Player Matchup

Ao Kuang
Ao Kuang
Gold III
Drλgσ
Ao Kuang
Gold III
Level 160
God Stats
5W - 5L
1,622 SR
Queue Stats
30W - 29L
1,769 MMR
Party 3
Chernobog
Chernobog
Gold I
NightmarePhD
Chernobog
Gold I
Level 185
God Stats
6W - 7L
1,610 SR
Queue Stats
68W - 59L
1,812 MMR
Party 2
Nu Wa
Nu Wa
Gold I
RawulPhD
Nu Wa
Gold I
Level 188
God Stats
94W - 70L
1,714 SR
Queue Stats
353W - 348L
1,812 MMR
Party 2
Serqet
Serqet
Platinum IV
Setsukah
Serqet
Platinum IV
Level 148
God Stats
9W - 4L
1,836 SR
Queue Stats
121W - 116L
1,813 MMR
Solo
Jormungandr
Jormungandr
Gold III
Shinbae
Jormungandr
Gold III
Level 80
God Stats
1W - 3L
1,723 SR
Queue Stats
25W - 28L
1,784 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,701 SR
1,798 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,550 SR
1,732 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
HayyyBrother
Sobek
Platinum V
Level 170
God Stats
47W - 38L
1,692 SR
Queue Stats
153W - 122L
1,792 MMR
Solo
Vulcan
Vulcan
Platinum V
IMmaTable
Vulcan
Platinum V
Level 226
God Stats
23W - 22L
1,559 SR
Queue Stats
380W - 377L
1,772 MMR
Solo
Fenrir
Fenrir
Gold II
PapaSwolsen
Fenrir
Gold II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,822 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Tortugle
Kuzenbo
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,776 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drλgσ
Ao Kuang
14
2 / 5 / 0
8,150
479
7,683
21,212
14,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
NightmarePhD
Chernobog
17
0 / 3 / 0
9,411
554
2,071
8,885
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
RawulPhD
Nu Wa
14
0 / 4 / 3
8,287
487
9,458
9,588
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Setsukah
Serqet
15
4 / 2 / 1
8,625
507
7,024
12,431
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
Shinbae
Jormungandr
11
1 / 4 / 1
6,941
408
4,284
12,221
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Bake KujiraThanatosThoth

VS

Bans
AthenaThorGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 1 / 2
10,823
637
6,100
10,697
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 7
9,582
564
5,996
12,950
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
IMmaTable
Vulcan
16
3 / 2 / 5
9,925
584
11,661
6,758
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
16
7 / 2 / 5
9,639
567
7,028
13,889
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Tortugle
Kuzenbo
17
1 / 2 / 4
10,424
613
13,722
13,270
16,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
18
18
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
2
5
L
Ao Kuang
Drλgσ
Ao Kuang
2
5
0
0.4
W
3
0
7
6.5
W
Vulcan
IMmaTable
Vulcan
3
2
5
2.75
L
Chernobog
NightmarePhD
Chernobog
0
3
0
0
W
Fenrir
7
2
5
4.75
L
Nu Wa
RawulPhD
Nu Wa
0
4
3
0.38
L
Serqet
Setsukah
Serqet
4
2
1
2.25
L
Jormungandr
Shinbae
Jormungandr
1
4
1
0.38
W
Kuzenbo
Tortugle
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
44,507
64,337
Taken
57,564
38,549
Mitigated
44,451
13,697
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,100
4,354
0
4,523
10,697
4,811
868
1,995
8,702
0
106,522
L
Ao Kuang
Drλgσ
Ao Kuang
7,683
1,790
0
6,612
21,212
14,668
0
11,871
8,229
58,000
4,329
W
5,996
640
0
5,110
12,950
13,411
231
4,987
7,807
33,382
1,894
W
Vulcan
IMmaTable
Vulcan
11,661
5,418
0
1,512
6,758
2,804
53
4,616
2,142
100,706
1,221
L
Chernobog
NightmarePhD
Chernobog
2,071
1,013
0
3,503
8,885
3,527
0
1,483
7,402
0
94,800
W
Fenrir
7,028
2,458
0
2,018
13,889
7,116
0
2,259
11,392
0
76,793
L
Nu Wa
RawulPhD
Nu Wa
9,458
1,786
0
1,299
9,588
3,863
26
7,099
2,489
78,053
0
L
Serqet
Setsukah
Serqet
7,024
1,620
0
1,035
12,431
6,477
0
2,561
9,838
0
81,439
L
Jormungandr
Shinbae
Jormungandr
4,284
1,423
0
1,248
12,221
10,014
0
6,465
5,746
24,964
166
W
Kuzenbo
Tortugle
Kuzenbo
13,722
4,840
0
4,231
13,270
16,309
0
7,635
5,635
66,968
3,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
50,393
563
Minions Killed
607
0
Camps Cleared
0
1,669,932
Distance Traveled
1,852,599
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,823
637
182
11
0
357,522
6
L
Ao Kuang
8,150
479
113
7
0
288,936
1
W
Sobek
9,582
564
32
2
0
381,173
7
W
Vulcan
9,925
584
168
10
0
385,312
1
L
Chernobog
9,411
554
173
10
0
346,181
1
W
Fenrir
9,639
567
99
6
0
384,567
2
L
Nu Wa
8,287
487
127
7
0
316,272
4
L
Serqet
8,625
507
110
6
0
420,362
2
L
Jormungandr
6,941
408
40
2
0
298,181
2
W
Kuzenbo
10,424
613
126
7
0
344,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role