Player Matchup

Bellona
Bellona
BadussyMuncher
Bellona
Level 82
God Stats
1W - 3L
1,707 SR
Queue Stats
40W - 39L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
Datsmysonop
Baron Samedi
Level 28
God Stats
1W - 1L
1,657 SR
Queue Stats
17W - 15L
1,422 Elo+
Party 2
Hercules
Hercules
xSup3rScrubx
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Party 2
Team Averages
Level 77
1,621 SR
1,453 Elo+

VS

Team Averages
Level 94
1,669 SR
1,502 Elo+
Nut
Nut
AbrasiveKale
Nut
Level 115
God Stats
17W - 14L
1,373 SR
Queue Stats
144W - 139L
1,485 Elo+
Solo
Ymir
Ymir
jaeraez3618
Ymir
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
74W - 87L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
jsmithr4897
Kukulkan
Level 145
God Stats
9W - 2L
1,917 SR
Queue Stats
78W - 90L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,830
631
6,524
16,245
17,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Datsmysonop
Baron Samedi
15
1 / 1 / 5
9,460
676
9,584
9,023
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xSup3rScrubx
Hercules
15
5 / 2 / 1
9,922
709
8,612
13,711
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,562
754
10,719
10,000
4,504
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 4
9,538
681
6,969
14,801
15,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
jsmithr4897
Kukulkan
17
1 / 1 / 4
10,370
741
13,744
7,218
3,393
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
5
5
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
0
2
6
1.5
L
Baron Samedi
Datsmysonop
Baron Samedi
1
1
5
3.5
W
1
2
4
1.5
W
Kukulkan
jsmithr4897
Kukulkan
1
1
4
3
L
Hercules
xSup3rScrubx
Hercules
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,720
Damage
31,432
38,979
Taken
32,019
30,834
Mitigated
23,235
9,796
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,719
5,296
0
3,728
10,000
4,504
1,699
2,305
7,317
0
37,787
L
6,524
1,790
0
2,931
16,245
17,569
0
7,364
8,698
0
32,022
L
Baron Samedi
Datsmysonop
Baron Samedi
9,584
407
1,582
1,989
9,023
5,733
0
4,802
4,129
39,172
0
W
6,969
851
0
600
14,801
15,338
145
3,693
10,593
15,159
1,760
W
Kukulkan
jsmithr4897
Kukulkan
13,744
955
0
1,019
7,218
3,393
1,140
2,479
4,387
77,145
0
L
Hercules
xSup3rScrubx
Hercules
8,612
2,201
0
3,294
13,711
7,532
0
7,641
6,022
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
30,470
165
Minions Killed
188
0
Camps Cleared
0
805,239
Distance Traveled
783,825
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,562
754
42
3
0
249,413
0
L
Bellona
8,830
631
47
3
0
283,688
0
L
Baron Samedi
9,460
676
71
5
0
265,899
0
W
Ymir
9,538
681
22
2
0
277,107
0
W
Kukulkan
10,370
741
124
9
0
257,305
2
L
Hercules
9,922
709
47
3
0
255,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role