Player Matchup

Anubis
Anubis
APoorKid
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,444 Elo+
Party 1
Horus
Horus
Domslong
Horus
Level 53
God Stats
12W - 12L
1,482 SR
Queue Stats
136W - 132L
1,442 Elo+
Party 1
Ares
Ares
GutsTBSwordsman
Ares
Level 35
God Stats
5W - 4L
1,555 SR
Queue Stats
150W - 145L
1,441 Elo+
Party 1
Team Averages
Level 38
1,512 SR
1,442 Elo+

VS

Team Averages
Level 70
1,444 SR
1,397 Elo+
Merlin
Merlin
Mr_Finch0007
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tauheed__Epps
Ah Muzen Cab
Level 27
God Stats
12W - 11L
1,505 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 2
Mulan
Mulan
jimmers1964
Mulan
Level 46
God Stats
2W - 5L
1,328 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
APoorKid
Anubis
16
8 / 2 / 9
10,441
870
16,492
12,885
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Domslong
Horus
16
5 / 0 / 14
10,330
861
8,155
13,653
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 10
10,318
860
8,928
12,741
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 1
7,695
641
8,446
9,272
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tauheed__Epps
Ah Muzen Cab
12
0 / 7 / 2
8,054
671
10,260
15,418
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 6 / 0
8,678
723
5,523
13,826
5,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
APoorKid
Anubis
8
2
9
6.25
W
Horus
Domslong
Horus
5
0
14
12
W
6
0
10
11
L
Merlin
0
6
1
0.08
L
Ah Muzen Cab
Tauheed__Epps
Ah Muzen Cab
0
7
2
0.14
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
24,229
39,279
Taken
38,516
31,071
Mitigated
12,936
19,610
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
APoorKid
Anubis
16,492
1,693
0
5,294
12,885
7,057
1,064
2,665
10,190
67,605
0
W
Horus
Domslong
Horus
8,155
2,553
3,348
8,030
13,653
11,085
349
2,758
10,852
171
23,107
W
8,928
322
0
2,938
12,741
12,929
498
3,792
8,873
19,016
4,913
L
Merlin
8,446
404
0
139
9,272
2,784
0
6,155
2,760
26,800
0
L
Ah Muzen Cab
Tauheed__Epps
Ah Muzen Cab
10,260
3,019
0
305
15,418
4,358
0
10,160
4,717
0
36,076
L
5,523
463
0
686
13,826
5,794
0
7,639
5,196
0
18,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
24,427
167
Minions Killed
133
0
Camps Cleared
0
727,772
Distance Traveled
577,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,441
870
84
7
0
206,669
0
W
Horus
10,330
861
47
4
0
272,398
1
W
Ares
10,318
860
36
3
0
248,705
1
L
Merlin
7,695
641
42
4
0
178,743
0
L
Ah Muzen Cab
8,054
671
61
5
0
214,975
0
L
Mulan
8,678
723
30
3
0
183,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role