Player Matchup

Danzaburou
Danzaburou
Ace234234
Danzaburou
Level 37
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 8L
1,190 Elo+
Party 2
Cthulhu
Cthulhu
DabInRoblox
Cthulhu
Level 17
God Stats
10W - 12L
1,608 SR
Queue Stats
240W - 212L
1,190 Elo+
Party 2
Baron Samedi
Baron Samedi
HSdivided
Baron Samedi
Level 41
God Stats
8W - 15L
1,407 SR
Queue Stats
18W - 28L
1,404 Elo+
Solo
Cliodhna
Cliodhna
freshnuts1
Cliodhna
Level 65
God Stats
0W - 1L
1,238 SR
Queue Stats
15W - 13L
1,190 Elo+
Party 2
Nemesis
Nemesis
ynlovefantasy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,413 SR
1,295 Elo+

VS

Team Averages
Level 43
1,551 SR
1,490 Elo+
Sylvanus
Sylvanus
AdrianPepps
Sylvanus
Level 45
God Stats
10W - 10L
1,661 SR
Queue Stats
111W - 101L
1,479 Elo+
Party 1
Charybdis
Charybdis
Brayan96gt004
Charybdis
Level 38
God Stats
19W - 8L
1,500 SR
Queue Stats
84W - 76L
1,528 Elo+
Party 1
Agni
Agni
Dentii
Agni
Level 58
God Stats
3W - 2L
1,538 SR
Queue Stats
347W - 330L
1,408 Elo+
Solo
Ne Zha
Ne Zha
JoyDK
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
MAOM019
Sun Wukong
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
110W - 98L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace234234
Danzaburou
12
5 / 3 / 1
8,002
500
8,354
10,730
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DabInRoblox
Cthulhu
12
1 / 2 / 4
6,967
435
12,269
14,742
11,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
HSdivided
Baron Samedi
15
0 / 2 / 1
8,055
503
3,373
8,510
4,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cliodhna
freshnuts1
Cliodhna
11
1 / 5 / 2
6,497
406
2,591
10,765
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
15
4 / 2 / 0
9,267
579
10,394
15,907
12,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdrianPepps
Sylvanus
13
2 / 2 / 4
7,760
485
5,885
13,661
9,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Brayan96gt004
Charybdis
13
3 / 4 / 3
7,893
493
7,558
11,301
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Dentii
Agni
17
3 / 1 / 3
9,598
600
9,673
7,049
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
JoyDK
Ne Zha
13
4 / 1 / 4
7,749
484
5,213
12,221
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MAOM019
Sun Wukong
16
2 / 3 / 0
9,616
601
8,791
12,613
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
14
14
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ace234234
Danzaburou
5
3
1
1.83
W
Sylvanus
AdrianPepps
Sylvanus
2
2
4
2
W
Charybdis
Brayan96gt004
Charybdis
3
4
3
1.13
L
Cthulhu
DabInRoblox
Cthulhu
1
2
4
1.5
W
Agni
Dentii
Agni
3
1
3
4.5
L
Baron Samedi
HSdivided
Baron Samedi
0
2
1
0.25
W
Ne Zha
JoyDK
Ne Zha
4
1
4
6
W
Sun Wukong
MAOM019
Sun Wukong
2
3
0
0.67
L
Cliodhna
freshnuts1
Cliodhna
1
5
2
0.4
L
Nemesis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
37,120
60,654
Taken
56,845
34,856
Mitigated
33,305
14,277
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ace234234
Danzaburou
8,354
4,576
0
2,240
10,730
3,178
498
3,339
7,391
0
42,201
W
Sylvanus
AdrianPepps
Sylvanus
5,885
1,935
588
4,235
13,661
9,865
0
4,448
8,658
27,078
12,452
W
Charybdis
Brayan96gt004
Charybdis
7,558
4,000
0
4,373
11,301
4,255
68
4,982
5,937
0
53,246
L
Cthulhu
DabInRoblox
Cthulhu
12,269
367
419
1,684
14,742
11,652
0
4,380
10,256
45,167
3,670
W
Agni
Dentii
Agni
9,673
559
0
1,281
7,049
2,846
0
2,560
4,489
82,488
488
L
Baron Samedi
HSdivided
Baron Samedi
3,373
135
240
3,564
8,510
4,231
0
4,405
3,864
63,609
2,582
W
Ne Zha
JoyDK
Ne Zha
5,213
1,857
0
1,416
12,221
5,393
0
1,272
10,803
0
46,147
W
Sun Wukong
MAOM019
Sun Wukong
8,791
3,022
0
3,225
12,613
10,946
35
0
12,613
0
80,162
L
Cliodhna
freshnuts1
Cliodhna
2,591
109
0
3,192
10,765
3,470
0
2,292
8,323
0
37,805
L
Nemesis
10,394
4,415
0
2,938
15,907
12,325
0
0
14,987
0
77,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
42,616
430
Minions Killed
499
0
Camps Cleared
0
1,645,925
Distance Traveled
1,540,400
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,002
500
81
5
0
294,382
0
W
Sylvanus
7,760
485
69
4
0
295,128
0
W
Charybdis
7,893
493
77
5
0
279,587
0
L
Cthulhu
6,967
435
47
3
0
342,970
0
W
Agni
9,598
600
144
9
0
350,339
6
L
Baron Samedi
8,055
503
110
7
0
314,085
1
W
Ne Zha
7,749
484
67
4
0
309,316
0
W
Sun Wukong
9,616
601
142
9
0
306,030
0
L
Cliodhna
6,497
406
52
3
0
326,654
0
L
Nemesis
9,267
579
140
9
0
367,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role