Player Matchup

Nut
Nut
B00G3MZ
Nut
Level 171
God Stats
15W - 8L
1,430 SR
Queue Stats
65W - 54L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
OSTONE6
Bake Kujira
Level 28
God Stats
62W - 51L
1,574 SR
Queue Stats
148W - 156L
1,518 Elo+
Party 1
Achilles
Achilles
Prokchop9258
Achilles
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
445W - 428L
1,463 Elo+
Solo
Aphrodite
Aphrodite
acidbur37
Aphrodite
Level 202
God Stats
4W - 7L
1,500 SR
Queue Stats
371W - 398L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
brightgamer
Sylvanus
Level 193
God Stats
9W - 16L
1,319 SR
Queue Stats
310W - 326L
1,553 Elo+
Party 1
Team Averages
Level 149
1,465 SR
1,526 Elo+

VS

Team Averages
Level 122
1,433 SR
1,528 Elo+
King Arthur
King Arthur
Slash-RedRose
King Arthur
Level 112
God Stats
4W - 2L
1,458 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Hel
Hel
SlayerShugo
Hel
Level 94
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Thor
Thor
YOUNEEDCARRY
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,692 Elo+
Solo
Merlin
Merlin
kmann_99
Merlin
Level 185
God Stats
1W - 2L
1,397 SR
Queue Stats
74W - 106L
1,447 Elo+
Party 2
Ullr
Ullr
shadowwarrior954
Ullr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
2 / 2 / 2
9,534
502
5,060
9,562
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
OSTONE6
Bake Kujira
15
4 / 2 / 3
10,032
528
12,838
19,651
21,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Prokchop9258
Achilles
17
3 / 3 / 1
9,554
503
8,687
20,533
14,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
acidbur37
Aphrodite
14
1 / 2 / 3
8,819
464
10,373
15,329
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
brightgamer
Sylvanus
14
1 / 2 / 5
8,240
434
8,467
14,465
11,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Slash-RedRose
King Arthur
12
0 / 3 / 3
7,884
415
6,975
12,919
10,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 5 / 4
7,864
414
5,954
15,801
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
3 / 1 / 3
9,562
503
9,159
18,710
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kmann_99
Merlin
17
5 / 0 / 6
9,829
517
17,840
10,372
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,323
385
7,952
13,646
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
11
11
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nut
2
2
2
1.5
W
Bake Kujira
OSTONE6
Bake Kujira
4
2
3
2.75
W
Achilles
Prokchop9258
Achilles
3
3
1
1.17
L
King Arthur
Slash-RedRose
King Arthur
0
3
3
0.5
L
2
5
4
0.8
L
3
1
3
4.5
W
Aphrodite
acidbur37
Aphrodite
1
2
3
1.25
W
Sylvanus
brightgamer
Sylvanus
1
2
5
1.75
L
Merlin
kmann_99
Merlin
5
0
6
8
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,425
Damage
47,880
79,540
Taken
71,448
60,099
Mitigated
41,422
29,062
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
5,060
2,726
0
3,047
9,562
3,949
3,967
3,089
6,178
0
71,965
W
Bake Kujira
OSTONE6
Bake Kujira
12,838
4,919
0
1,755
19,651
21,844
513
3,630
15,883
67,493
5,865
W
Achilles
Prokchop9258
Achilles
8,687
2,905
0
5,922
20,533
14,169
0
4,103
16,344
0
104,453
L
King Arthur
Slash-RedRose
King Arthur
6,975
1,032
0
1,514
12,919
10,191
0
6,220
5,866
0
50,552
L
5,954
345
4,493
7,350
15,801
12,246
327
8,167
7,486
42,273
0
L
9,159
2,391
0
5,117
18,710
8,815
0
4,344
14,262
0
96,107
W
Aphrodite
acidbur37
Aphrodite
10,373
383
4,489
9,208
15,329
8,895
309
7,088
8,091
61,698
2,924
W
Sylvanus
brightgamer
Sylvanus
8,467
2,437
2,094
2,547
14,465
11,242
1,345
4,867
9,330
34,866
13,587
L
Merlin
kmann_99
Merlin
17,840
855
0
2,092
10,372
4,876
0
3,673
6,651
87,284
148
L
7,952
2,757
0
965
13,646
5,294
773
4,950
8,648
0
40,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
42,462
556
Minions Killed
494
0
Camps Cleared
0
1,700,548
Distance Traveled
1,780,831
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,534
502
124
7
0
318,383
2
W
Bake Kujira
10,032
528
125
7
0
321,303
0
W
Achilles
9,554
503
136
7
0
381,956
0
L
King Arthur
7,884
415
84
4
0
294,463
3
L
Hel
7,864
414
64
3
0
356,098
0
L
Thor
9,562
503
126
7
0
395,389
0
W
Aphrodite
8,819
464
108
6
0
359,045
4
W
Sylvanus
8,240
434
63
3
0
319,861
0
L
Merlin
9,829
517
158
8
0
370,501
3
L
Ullr
7,323
385
62
3
0
364,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role