Player Matchup

Izanami
Izanami
Gold III
DZapolo
Izanami
Gold III
Level 132
God Stats
0W - 2L
1,706 SR
Queue Stats
25W - 19L
1,732 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
IGodSpeedXXIII
Tsukuyomi
Gold I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,738 MMR
Solo
Bake Kujira
Bake Kujira
Platinum V
MoneyandX
Bake Kujira
Platinum V
Level 72
God Stats
11W - 6L
1,684 SR
Queue Stats
225W - 235L
1,723 MMR
Solo
Zeus
Zeus
Gold I
VvRimRunsvV
Zeus
Gold I
Level 67
God Stats
12W - 6L
1,746 SR
Queue Stats
674W - 678L
1,723 MMR
Solo
Ganesha
Ganesha
Gold III
úkog
Ganesha
Gold III
Level 58
God Stats
10W - 3L
1,827 SR
Queue Stats
15W - 9L
1,728 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,693 SR
1,729 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,641 SR
1,683 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
Aliio
Rama
Gold I
Level 125
God Stats
11W - 6L
1,647 SR
Queue Stats
245W - 244L
1,735 MMR
Solo
Merlin
Merlin
Platinum III
DannFalls
Merlin
Platinum III
Level 185
God Stats
1W - 3L
1,482 SR
Queue Stats
366W - 339L
1,707 MMR
Solo
Arachne
Arachne
Platinum III
IStealBuffss
Arachne
Platinum III
Level 169
God Stats
9W - 1L
2,001 SR
Queue Stats
248W - 203L
1,859 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
ŞаίпŧŞοга
Kuzenbo
Platinum III
Level 76
God Stats
14W - 15L
1,576 SR
Queue Stats
238W - 247L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DZapolo
Izanami
15
3 / 2 / 2
9,070
534
6,396
8,447
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
IGodSpeedXXIII
Tsukuyomi
15
3 / 3 / 2
8,284
487
7,626
14,001
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
MoneyandX
Bake Kujira
17
1 / 2 / 1
10,473
616
8,997
12,700
19,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 1
8,482
499
3,120
8,266
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
úkog
Ganesha
10
0 / 2 / 4
6,975
410
4,400
8,136
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LancelotAo KuangMaman BrigitteThanatos

VS

Bans
BellonaSusanoThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 2 / 1
9,582
564
6,899
16,313
14,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Aliio
Rama
16
0 / 3 / 0
8,985
529
3,325
10,362
4,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
DannFalls
Merlin
18
2 / 0 / 3
10,736
632
8,532
8,399
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
IStealBuffss
Arachne
16
7 / 2 / 2
10,143
597
7,473
14,985
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
9,028
531
8,436
12,916
12,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
12
12
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
1
0.75
W
Rama
Aliio
Rama
0
3
0
0
L
Izanami
DZapolo
Izanami
3
2
2
2
W
Merlin
DannFalls
Merlin
2
0
3
3.5
L
Tsukuyomi
IGodSpeedXXIII
Tsukuyomi
3
3
2
1.33
W
Arachne
IStealBuffss
Arachne
7
2
2
4
L
Bake Kujira
MoneyandX
Bake Kujira
1
2
1
0.75
L
2
3
1
0.83
L
Ganesha
úkog
Ganesha
0
2
4
1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
34,665
51,550
Taken
62,975
39,010
Mitigated
42,043
14,804
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,899
589
0
3,584
16,313
14,415
0
8,349
7,964
193
79,029
W
Rama
Aliio
Rama
3,325
2,941
0
3,653
10,362
4,252
0
1,202
9,160
0
86,968
L
Izanami
DZapolo
Izanami
6,396
4,488
0
2,031
8,447
3,180
0
3,777
4,670
0
72,011
W
Merlin
DannFalls
Merlin
8,532
870
0
1,088
8,399
3,585
493
2,375
5,679
112,110
750
L
Tsukuyomi
IGodSpeedXXIII
Tsukuyomi
7,626
1,482
0
5,532
14,001
6,331
0
5,646
8,355
0
72,759
W
Arachne
IStealBuffss
Arachne
7,473
4,022
0
6,323
14,985
6,905
27
1,697
13,206
0
79,304
L
Bake Kujira
MoneyandX
Bake Kujira
8,997
4,421
0
3,387
12,700
19,445
0
700
12,000
101,404
2,850
L
3,120
104
0
1,492
8,266
3,400
0
4,512
3,754
57,114
0
L
Ganesha
úkog
Ganesha
4,400
461
0
2,362
8,136
6,654
0
2,029
6,107
22,009
0
W
8,436
2,229
0
2,476
12,916
12,886
5
2,489
10,417
33,812
3,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
48,474
597
Minions Killed
638
0
Camps Cleared
0
1,513,404
Distance Traveled
1,760,807
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,582
564
150
9
0
351,637
4
W
Rama
8,985
529
143
8
0
319,539
5
L
Izanami
9,070
534
158
9
0
303,517
3
W
Merlin
10,736
632
194
11
0
332,764
5
L
Tsukuyomi
8,284
487
116
7
0
375,770
4
W
Arachne
10,143
597
108
6
0
399,133
0
L
Bake Kujira
10,473
616
179
11
0
302,261
3
L
Zeus
8,482
499
131
8
0
255,768
3
L
Ganesha
6,975
410
13
1
0
276,088
0
W
Kuzenbo
9,028
531
43
3
0
357,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role