Player Matchup

Ares
Ares
BeelzebubThe3rd
Ares
Level 103
God Stats
22W - 22L
1,465 SR
Queue Stats
74W - 67L
1,565 Elo+
Party 1
Eset
Eset
JoBien
Eset
Level 137
God Stats
3W - 12L
1,355 SR
Queue Stats
99W - 97L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Jordino781
Gilgamesh
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 275L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmegmaSlurper
Tsukuyomi
Level 117
God Stats
19W - 16L
1,500 SR
Queue Stats
136W - 137L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
SmiteToo
Jing Wei
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,575 Elo+
Party 1
Team Averages
Level 99
1,464 SR
1,545 Elo+

VS

Team Averages
Level 131
1,480 SR
1,596 Elo+
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 159
God Stats
75W - 53L
1,650 SR
Queue Stats
121W - 116L
1,576 Elo+
Party 2
Hachiman
Hachiman
SLUMPT-AK
Hachiman
Level 95
God Stats
16W - 13L
1,565 SR
Queue Stats
190W - 161L
1,602 Elo+
Party 2
Mercury
Mercury
Vanquish
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Wxxcked
Cthulhu
Level 149
God Stats
16W - 11L
1,186 SR
Queue Stats
94W - 89L
1,644 Elo+
Party 2
Anubis
Anubis
yungfudgesicle
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 129L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,794
599
3,093
7,057
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
JoBien
Eset
9
0 / 4 / 2
4,756
595
2,809
4,657
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Jordino781
Gilgamesh
5
0 / 2 / 0
3,678
460
1,047
4,177
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SmegmaSlurper
Tsukuyomi
9
2 / 4 / 0
4,789
599
3,256
7,496
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SmiteToo
Jing Wei
9
0 / 0 / 0
4,362
545
2,498
5,240
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 0 / 2
6,402
800
3,686
4,591
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SLUMPT-AK
Hachiman
8
0 / 0 / 1
4,299
537
2,630
4,109
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Vanquish
Mercury
10
4 / 1 / 2
5,603
700
3,308
5,403
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Wxxcked
Cthulhu
8
0 / 0 / 1
4,771
596
3,657
5,441
3,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 1
5,988
749
3,261
5,379
2,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Achilles
2
0
2
3
L
Eset
JoBien
Eset
0
4
2
0.25
L
Gilgamesh
Jordino781
Gilgamesh
0
2
0
0
W
Hachiman
SLUMPT-AK
Hachiman
0
0
1
0.5
L
Tsukuyomi
SmegmaSlurper
Tsukuyomi
2
4
0
0.5
L
Jing Wei
SmiteToo
Jing Wei
0
0
0
0
W
Mercury
Vanquish
Mercury
4
1
2
5
W
Cthulhu
Wxxcked
Cthulhu
0
0
1
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
16,542
28,627
Taken
24,923
11,402
Mitigated
11,183
8,401
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,093
78
984
2,042
7,057
3,264
0
2,333
4,724
16,349
2,687
W
Achilles
3,686
1,082
0
1,000
4,591
1,772
459
0
4,353
0
46,121
L
Eset
JoBien
Eset
2,809
247
0
346
4,657
1,344
0
2,308
2,349
22,683
1,429
L
Gilgamesh
Jordino781
Gilgamesh
1,047
235
0
685
4,177
2,642
0
0
4,177
0
11,917
W
Hachiman
SLUMPT-AK
Hachiman
2,630
1,609
0
409
4,109
1,353
0
1,913
2,196
0
23,229
L
Tsukuyomi
SmegmaSlurper
Tsukuyomi
3,256
757
0
2,259
7,496
2,297
0
920
6,576
0
27,029
L
Jing Wei
SmiteToo
Jing Wei
2,498
1,265
0
2,085
5,240
1,855
0
1,324
3,916
0
41,127
W
Mercury
Vanquish
Mercury
3,308
2,047
0
520
5,403
2,120
0
331
4,994
0
37,650
W
Cthulhu
Wxxcked
Cthulhu
3,657
457
0
1,299
5,441
3,790
0
979
4,462
26,475
0
W
3,261
293
0
2,607
5,379
2,148
72
1,879
3,142
34,216
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,379
Gold Earned
27,063
212
Minions Killed
286
0
Camps Cleared
0
763,781
Distance Traveled
906,419
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,794
599
30
4
0
188,776
3
W
Achilles
6,402
800
84
11
0
189,726
0
L
Eset
4,756
595
58
7
0
157,500
0
L
Gilgamesh
3,678
460
16
2
0
90,946
0
W
Hachiman
4,299
537
39
5
0
157,602
4
L
Tsukuyomi
4,789
599
51
6
0
184,283
0
L
Jing Wei
4,362
545
57
7
0
142,276
0
W
Mercury
5,603
700
68
9
0
222,943
0
W
Cthulhu
4,771
596
43
5
0
176,562
2
W
Anubis
5,988
749
52
7
0
159,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role