cabrakan
Cabrakan
Silver I
iR SiK B3AST Xx
Cabrakan
Silver I
Level 157
God Stats
21W - 22L
1,596 SR
Queue Stats
63W - 72L
1,203 MMR
Party 1
Sol
Sol
Silver I
stacksondeck24
Sol
Silver I
Level 114
God Stats
6W - 6L
1,437 SR
Queue Stats
27W - 29L
1,488 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 176
1,531 SR
1,436 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,399 SR
1,070 MMR
Neith
Neith
Silver III
Inabe
Neith
Silver III
Level 60
God Stats
1W - 7L
1,373 SR
Queue Stats
31W - 64L
1,124 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
L109
Morgan Le Fay
Silver IV
Level 93
God Stats
1W - 5L
1,318 SR
Queue Stats
9W - 28L
1,191 MMR
Solo
Ymir
Ymir
Bronze V
itsKGagain
Ymir
Bronze V
Level 57
God Stats
1W - 8L
1,505 SR
Queue Stats
21W - 75L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frostbite110
Artemis
14
8 / 1 / 4
9,184
918
11,504
6,223
3,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
13
2 / 1 / 9
7,660
766
5,837
8,333
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
7,789
779
4,743
3,600
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AchillesCharybdisNe ZhaAnubisThoth

VS

Bans
HadesKuzenboBake KujiraCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Inabe
Neith
11
1 / 3 / 0
6,795
680
4,294
7,683
3,002
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
L109
Morgan Le Fay
11
1 / 6 / 2
7,221
722
3,116
8,534
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,234
623
1,731
9,439
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Frostbite110
Artemis
8
1
4
10
L
Neith
Inabe
Neith
1
3
0
0.33
L
Morgan Le Fay
L109
Morgan Le Fay
1
6
2
0.33
W
Cabrakan
2
1
9
6.5
L
0
3
1
0.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
9,141
18,156
Taken
25,656
14,160
Mitigated
12,340
3,564
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Frostbite110
Artemis
11,504
4,684
0
1,309
6,223
3,225
1,291
1,249
4,880
0
49,534
L
Neith
Inabe
Neith
4,294
939
0
1,064
7,683
3,002
0
3,157
4,005
0
29,018
L
Morgan Le Fay
L109
Morgan Le Fay
3,116
318
0
0
8,534
3,222
0
2,458
5,601
20,934
634
W
Cabrakan
5,837
652
0
1,033
8,333
9,576
130
2,219
5,854
11,390
1,325
L
1,731
164
0
1,512
9,439
6,116
0
4,128
4,747
9,006
0
W
4,743
1,433
0
1,222
3,600
1,359
587
848
2,752
24,684
3,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
20,250
150
Minions Killed
113
0
Camps Cleared
0
560,161
Distance Traveled
465,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,184
918
84
8
0
169,472
0
L
Neith
6,795
680
48
5
0
173,548
0
L
Morgan Le Fay
7,221
722
48
5
0
153,339
0
W
Cabrakan
7,660
766
13
1
0
203,427
2
L
Ymir
6,234
623
17
2
0
138,968
1
W
Sol
7,789
779
53
5
0
187,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role