Player Matchup

Ra
Ra
Midwest_Mateo
Ra
Level 26
God Stats
2W - 2L
1,300 SR
Queue Stats
13W - 7L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Somber_Sombrero
Sun Wukong
Level 40
God Stats
1W - 2L
1,207 SR
Queue Stats
17W - 11L
1,443 Elo+
Party 2
Cupid
Cupid
TheMando76
Cupid
Level 53
God Stats
2W - 1L
1,729 SR
Queue Stats
17W - 10L
1,443 Elo+
Party 2
Team Averages
Level 40
1,412 SR
1,468 Elo+

VS

Team Averages
Level 66
1,351 SR
1,322 Elo+
Xing Tian
Xing Tian
AeonsTornFell
Xing Tian
Level 25
God Stats
16W - 9L
1,422 SR
Queue Stats
42W - 43L
1,315 Elo+
Party 1
Zhong Kui
Zhong Kui
o0_Beetlejuice
Zhong Kui
Level 126
God Stats
9W - 6L
1,231 SR
Queue Stats
45W - 52L
1,336 Elo+
Party 1
Medusa
Medusa
theDeadlast
Medusa
Level 48
God Stats
10W - 8L
1,399 SR
Queue Stats
39W - 40L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
11,400
633
9,467
13,604
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Somber_Sombrero
Sun Wukong
15
0 / 3 / 4
10,244
569
5,370
19,146
24,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
1 / 3 / 4
11,876
660
8,541
12,722
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AeonsTornFell
Xing Tian
18
5 / 0 / 6
12,223
679
8,643
16,266
20,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
o0_Beetlejuice
Zhong Kui
19
6 / 1 / 5
12,704
706
16,806
12,064
10,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
1 / 4 / 8
11,491
638
12,583
14,050
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AeonsTornFell
Xing Tian
5
0
6
8
L
3
6
1
0.58
L
Sun Wukong
Somber_Sombrero
Sun Wukong
0
3
4
0.67
L
Cupid
1
3
4
1
W
Zhong Kui
o0_Beetlejuice
Zhong Kui
6
1
5
8.5
W
Medusa
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
38,032
45,472
Taken
42,380
38,246
Mitigated
38,066
8,837
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AeonsTornFell
Xing Tian
8,643
620
0
250
16,266
20,846
175
3,577
12,271
20,966
823
L
9,467
714
1,687
2,273
13,604
7,427
155
7,848
5,564
47,433
321
L
Sun Wukong
Somber_Sombrero
Sun Wukong
5,370
380
0
1,124
19,146
24,678
94
8,631
10,235
0
24,583
L
Cupid
8,541
3,791
554
3,199
12,722
6,141
1,070
7,811
4,691
0
55,942
W
Zhong Kui
o0_Beetlejuice
Zhong Kui
16,806
798
0
3,041
12,064
10,629
1,139
2,395
9,619
55,248
0
W
Medusa
12,583
4,225
0
674
14,050
6,591
800
2,985
10,947
0
64,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
36,418
197
Minions Killed
192
0
Camps Cleared
0
868,511
Distance Traveled
971,969
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,223
679
14
1
0
358,793
0
L
Ra
11,400
633
92
5
0
279,829
0
L
Sun Wukong
10,244
569
23
1
0
290,507
4
L
Cupid
11,876
660
82
5
0
298,175
3
W
Zhong Kui
12,704
706
77
4
0
304,276
0
W
Medusa
11,491
638
101
6
0
308,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role