Player Matchup

Fenrir
Fenrir
Bronze IV
Maxdu59900
Fenrir
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,354 MMR
Party 1
Ares
Ares
Bronze IV
hagenlaveugle
Ares
Bronze IV
Level 85
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 10L
1,354 MMR
Party 1
Janus
Janus
Silver I
temp-369361
Janus
Silver I
Level 125
God Stats
4W - 11L
1,455 SR
Queue Stats
21W - 33L
1,410 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,560 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,695 SR
1,312 MMR
Nu Wa
Nu Wa
Silver I
Kubaaaaaa7
Nu Wa
Silver I
Level 124
God Stats
5W - 1L
1,660 SR
Queue Stats
13W - 17L
1,372 MMR
Party 2
Chaac
Chaac
Silver I
Nomada-005
Chaac
Silver I
Level 149
God Stats
31W - 25L
1,821 SR
Queue Stats
1,103W - 1,133L
1,137 MMR
Solo
Mulan
Mulan
Silver I
VVilkuuu
Mulan
Silver I
Level 118
God Stats
5W - 4L
1,603 SR
Queue Stats
12W - 15L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maxdu59900
Fenrir
13
0 / 4 / 1
8,936
559
5,444
18,351
14,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
9,038
565
9,067
21,555
19,956
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 0
10,636
665
13,917
10,752
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothGebBake KujiraHorusHercules

VS

Bans
KuzenboMedusaAnhurNeithNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 1 / 4
12,465
779
20,079
10,586
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
2 / 1 / 7
11,098
694
12,482
17,936
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
VVilkuuu
Mulan
17
2 / 0 / 8
11,386
712
13,445
12,748
13,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
1
4
8
L
Fenrir
Maxdu59900
Fenrir
0
4
1
0.13
W
Chaac
2
1
7
5.5
W
Mulan
VVilkuuu
Mulan
2
0
8
6
L
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
46,006
50,658
Taken
41,270
39,915
Mitigated
34,257
4,753
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,079
9,252
0
3,558
10,586
4,196
2,142
7,423
3,157
69,722
0
L
Fenrir
Maxdu59900
Fenrir
5,444
1,171
0
1,138
18,351
14,949
0
7,400
10,337
0
25,876
W
Chaac
12,482
843
0
7,101
17,936
17,047
690
9,756
8,150
0
54,297
W
Mulan
VVilkuuu
Mulan
13,445
1,535
1,132
3,065
12,748
13,014
128
5,928
6,799
408
43,153
L
9,067
533
992
2,013
21,555
19,956
0
9,332
11,705
14,080
1,050
L
13,917
245
0
610
10,752
5,010
0
3,868
6,481
91,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
34,949
186
Minions Killed
219
0
Camps Cleared
0
886,510
Distance Traveled
897,602
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,465
779
112
7
0
262,596
0
L
Fenrir
8,936
559
21
1
0
295,973
0
W
Chaac
11,098
694
51
3
0
308,217
0
W
Mulan
11,386
712
56
4
0
326,789
0
L
Ares
9,038
565
8
1
0
300,161
3
L
Janus
10,636
665
157
10
0
290,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role