Player Matchup

Fenrir
Fenrir
AndrewE30
Fenrir
Level 116
God Stats
3W - 4L
1,287 SR
Queue Stats
198W - 195L
1,486 Elo+
Party 3
Agni
Agni
DaMurda_8
Agni
Level 42
God Stats
1W - 3L
1,581 SR
Queue Stats
114W - 117L
1,433 Elo+
Solo
Fafnir
Fafnir
Droopsleazy
Fafnir
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 236L
1,487 Elo+
Party 3
Mercury
Mercury
Stankweezul
Mercury
Level 28
God Stats
0W - 5L
1,145 SR
Queue Stats
288W - 286L
1,485 Elo+
Party 3
Scylla
Scylla
mesro
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,551 Elo+
Solo
Team Averages
Level 75
1,403 SR
1,488 Elo+

VS

Team Averages
Level 104
1,486 SR
1,519 Elo+
Ymir
Ymir
DurdleKing
Ymir
Level 156
God Stats
3W - 0L
1,803 SR
Queue Stats
109W - 95L
1,504 Elo+
Party 1
Chernobog
Chernobog
Kollider773
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,382 Elo+
Party 2
Tiamat
Tiamat
Voigtson
Tiamat
Level 126
God Stats
1W - 0L
1,350 SR
Queue Stats
27W - 22L
1,414 Elo+
Party 2
Khepri
Khepri
ZeroElement009
Khepri
Level 127
God Stats
1W - 2L
1,280 SR
Queue Stats
103W - 92L
1,490 Elo+
Party 1
Freya
Freya
edmon300
Freya
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 64L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndrewE30
Fenrir
17
6 / 5 / 7
10,786
674
7,721
12,665
13,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
2 / 5 / 2
9,118
570
12,602
10,309
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
18
3 / 4 / 7
9,974
623
7,556
14,110
22,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Stankweezul
Mercury
15
1 / 6 / 6
8,975
561
9,341
13,423
7,470
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
mesro
Scylla
20
2 / 6 / 7
11,099
694
13,821
12,793
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 12
11,265
704
12,211
23,361
31,423
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Kollider773
Chernobog
20
6 / 0 / 17
11,766
735
13,292
10,079
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
Voigtson
Tiamat
20
9 / 1 / 14
12,367
773
15,947
11,292
12,201
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 4 / 18
11,463
716
7,012
17,752
27,928
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
edmon300
Freya
16
1 / 5 / 14
9,886
618
9,029
14,110
7,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
14
Kills
26
26
Deaths
15
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndrewE30
Fenrir
6
5
7
1.9
L
Agni
2
5
2
0.6
L
Fafnir
3
4
7
1.63
W
7
5
12
2.6
W
Chernobog
Kollider773
Chernobog
6
0
17
14.5
L
Mercury
Stankweezul
Mercury
1
6
6
0.67
W
Tiamat
Voigtson
Tiamat
9
1
14
16
W
3
4
18
3
W
Freya
edmon300
Freya
1
5
14
1.6
L
Scylla
mesro
Scylla
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
57,491
63,300
Taken
76,594
57,684
Mitigated
85,608
12,300
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndrewE30
Fenrir
7,721
737
289
739
12,665
13,168
0
7,729
4,653
0
11,971
L
Agni
12,602
789
1,130
481
10,309
6,399
0
6,755
3,214
33,166
0
L
Fafnir
7,556
1,850
708
2,693
14,110
22,936
0
7,643
6,214
12,830
0
W
12,211
1,312
928
2,003
23,361
31,423
0
10,496
12,865
14,702
2,927
W
Chernobog
Kollider773
Chernobog
13,292
7,020
0
3,083
10,079
6,139
1,125
5,844
4,235
0
40,243
L
Mercury
Stankweezul
Mercury
9,341
3,241
2,274
2,566
13,423
7,470
0
9,082
4,102
0
17,300
W
Tiamat
Voigtson
Tiamat
15,947
377
1,699
3,993
11,292
12,201
165
5,298
5,994
41,529
0
W
7,012
350
5,030
2,504
17,752
27,928
52
5,440
12,312
15,467
0
W
Freya
edmon300
Freya
9,029
2,334
732
3,652
14,110
7,917
2,256
6,586
7,524
16,482
743
L
Scylla
mesro
Scylla
13,821
2,062
468
952
12,793
7,711
0
9,278
3,131
38,997
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
56,747
136
Minions Killed
171
0
Camps Cleared
0
1,319,162
Distance Traveled
1,313,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,786
674
3
0
0
252,135
0
L
Agni
9,118
570
23
1
0
261,269
0
L
Fafnir
9,974
623
10
1
0
229,474
0
W
Ymir
11,265
704
18
1
0
241,473
0
W
Chernobog
11,766
735
71
4
0
259,726
0
L
Mercury
8,975
561
18
1
0
301,110
0
W
Tiamat
12,367
773
52
3
0
313,423
0
W
Khepri
11,463
716
13
1
0
246,473
0
W
Freya
9,886
618
17
1
0
252,457
0
L
Scylla
11,099
694
82
5
0
275,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role