Player Matchup

Discordia
Discordia
Gold V
PowderyDONUTS
Discordia
Gold V
Level 212
God Stats
2W - 4L
1,494 SR
Queue Stats
37W - 36L
1,478 MMR
Party 1
Ne Zha
Ne Zha
Gold V
sn95wolf
Ne Zha
Gold V
Level 152
God Stats
2W - 0L
1,597 SR
Queue Stats
44W - 33L
1,539 MMR
Party 1
Ares
Ares
Gold IV
sonicemonk
Ares
Gold IV
Level 87
God Stats
14W - 15L
1,867 SR
Queue Stats
278W - 355L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,653 SR
1,498 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,412 SR
1,070 MMR
Hachiman
Hachiman
Silver II
Arcanletia
Hachiman
Silver II
Level 109
God Stats
6W - 10L
1,456 SR
Queue Stats
73W - 106L
1,034 MMR
Party 2
Chaac
Chaac
Bronze III
Ich_Legende
Chaac
Bronze III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Tivi420
Baron Samedi
Silver IV
Level 118
God Stats
34W - 43L
1,281 SR
Queue Stats
123W - 241L
675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PowderyDONUTS
Discordia
19
8 / 0 / 3
12,285
768
22,854
7,209
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
sn95wolf
Ne Zha
16
2 / 0 / 9
11,060
691
10,790
13,394
16,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 8
10,511
657
12,854
17,047
21,356
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesPersephoneBacchusThothCharon

VS

Bans
CerberusHeraGuan YuKukulkanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arcanletia
Hachiman
14
0 / 6 / 3
8,937
559
6,529
17,195
6,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 1
10,119
632
12,636
21,283
23,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Tivi420
Baron Samedi
14
1 / 7 / 2
9,101
569
3,990
14,425
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
3
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arcanletia
Hachiman
0
6
3
0.25
L
2
0
1
2.5
W
Discordia
PowderyDONUTS
Discordia
8
0
3
9.5
L
Baron Samedi
Tivi420
Baron Samedi
1
7
2
0.29
W
Ne Zha
sn95wolf
Ne Zha
2
0
9
6.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,498
Damage
23,155
37,650
Taken
52,903
42,322
Mitigated
38,268
5,310
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arcanletia
Hachiman
6,529
1,900
0
2,114
17,195
6,910
222
12,508
4,659
0
29,964
L
12,636
1,288
0
4,063
21,283
23,802
0
13,050
8,205
0
49,783
W
Discordia
PowderyDONUTS
Discordia
22,854
288
0
1,618
7,209
4,209
1,832
269
6,922
82,198
708
L
Baron Samedi
Tivi420
Baron Samedi
3,990
91
682
599
14,425
7,556
96
10,090
4,317
25,495
0
W
Ne Zha
sn95wolf
Ne Zha
10,790
1,245
0
2,322
13,394
16,757
620
1,603
11,755
0
45,171
W
12,854
482
0
1,370
17,047
21,356
1,162
2,156
14,840
19,251
159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
28,157
206
Minions Killed
157
0
Camps Cleared
0
926,050
Distance Traveled
805,981
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,937
559
63
4
0
264,072
4
L
Chaac
10,119
632
52
3
0
300,676
0
W
Discordia
12,285
768
129
8
0
293,149
0
L
Baron Samedi
9,101
569
42
3
0
241,233
9
W
Ne Zha
11,060
691
64
4
0
336,473
0
W
Ares
10,511
657
13
1
0
296,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role