Player Matchup

Danzaburou
Danzaburou
Googooinga5184
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,643 Elo+
Party 1
Achilles
Achilles
ItsTheWonderboy
Achilles
Level 156
God Stats
2W - 2L
1,530 SR
Queue Stats
66W - 60L
1,541 Elo+
Solo
Maui
Maui
KaijuBoom
Maui
Level 103
God Stats
41W - 47L
1,479 SR
Queue Stats
134W - 121L
1,544 Elo+
Party 2
Thanatos
Thanatos
Pickles80
Thanatos
Level 104
God Stats
6W - 1L
1,786 SR
Queue Stats
15W - 19L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
YordleSilverhand
Cthulhu
Level 107
God Stats
70W - 54L
1,567 SR
Queue Stats
142W - 123L
1,535 Elo+
Party 2
Team Averages
Level 119
1,572 SR
1,548 Elo+

VS

Team Averages
Level 124
1,467 SR
1,375 Elo+
Yemoja
Yemoja
 
Yemoja
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElTress3345
Merlin
Level 41
God Stats
2W - 9L
1,190 SR
Queue Stats
2W - 10L
1,170 Elo+
Party 3
Charybdis
Charybdis
Moardok
Charybdis
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,225 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SoggyNanners
Morgan Le Fay
Level 121
God Stats
16W - 31L
1,643 SR
Queue Stats
304W - 380L
1,425 Elo+
Party 3
Loki
Loki
xXCorn504Xx
Loki
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Googooinga5184
Danzaburou
5
0 / 0 / 0
2,804
561
1,197
1,850
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
6
0 / 0 / 0
3,740
748
0
703
352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Maui
4
0 / 0 / 0
2,923
585
853
3,082
1,305
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Thanatos
Pickles80
Thanatos
5
0 / 0 / 0
3,024
605
979
3,700
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,494
699
127
1,853
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
3,247
649
1,109
2,145
977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
1
0 / 0 / 0
2,403
481
0
0
0
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Moardok
Charybdis
5
0 / 0 / 0
3,075
615
1,623
1,746
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
SoggyNanners
Morgan Le Fay
7
0 / 0 / 0
3,382
676
1,225
805
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,159
632
1,124
3,477
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Merlin
0
0
0
0
W
Danzaburou
Googooinga5184
Danzaburou
0
0
0
0
W
Achilles
0
0
0
0
W
Maui
0
0
0
0
L
Charybdis
Moardok
Charybdis
0
0
0
0
W
Thanatos
Pickles80
Thanatos
0
0
0
0
L
Morgan Le Fay
SoggyNanners
Morgan Le Fay
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,156
Damage
5,081
11,188
Taken
8,173
4,273
Mitigated
2,622
3,894
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,109
332
601
757
2,145
977
192
154
1,991
9,381
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Googooinga5184
Danzaburou
1,197
808
0
853
1,850
526
0
520
1,330
0
11,728
W
Achilles
0
0
0
250
703
352
0
0
703
0
17,660
W
Maui
853
400
104
321
3,082
1,305
0
488
2,594
7,391
531
L
Charybdis
Moardok
Charybdis
1,623
619
0
1,055
1,746
471
329
251
1,495
0
17,223
W
Thanatos
Pickles80
Thanatos
979
227
0
2,366
3,700
1,338
0
101
3,599
0
15,774
L
Morgan Le Fay
SoggyNanners
Morgan Le Fay
1,225
256
0
0
805
232
0
87
678
18,811
426
W
127
0
0
0
1,853
752
0
1,120
733
15,625
1,147
L
1,124
237
0
2,159
3,477
942
0
438
3,039
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,985
Gold Earned
15,266
130
Minions Killed
113
0
Camps Cleared
0
478,839
Distance Traveled
411,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,247
649
8
2
0
86,251
0
L
Merlin
2,403
481
0
0
0
6,553
0
W
Danzaburou
2,804
561
21
4
0
90,604
0
W
Achilles
3,740
748
30
6
0
88,327
0
W
Maui
2,923
585
11
2
0
103,785
0
L
Charybdis
3,075
615
29
6
0
86,645
0
W
Thanatos
3,024
605
27
5
0
106,646
0
L
Morgan Le Fay
3,382
676
36
7
0
103,896
1
W
Cthulhu
3,494
699
41
8
0
89,477
0
L
Loki
3,159
632
40
8
0
128,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role