Player Matchup

Aphrodite
Aphrodite
ChrisKoji_WR
Aphrodite
Level 98
God Stats
6W - 0L
1,952 SR
Queue Stats
14W - 10L
1,618 Elo+
Party 1
Thanatos
Thanatos
KoyaGloom
Thanatos
Level 102
God Stats
12W - 5L
1,830 SR
Queue Stats
15W - 10L
1,615 Elo+
Party 1
Skadi
Skadi
Mickey_Wonders
Skadi
Level 125
God Stats
4W - 1L
1,700 SR
Queue Stats
12W - 11L
1,564 Elo+
Party 1
Surtr
Surtr
NabruD
Surtr
Level 158
God Stats
3W - 0L
1,905 SR
Queue Stats
120W - 96L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Palavicini03
Nu Wa
Level 147
God Stats
6W - 4L
1,718 SR
Queue Stats
250W - 228L
1,495 Elo+
Solo
Team Averages
Level 126
1,821 SR
1,576 Elo+

VS

Team Averages
Level 110
1,428 SR
1,541 Elo+
Nut
Nut
Googooinga5184
Nut
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,697 Elo+
Party 2
Bacchus
Bacchus
Pickles80
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 2
Loki
Loki
TooEasy247EZ
Loki
Level 84
God Stats
0W - 2L
1,276 SR
Queue Stats
39W - 51L
1,459 Elo+
Solo
Chang'e
Chang'e
demon_sword_end
Chang'e
Level 128
God Stats
1W - 2L
1,601 SR
Queue Stats
89W - 80L
1,576 Elo+
Solo
Ne Zha
Ne Zha
zirkzise
Ne Zha
Level 108
God Stats
0W - 1L
1,266 SR
Queue Stats
68W - 69L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrisKoji_WR
Aphrodite
6
0 / 3 / 1
3,834
548
470
4,895
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
KoyaGloom
Thanatos
8
0 / 2 / 3
4,283
612
1,495
5,665
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 3
4,233
605
3,839
4,978
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
NabruD
Surtr
10
4 / 0 / 0
5,978
854
5,070
6,213
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
4 / 1 / 1
5,449
778
3,650
2,922
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,330
619
4,274
3,452
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pickles80
Bacchus
7
1 / 2 / 2
4,345
621
1,705
4,587
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 2 / 0
4,502
643
2,630
5,614
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,533
648
2,154
5,919
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ne Zha
zirkzise
Ne Zha
5
0 / 2 / 0
3,486
498
1,143
4,569
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChrisKoji_WR
Aphrodite
0
3
1
0.17
L
3
1
1
3.5
W
Thanatos
KoyaGloom
Thanatos
0
2
3
0.75
W
0
1
3
1.5
W
Surtr
NabruD
Surtr
4
0
0
4
W
4
1
1
4.5
L
Bacchus
Pickles80
Bacchus
1
2
2
1
L
3
2
0
1.5
L
0
1
3
1.5
L
Ne Zha
zirkzise
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
11,906
24,673
Taken
24,141
10,553
Mitigated
9,774
9,177
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChrisKoji_WR
Aphrodite
470
130
567
1,702
4,895
2,606
0
833
4,062
9,690
0
L
4,274
2,989
0
1,328
3,452
1,162
0
261
3,151
0
24,950
W
Thanatos
KoyaGloom
Thanatos
1,495
588
0
2,947
5,665
2,160
0
630
5,035
0
21,646
W
3,839
1,295
0
917
4,978
1,700
0
872
4,106
0
28,535
W
Surtr
NabruD
Surtr
5,070
1,962
0
2,536
6,213
3,142
348
0
5,999
488
35,427
W
3,650
1,540
0
508
2,922
945
0
1,524
1,398
22,504
497
L
Bacchus
Pickles80
Bacchus
1,705
190
0
1,137
4,587
3,594
0
453
4,109
11,052
0
L
2,630
634
0
2,614
5,614
1,687
0
662
4,603
0
24,762
L
2,154
0
160
2,698
5,919
1,650
0
2,076
3,617
30,886
0
L
Ne Zha
zirkzise
Ne Zha
1,143
425
0
1,708
4,569
1,681
0
327
3,904
0
11,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
21,196
196
Minions Killed
184
0
Camps Cleared
0
668,096
Distance Traveled
740,213
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,834
548
10
1
0
135,037
0
L
Nut
4,330
619
38
5
0
136,082
0
W
Thanatos
4,283
612
35
5
0
165,373
0
W
Skadi
4,233
605
49
7
0
116,689
0
W
Surtr
5,978
854
51
7
0
119,110
0
W
Nu Wa
5,449
778
51
7
0
131,887
4
L
Bacchus
4,345
621
17
2
0
165,940
0
L
Loki
4,502
643
48
7
0
158,305
0
L
Chang'e
4,533
648
59
8
0
161,559
0
L
Ne Zha
3,486
498
22
3
0
118,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role