Player Matchup

Ix Chel
Ix Chel
APoorKid
Ix Chel
Level 25
God Stats
3W - 1L
1,542 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 1
Horus
Horus
Domslong
Horus
Level 53
God Stats
12W - 12L
1,365 SR
Queue Stats
136W - 132L
1,428 Elo+
Party 1
Sobek
Sobek
GutsTBSwordsman
Sobek
Level 35
God Stats
4W - 2L
1,750 SR
Queue Stats
150W - 145L
1,428 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,426 Elo+

VS

Team Averages
Level 48
1,533 SR
1,523 Elo+
Xbalanque
Xbalanque
BigOldFatUgly
Xbalanque
Level 44
God Stats
11W - 6L
1,534 SR
Queue Stats
80W - 65L
1,609 Elo+
Party 2
Ravana
Ravana
JewBoat
Ravana
Level 59
God Stats
4W - 3L
1,565 SR
Queue Stats
82W - 66L
1,547 Elo+
Party 2
Zeus
Zeus
ZeroXXV_
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
APoorKid
Ix Chel
15
10 / 2 / 5
10,187
926
16,691
8,331
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Domslong
Horus
14
2 / 1 / 13
8,688
790
6,903
12,426
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 12
8,769
797
3,866
9,588
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigOldFatUgly
Xbalanque
13
2 / 4 / 3
8,544
777
9,924
10,119
3,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
JewBoat
Ravana
11
2 / 5 / 2
7,634
694
7,578
11,324
6,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
12
1 / 6 / 3
7,735
703
6,982
8,774
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
5
5
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
APoorKid
Ix Chel
10
2
5
6.25
L
Xbalanque
BigOldFatUgly
Xbalanque
2
4
3
0.88
W
Horus
Domslong
Horus
2
1
13
8.5
W
3
2
12
4.5
L
Ravana
JewBoat
Ravana
2
5
2
0.6
L
Zeus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
24,484
30,345
Taken
30,217
24,697
Mitigated
13,479
11,620
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
APoorKid
Ix Chel
16,691
2,467
2,642
1,621
8,331
4,649
322
2,287
6,044
58,997
0
L
Xbalanque
BigOldFatUgly
Xbalanque
9,924
6,254
0
1,485
10,119
3,637
0
6,788
3,174
0
30,970
W
Horus
Domslong
Horus
6,903
2,765
1,775
4,297
12,426
9,497
318
3,079
9,335
548
15,054
W
3,866
320
0
1,285
9,588
10,551
626
2,466
7,114
10,798
2,872
L
Ravana
JewBoat
Ravana
7,578
1,289
0
72
11,324
6,595
0
7,297
3,217
1,044
15,426
L
Zeus
6,982
1,228
0
0
8,774
3,247
0
5,893
2,575
26,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
23,913
139
Minions Killed
104
0
Camps Cleared
0
638,221
Distance Traveled
593,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,187
926
81
7
0
198,917
0
L
Xbalanque
8,544
777
49
4
0
198,268
0
W
Horus
8,688
790
30
3
0
239,069
0
W
Sobek
8,769
797
28
3
0
200,235
0
L
Ravana
7,634
694
17
2
0
203,443
0
L
Zeus
7,735
703
38
3
0
192,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role