Player Matchup

Chiron
Chiron
Platinum V
N0v4_Aguila271
Chiron
Platinum V
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
173W - 164L
1,669 MMR
Party 2
Jormungandr
Jormungandr
Gold V
NoSoyLuis33
Jormungandr
Gold V
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 71L
1,313 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Scumzzz
Sun Wukong
Gold II
Level 129
God Stats
25W - 33L
1,658 SR
Queue Stats
470W - 508L
1,473 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,553 SR
1,485 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,405 SR
1,491 MMR
Discordia
Discordia
Gold V
I am lMatt
Discordia
Gold V
Level 128
God Stats
3W - 8L
1,226 SR
Queue Stats
70W - 94L
1,468 MMR
Solo
Heimdallr
Heimdallr
Bronze III
KGxGods
Heimdallr
Bronze III
Level 81
God Stats
1W - 3L
1,669 SR
Queue Stats
1W - 5L
1,503 MMR
Party 1
Bacchus
Bacchus
Bronze III
Pollotv
Bacchus
Bronze III
Level 44
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 3L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,580
737
6,102
9,022
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NoSoyLuis33
Jormungandr
12
2 / 3 / 4
8,639
665
9,848
15,961
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Scumzzz
Sun Wukong
16
4 / 1 / 3
10,222
786
10,077
13,700
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaAchillesThothKuzenboBake Kujira

VS

Bans
Ne ZhaKukulkanVulcanPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I am lMatt
Discordia
14
1 / 4 / 2
8,378
644
10,200
10,140
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KGxGods
Heimdallr
11
1 / 3 / 3
8,026
617
7,568
8,747
3,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pollotv
Bacchus
16
2 / 1 / 1
9,152
704
8,738
13,337
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
5
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
I am lMatt
Discordia
1
4
2
0.5
L
Heimdallr
KGxGods
Heimdallr
1
3
3
0.83
W
2
1
4
4
W
Jormungandr
NoSoyLuis33
Jormungandr
2
3
4
1.33
L
Bacchus
Pollotv
Bacchus
2
1
1
2.5
W
Sun Wukong
Scumzzz
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
26,506
38,683
Taken
32,224
29,219
Mitigated
23,853
11,082
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
I am lMatt
Discordia
10,200
770
0
750
10,140
4,172
0
2,348
6,872
42,769
0
L
Heimdallr
KGxGods
Heimdallr
7,568
5,563
0
1,812
8,747
3,531
0
3,074
4,986
0
23,685
W
6,102
1,918
375
3,391
9,022
4,472
1,771
4,902
3,852
0
39,792
W
Jormungandr
NoSoyLuis33
Jormungandr
9,848
3,003
0
3,515
15,961
12,471
114
7,840
7,740
34,476
282
L
Bacchus
Pollotv
Bacchus
8,738
1,498
0
4,016
13,337
16,150
0
3,602
8,625
20,088
324
W
Sun Wukong
Scumzzz
Sun Wukong
10,077
1,558
0
3,801
13,700
12,276
474
5,442
7,531
365
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
25,556
144
Minions Killed
127
0
Camps Cleared
0
710,844
Distance Traveled
639,000
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,378
644
62
5
0
225,776
0
L
Heimdallr
8,026
617
32
2
0
156,164
2
W
Chiron
9,580
737
62
5
0
237,742
0
W
Jormungandr
8,639
665
28
2
0
218,226
0
L
Bacchus
9,152
704
33
3
0
257,060
0
W
Sun Wukong
10,222
786
54
4
0
254,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role